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‘atlus’ Posts

Persona 5 and More Confirmed for PS3 in North America

John Hardin's Avatar + Posted by John Hardin on Feb 25, 2014

persona_new_promo

I’ve gotten your emails, your tear-stained letters, your carrier pigeons, and the erstwhile smoke signal. We’ve read them, and we — finally — can fully and officially reply to them with the best kind of confirmation ever: ATLUS is bringing three new Persona games to the PlayStation family starting in fall of 2014.

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Where Do Babies Come From: Conception II on PS Vita

John Hardin's Avatar + Posted by John Hardin on Feb 14, 2014

conceptionii

As the hero in Conception II, you’ll quickly learn that the seven heroines you meet and begin to form relationships with are an important aspect for surviving the game’s deadly labyrinths. But in addition to being a strong combatant by your side, the heroines also help you create an army of Star Children warriors through a magic ritual. Those Star Children are what we’re going to focus on in today’s Conception II update.

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Dragon’s Crown: New Difficulty and Dungeon Available Now

John Hardin's Avatar + Posted by John Hardin on Dec 20, 2013

Dragons Crown Heroes

Knock the cobwebs off your Fighters, Elves, Wizards, and the rest, because we’re adding in a lot of new content with The Fifth Dragon’s Crown Patch available now.

The Tower of Mirages is randomly generated and it has tens of thousands of levels. TENS. OF. THOUSANDS.

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Zeno Clash II on PS3 Today, Inside the Wild World of Zenozoik

John Hardin's Avatar + Posted by John Hardin on Jul 23, 2013

Zeno Clash II

Zeno Clash II is a first-person brawler developed by ACE Team, a development studio founded by a trio of game-developing brothers from Chile. The world they created for Zeno Clash II is a wondrous, colorful world filled with some of the most outlandish and eye-catching creations in all of gaming.

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Dragon’s Crown for PS3, PS Vita Melting Faces on August 6th

John Hardin's Avatar + Posted by John Hardin on Apr 23, 2013

Dragon’s Crown has had a long development process – especially for those of you who remember E3 2011 when Ignition first mentioned the game. But now ATLUS and Odin Sphere developer Vanillaware are putting a stake in the ground for August 6th, 2013. If you’re not familiar with Dragon’s Crown, it’s a 2D multiplayer action beat-em-up exclusive to the PS3 and PS Vita that features four-person co-op play, six character classes, skills that can be leveled up, and all the dungeon-exploring, orc-slapping, treasure-seeking action you can shake a magical staff at.

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Persona 2: Eternal Punishment Hits PSN Tomorrow

Nich Maragos's Avatar + Posted by Nich Maragos on Feb 25, 2013

Persona 2

If you’re a die-hard Persona fan, there’s a good chance you have every game in the series—Persona, Persona 2: Innocent Sin, Persona 3 Portable, and the recent Persona 4 Golden—playable on PS Vita… except one. Persona 2 was split into two games — Innocent Sin and Eternal Punishment — the former of which came out on PSP in 2011 and the latter having had no American release.

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Back into the TV: Persona 4 Arena on PSN Tomorrow

Yu Namba's Avatar + Posted by Yu Namba on Feb 11, 2013

Persona 4 Arena

Hello Persona fans and fighting game fans!

We’re excited to announce that Persona 4 Arena, which earned the honor of “Best Fighting Game” at the Spike Video Game Awards, is going to be available for digital purchase and download on the PlayStation Network tomorrow.

Some of you may not be familiar with Persona 4 Arena, or the Persona series. You may, however, be aware that ATLUS launched Persona 4 Golden for PS Vita last November to critical acclaim, and this title helped generate a great deal of interest for the Persona series.

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Download Demon’s Souls on PSN Tuesday

Nich Maragos's Avatar + Posted by Nich Maragos on Jan 03, 2013

Demon's Souls

A lot of unusual things go on here at ATLUS, and as a publisher known for delivering great JRPG content, Demon’s Souls represented something unique even for us: runaway mainstream success. In the years since its release, Demon’s Souls went far above and beyond our usual humble offerings, partly because it’s such a special game. It’s a Japanese-developed RPG, made by From Software, but it has a distinctly Western look and feel in the weight of its movements and the ruthlessness of its enemies and environments. It’s a single-player title, but it has a strong online component unlike anything that came before it, where you can summon other players as friendly ghosts to give you a hand, or be invaded by hostile marauders without warning. Its unsparing difficulty seemed to mark it as destined to be appreciated only by a select few, yet it’s been universally lauded (and awarded Game of the Year by a few, including GameSpot) and remains our highest-selling title ever.

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