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	<title>PlayStation.Blog &#187; babel rising</title>
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		<title>Babel Rising on PSN Today, Unleash God-Like Powers with PS Move</title>
		<link>http://blog.us.playstation.com/2012/06/12/babel-rising-on-psn-today-unleashed-god-like-powers-with-ps-move/</link>
		<comments>http://blog.us.playstation.com/2012/06/12/babel-rising-on-psn-today-unleashed-god-like-powers-with-ps-move/#comments</comments>
		<pubDate>Tue, 12 Jun 2012 20:54:05 +0000</pubDate>
		<dc:creator>Michel Bams</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[babel rising]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[playstation move]]></post_tag>
		<post_tag><![CDATA[ubisoft]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=77626</guid>
		<description><![CDATA[Available later today on <a href="http://blog.us.playstation.com/category/psn/">PSN</a>, <a href="http://www.ubi.com/US/Games/Info.aspx?pId=10522">Babel Rising</a> puts god-like powers in gamer’s hands as they smite humans who are attempting to build the Tower of Babel. Conjure up a series of divine powers – tornadoes, tsunamis, earthquakes and more – to halt the progress of the pesky humans.

When developing the game, we looked to really empower the players. Having players use these powers with a <a href="http://us.playstation.com/ps3/accessories/dualshock-3-wireless-controller-ps3.html">PS3 DualShock controller</a> was great, but we wanted to really immerse the players and make them feel powerful, which led us to integrate the <a href="http://us.playstation.com/ps3/accessories/playstation-move-motion-controller-ps3.html">PlayStation Move motion controller</a>.]]></description>
				<content:encoded><![CDATA[<p>Available later today on <a href="http://blog.us.playstation.com/category/psn/">PSN</a>, <a href="http://www.ubi.com/US/Games/Info.aspx?pId=10522">Babel Rising</a> puts god-like powers in gamer’s hands as they smite humans who are attempting to build the Tower of Babel. Conjure up a series of divine powers – tornadoes, tsunamis, earthquakes and more – to halt the progress of the pesky humans.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/7369418918/" title="BABR_Tower 2_Wind 1 &amp; Fire 2 by PlayStation.Blog, on Flickr"><img src="http://farm6.staticflickr.com/5113/7369418918_5dc0820f7c_z.jpg" width="640" height="360" alt="BABR_Tower 2_Wind 1 &amp; Fire 2"></a></p>
<p>When developing the game, we looked to really empower the players. Having players use these powers with a <a href="http://us.playstation.com/ps3/accessories/dualshock-3-wireless-controller-ps3.html">PS3 DualShock controller</a> was great, but we wanted to really immerse the players and make them feel powerful, which led us to integrate the <a href="http://us.playstation.com/ps3/accessories/playstation-move-motion-controller-ps3.html">PlayStation Move motion controller</a>.</p>
<p>The precision of <a href="http://blog.us.playstation.com/tag/playstation-move/">PlayStation Move</a> led to the development of our movements – a small gesture and a large gesture. We wanted to create believable movements that empowered players. Releasing the smaller powers, which occur frequently, would require smaller gestures while the devastating ultimate powers demand much larger, powerful gestures.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/7369418778/" title="BABR_Tower 1_Earth 3 by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7239/7369418778_8a823a165e_z.jpg" width="640" height="360" alt="BABR_Tower 1_Earth 3"></a></p>
<p>In addition to the fun of feeling almighty, the PlayStation Move also offers a good balance to the player between concentration and action. As the ultimate powers take more time to reload, the unleashing of them uses an impressive gesture is an additional reward for the player. During the gameplay tests with the PlayStation Move, we noticed that the players were much more aware of the ultimate power gauge and started anticipating the ability to use another powerful gesture.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/7369418836/" title="BABR_Tower 1_Tidal_Wave by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8022/7369418836_8399eb6a70.jpg" width="500" height="281" alt="BABR_Tower 1_Tidal_Wave"></a></p>
