It was about 5 years ago that I kicked off a side hobby project. At the time I was working at Petroglyph on an RTS game as a programmer during the day, and just wanted a fun side project to work on as a hobby for my evenings and weekends. Some people build model airplanes, some collect stamps. My hobby is making games.
At long last! The gothic, brutally challenging action RPG by From Software is out on PS4. We already love Bloodborne, despite how hard it shattered our confidence. On today’s show, we rave about its intricate combat system, the miraculous development of Axiom Verge, and we also do some Christopher Walken impressions. Enjoy the show!
Hey everyone – this is Tom Happ, the sole developer of Axiom Verge. About a month ago, I was given the opportunity to come to PS.Blog and describe the dedicated Speed Run mode feature of Axiom Verge. I was absolutely thrilled with everyone’s response.
Justin and Ryan are running the show! Who will stop them from talking about Final Fantasy XIV the whole time?! Fortunately, Justin has an in-depth interview with Tom Happ, the sole creator of Axiom Verge. Come for the interview, stay for the silliness. Enjoy the show!
Hey everyone – this is Tom Happ, the sole developer of Axiom Verge. I did all of the art, music, design, animation, and programming as a labor of love. After 5 years of working on Axiom Verge in isolation, I’m finally getting close to launch. I can’t wait for everyone to get their hands on it. I’m pretty proud of what I’ve been able to make as a team of 1, but the ultimate judges will be you, the players.
Would you be willing to answer a few brief questions about PlayStation.Blog?