When the original Killzone came out for PS2 on November 2nd, 2004, we had no way of knowing its red-goggled antagonists would go on to invade four additional console platforms, five more Killzone games, nine other PlayStation titles, a toy line, a novelization and a manga. But here we are, ten years later, and the world of Killzone is bigger than ever.
When PlayStation TV was first announced, we were super excited at the idea of having Killzone Mercenary running on a big TV screen. So, we went to work on making that idea happen, and are pleased to announce we can finally share the results. Killzone Mercenary update 1.11 is now available across all regions, bringing full support for the PlayStation TV system to Mercenary.
The interactive event known as First To Greatness, which celebrates the many different gaming firsts to be had across the PS4 launch lineup, is drawing to a close. Only a single challenge of the 64 remains open, and today we’re going to reveal how you can complete it to become part of PlayStation 4 history.
2013 has been an absolutely phenomenal year for all of us here at Guerrilla Games, from launching Killzone Mercenary – the go-to shooter on the PS Vita – to the honor of launching Killzone Shadow Fall alongside PS4 this November with unprecedented love and affection from fans old and new.
This generation, your epic moments are meant to be shared, and the Share Button makes it easier than ever to show the world your greatness.
Killzone Shadow Fall has evolved for the new generation, and will be exploding with stunning graphics and intense heroic moments that you can capture and share with your friends and the gaming community.
The main focus for the second patch has been in targeting some of the connectivity issues that have been experienced over the last month. We’re hoping that many of you who were previously unable to connect into the community will now be able to enjoy Killzone: Mercenary to its fullest.
Yesterday, Killzone Shadow Fall Lead Designer Eric Boltjes held a presentation on the game’s multiplayer mode at the 2013 Eurogamer Expo in London. Afterwards he also fielded questions from the audience, going into greater detail about some of Killzone Shadow Fall’s features and design choices.
Would you be willing to answer a few brief questions about PlayStation.Blog?