Since taking over as stewards of the Spider-Man console gaming franchise, we’ve seized the opportunity to explore new territory with each game release. The Amazing Spider-Man 2 on PS3 and PS4 created a great opportunity to build and improve on something rather than starting from a blank slate. The gameplay walkthrough we’ve prepared for you today shows off some of the ways we’ve gone about doing that, but I’d also like to briefly flesh out some of those details with a little more context.
Like God of War
Champions! This month, we are celebrating the one-year anniversary of God of War: Ascension in such epic fashion that even the gods of Olympus are impressed. At Santa Monica Studio, the players come first in every decision we make. We have supported God of War: Ascension Multiplayer since its release on March 12, 2013, as a result of the unrelenting passion and everlasting “fire” you have poured into the battlefield since Day 1.
Hey guys! This is Frank “Bo” deWindt II, director of production here at Aksys Games. Today we’re celebrating the release of the long-awaited BlazBlue: Chrono Phantasma on PS3.
Everyone is ecstatic to get the chance to play the fighting portion of the game, but another great aspect of Chrono Phantasma is its visual novel inspired story mode.
Following a fantastic reception to the PS3 and PS Vita release of Hatsune Miku: Project Diva F in North America and Europe, SEGA is proud to announce that we will be bringing Hatsune Miku: Project Diva F 2nd to the West later this year!
It’s safe to say that no other game in the world contains as many ways to kill and hurt enemies as Deception IV: Blood Ties, which is out today on PS3 and PS Vita. More than 100 different traps allow you to slice, hit, launch, trip, and otherwise torment your victim in a variety of imaginative ways. Dropping a flower vase onto the head of a powerful hero as a giant high heel descends from the ceiling to crush him is not the kind of experience you can have in most other games.