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Archive for the ‘Developer Corner’ Category //

Nov
18

Jeff Rubenstein's Avatar

Battlefield Bad Company 2 Beta launches tomorrow!

Posted by Jeff Rubenstein // Social Media Manager

So what can we expect from the PS3-exclusive Battlefield Bad Company 2 beta, exactly? DICE Producer Gordon van Dyke joined me via PlayStation Eye chat to talk about the Arica Harbor map, the destruction you can cause due to the game’s Frostbite engine, and how you can win your way into the beta. Oh and [...]

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Filed: Developer Corner, PS3, PlayStation Games

215 Comments // 10 Replies

Rate: 12345 (Average: 4.69 out of 5)

Nov
16

Jeff Rubenstein's Avatar

Talking Super Street Fighter IV with Capcom’s Seth Killian

Posted by Jeff Rubenstein // Social Media Manager

Recently we were granted an hour to go hands on with the follow-up to Capcom’s Street Fighter IV. You may have seen some shots of new character Juri, or the resurrected (and redesigned) DeeJay and T. Hawk. You can see them in action in the video below.
Beyond that, Capcom Senior Community Manager Seth Killian (a [...]

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Filed: Developer Corner, PS3, PlayStation Games

65 Comments // 1 Reply

Rate: 12345 (Average: 3.97 out of 5)

Nov
13

Tom French's Avatar

Developer Diary #3: The Saboteur for PS3

Posted by Tom French // Lead Designer, The Saboteur

Hey guys, I just got back from my little world tour (San Francisco, London, Moscow, whew!) showing off The Saboteur’s open-world/sandbox gameplay and perks system, so I figured this might make a good topic to add to my developer diary series on The Saboteur for PS3.

One of the reasons we built a scaled down version [...]

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Filed: Developer Corner, PS3, PlayStation Games

54 Comments // 28 Replies

Rate: 12345 (Average: 4.42 out of 5)

Nov
13

Jeff Rubenstein's Avatar

PlayStation Eye Chat: Assassin’s Creed II

Posted by Jeff Rubenstein // Social Media Manager

With Assassin’s Creed II just days from hitting stores, there’s still quite a few unanswered questions about the game (some of which you sent us via Twitter). Earlier this week, I spoke with Ubisoft’s Lead Game Designer Patrick Plourde, from his home in Montreal via PlayStation Eye.
Even if you’re not interested in hearing new [...]

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Filed: Developer Corner, PS3, PSP, PlayStation Games

38 Comments // 4 Replies

Rate: 12345 (Average: 4.39 out of 5)