We’re a bit late… but today’s show is worth the wait! Hear our post-show impressions of Wednesday’s big PS4 announcement, then stick around for on-site interviews with SCE World Wide Studios President Shuhei Yoshida, celebrated indie designer Jonathan Blow (The Witness), Oddworld Inhabitants CEO Lorne Lanning, and a moment with one devoted superfan. You’ve seen the future — now it’s time to hear it.
Avast! Media Molecule Tearaway our hearts with reams of new info on the upcoming papercraftian PS Vita adventure in a new chat with Producer Michelle Ducker and Game Designer Christophe Villedieu. Then we unleash all the new North American releases for February 19th, talk Ni no Kuni and Dead Space 3, and play a fresh round of your wonderful voicemails. See you next week with another episode!
As penance for missing last week’s Blogcast recording (sorry!), we’ve double-stuffed today’s episode with three big, big interviews on some of 2013′s most promising PlayStation games. Naughty Dog‘s Creative Director Neil Druckmann and Game Director Bruce Straley discuss new details for this year’s eagerly awaited PS3 survival epic The Last of Us…
Amid the fanfare of today’s long-awaited Sony Entertainment Network Online Store launch, we humbly serve up the 60th installment of PlayStation Blogcast for your listening pleasure. On today’s slightly slimmer-than-usual show, DUST 514 Executive Producer Brandon Laurino dishes on the latest dirt from the free-to-play MMO shooter’s new PSN open beta.
Ron Gilbert created classics such as The Secret of Monkey Island and Maniac Mansion, cementing his legacy as one of adventure gaming’s founding fathers. On today’s show, Mr. Gilbert graciously joins us for a discussion on the origins of his upcoming PSN release The Cave, the state of adventure gaming after the success of The Walking Dead, and a host of other fascinating topics. This one’s a can’t miss!