<p><a href="http://blog.us.playstation.com/tag/babel-rising/">Babel Rising</a> will be available today on the <a href="http://blog.us.playstation.com/tag/playstation-store/">PlayStation Store</a> for $9.99. Enjoy!</p>
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		<slash:comments>41</slash:comments>
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<rating>3.45</rating><author_title>Marketing Director, Mando Productions</author_title>
<comment_count>41</comment_count>
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		<title>Ubisoft Bringing New PSN Content This Winter and Beyond</title>
		<link>http://blog.us.playstation.com/2011/10/27/ubisoft-bringing-new-psn-content-this-winter-and-beyond/</link>
		<comments>http://blog.us.playstation.com/2011/10/27/ubisoft-bringing-new-psn-content-this-winter-and-beyond/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 20:36:54 +0000</pubDate>
		<dc:creator>Alex Monney</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[babel rising]]></post_tag>
		<post_tag><![CDATA[I am alive]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[project haste]]></post_tag>
		<post_tag><![CDATA[shoot many robots]]></post_tag>
		<post_tag><![CDATA[ubisoft]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=62845</guid>
		<description><![CDATA[Yesterday, <a href="http://blog.us.playstation.com/tag/ubisoft/">Ubisoft</a> hosted its second annual Digital Day where we showed off a handful of our upcoming digital products, including new <a href="http://blog.us.playstation.com/category/psn/">PlayStation Network</a> titles. Last year, Ubisoft released some great PSN titles, such as <a href="http://blog.us.playstation.com/tag/from-dust/">From Dust</a>, <a href="http://blog.us.playstation.com/tag/outland/">Outland</a>, <a href="http://blog.us.playstation.com/tag/might-magic-clash-of-heroes/">Clash of Heroes</a> and <a href="http://blog.us.playstation.com/tag/beyond-good-evil-hd/">Beyond Good &#038; Evil HD</a>. We’re looking to build on that momentum with a diverse portfolio of digital games.
<ul>
<li>I Am Alive</li>
<li>Shoot Many Robots</li>
<li>Babel Rising</li>
<li>Project Hate</li></ul>

In September, Ubisoft announced that I Am Alive was releasing on digital platforms this winter. At Digital Day, we showed off the long awaited game for the first time ever. Our demo started off with the main character arriving back to his home town of Haventon one year after the event. He finds the place he once knew and loved torn apart by “the Event”. Society is torn as everyone in the town of Haventon fight for survival. Your mission: find your family and stay alive.
]]></description>
				<content:encoded><![CDATA[<p>Yesterday, <a href="http://blog.us.playstation.com/tag/ubisoft/">Ubisoft</a> hosted its second annual Digital Day where we showed off a handful of our upcoming digital products, including new <a href="http://blog.us.playstation.com/category/psn/">PlayStation Network</a> titles. Last year, Ubisoft released some great PSN titles, such as <a href="http://blog.us.playstation.com/tag/from-dust/">From Dust</a>, <a href="http://blog.us.playstation.com/tag/outland/">Outland</a>, <a href="http://blog.us.playstation.com/tag/might-magic-clash-of-heroes/">Clash of Heroes</a> and <a href="http://blog.us.playstation.com/tag/beyond-good-evil-hd/">Beyond Good &#038; Evil HD</a>. We’re looking to build on that momentum with a diverse portfolio of digital games.</p>
<h3>I Am Alive</h3>
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<p>In September, Ubisoft announced that I Am Alive was releasing on digital platforms this winter. At Digital Day, we showed off the long awaited game for the first time ever. Our demo started off with the main character arriving back to his home town of Haventon one year after the event. He finds the place he once knew and loved torn apart by “the Event”. Society is torn as everyone in the town of Haventon fight for survival. Your mission: find your family and stay alive.</p>
