"armature studio" Posts

Ratchet and Clank Join Dead Star on PS4, Advanced Pilot Strategies

Posted by on Apr 28, 2016


It’s been a busy month for us at Armature Studio with the PS4 launch of Dead Star via PlayStation Plus, and while we have plenty to talk about, we want to kick this off with some extremely exciting news: the stars of Ratchet & Clank are coming to kick some asteroid in Dead Star across a series of community events!

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A Beginner’s Guide to Dead Star on PS4

Posted by on Apr 05, 2016


Today’s the day — Dead Star is launching on PS4 and it’s free for PlayStation Plus members this month!

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Dead Star: Multiplayer Space Madness on PS4

Posted by on Oct 06, 2015


I’m Tom Ivey, the design lead on Armature Studio’s new multiplayer space shooter, Dead Star on PS4. Today’s an exciting day for everyone on our team here at Armature. We’re finally able to reveal our game to the PlayStation community!

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Journey and The Unfinished Swan Coming to PS4

Posted by on Aug 12, 2014


It’s always fun to see what a new game console can do. Seeing as PlayStation 4 isn’t even a year old yet, a few studios based in Santa Monica wanted to bring their award-winning games to the PS4. Read below for the details on two very special announcements from two great studios that are part of the PlayStation family.

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Injustice: Gods Among Us Hits PS Vita November 12th

Posted by on Oct 07, 2013


When developing Injustice on Vita, our primary goal was to make sure it could hold its own next to its console counterpart. The PS3 version has beautiful lighting, destructible environments, and — most importantly — 60 FPS fighting. We worked tirelessly to bring this experience to the handheld, and pulled out all the stops to push the PS Vita as hard as we could to make all of the above happen.

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