Visit: EU PlayStation.Blog
My name is Alexander Bergendahl and I am the CEO and Game Director of Poppermost Productions, an indie studio from Stockholm, Sweden. Poppermost was formed in 2012 and we have quickly grown from a team of three into a team of 10, thanks largely to the success of our first title, SNOW, on PC. Today, we couldn’t be more excited to announce that SNOW will be released as a console exclusive on PS4.
We’re delighted to let you all know that Nom Nom Galaxy is coming to PS4 and PS Vita! Our relationship with Q-Games has previously brought PixelJunk Monsters Ultimate, and more recently Shooter Ultimate to PlayStation Store, building on some great titles from the past. Nom Nom Galaxy, however, is a new title that we are developing together with Q-Games in Japan as a co-development.
January 28, 2013. That was the day we put the first build of a silly little game jam project onto the Internet for anyone to play. It was a run of the mill game jam project for me, and my fellow teammates, James Broadley, Jack Good and Luke Williams. But the aftermath saw our little medical-themed toy turn into a real grown-up full game.
For the PS4 release of Hustle Kings we wanted to try something new to freshen up the franchise and we really wanted to focus the game to be a better online experience. With those goals in mind we’ve created a whole new structure for the game and have gone to work adding new PS4 exclusive features and touches.
When we started working on WiLD we wanted to make sure that we would have fun playing our own game even after months and months of development! This is the reason why the world of WiLD is the size of Europe, with dynamic weather and seasons, and filled with interactive opportunities that feel endless.