<p>Ubisoft Shanghai has put a lot of work in creating a new and unique take on the post-apocalyptic genre. I Am Alive plays to the sense of realism stepping away creating an environment that places important questions in front of gamers. Would you give your limited resources away to save an innocent bystander? Or will you leave them to fend for themselves in a harsh environment?</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/6287035008/" title="Ubisoft Digital Days: I Am Alive by PlayStation.Blog, on Flickr"><img src="http://farm7.static.flickr.com/6108/6287035008_e5ea9577ed_m.jpg" width="300" height="170" alt="Ubisoft Digital Days: I Am Alive"></a><a href="http://www.flickr.com/photos/playstationblog/6287034490/" title="Ubisoft Digital Days: I Am Alive by PlayStation.Blog, on Flickr"><img src="http://farm7.static.flickr.com/6039/6287034490_245450057b_m.jpg" width="300" height="170" alt="Ubisoft Digital Days: I Am Alive"></a></p>
<p>Building further on this realistic take, combat in the game is controlled with a new intimidation system. Our hero has weapons, but resources such as bullets and arrows are scarce. As he encounters enemies in the world, our hero must utilize strategic bluffs to gain the upper hand in combat situations. This could mean holding an empty gun up to unarmed enemies in order to intimidate them into surrendering.</p>
<p>I Am Alive is getting ready for a winter launch, so be sure to keep your eyes out for more information coming soon.</p>
<h3>Shoot Many Robots</h3>
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<p>Do you hate robots? Would you like to shoot many of them? Do you also love crazy amounts of loot? If you answered yes to all of these, we may just be new best friends. Also, I have an amazingly awesome game that I want to talk to you about. Developed by <a href="http://demiurgestudios.com/">Demiurge Studios</a>, Shoot Many Robots is a unique take on the run-n-gun shooter. You’ll control P. Walter Tugnut as he goes on an all-out war against the robot race. Don’t feel like taking on a race of murderous robots by yourself? Well you’re in luck because Shoot Many Robots will offer two-player couch co-op and four-player co-op over the PlayStation Network when it launches early in 2012.</p>
<h3>Babel Rising</h3>
<p><a href="http://www.flickr.com/photos/playstationblog/6286518413/" title="Ubisoft Digital Days: Babel Rising by PlayStation.Blog, on Flickr"><img src="http://farm7.static.flickr.com/6212/6286518413_df6c9af586_z.jpg" width="640" height="360" alt="Ubisoft Digital Days: Babel Rising"></a></p>
<p>In Babel Rising, gamers play as God, preventing humans from building the tower of Babel. Gamers can use their divine powers by hurling bolts of lightning, summoning massive earthquakes or unleashing gigantic floods upon the Babylonians. Mando Productions, the developer of Babel Rising, has built upon their original mobile release of Babel Rising by creating new 3D environments and integrating competitive and cooperative multiplayer modes. Babel Rising will also feature PlayStation Move support allowing gamers to use intuitive controls to smite Babylonians. Look for more information on Babel Rising as we get closer to our launch in 2012.</p>
<h3>Project Haste</h3>
<p><a href="http://www.flickr.com/photos/playstationblog/6286519047/" title="Ubisoft Digital Days: Haste by PlayStation.Blog, on Flickr"><img src="http://farm7.static.flickr.com/6099/6286519047_e75de5200a_z.jpg" width="640" height="360" alt="Ubisoft Digital Days: Haste"></a></p>
<p>Developed by Techland, Project Haste (a working title) is a high-speed ATV racing game. Speed through exotic locations, fly through the air pulling off insane tricks and customize your ATV to your racing style. Project Haste will offer six gameplay modes, including tournament and stunt challenges that we showed off at Digital Day. Look for Project Haste to speed onto the <a href="http://blog.us.playstation.com/tag/playstation-store/">PlayStation Store</a> in 2012.</p>
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		<slash:comments>46</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2011/10/6287034208_dbc5798e56.jpg</thumbnail_url>
<rating>3.98</rating><author_title>PR Specialist, Ubisoft</author_title>
<comment_count>46</comment_count>
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