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It’s hard to believe this week marks the one year anniversary of Dishonored’s release. it’s been rewarding to see so many people people “get” the game Arkane set out to develop. It’s wonderful and very humbling to see the game win numerous Game of the Year accolades (and be able to release a “Game of the Year Edition”), but there’s even more satisfaction in hearing fans embracing the fiction and emergent gameplay.
You’ve played the role of the Empress’ protector, and now you will experience Dishonored from the other side of the coin. Watch our newly released trailer for Dishonored: The Knife of Dunwall, which puts you in the role of Daud — the assassin responsible for Empress Jessamine’s death.
With Dishonored, the team at Arkane Studios let you decide what type of assassin you wanted to be – you could focus on stealth and remain in shadow, or simply leave a trail of blood across the game’s missions. However you played, by the game’s end, you had become Dunwall’s greatest assassin.
But how do you stack up about against the rest of the world?
In Dishonored’s new DLC, Dunwall City Trials, all your skills will be tested across 10 challenge maps. Providing a challenge to all levels of players, these maps will require you to creatively combine your supernatural abilities, weapons and gadgets with well-timed stealth and agility tactics.
In one day, we will release Dishonored, our new first-person action game developed by the talented team at Arkane Studios. Dishonored puts you in the role of Corvo Attano, bodyguard of the Empress of Dunwall. A pretty good gig… until you’re falsely accused of killing her, kidnapping her daughter, and subsequently imprisoned and tortured by the sinister Lord Regent. Despite this, you remain the best hope for saving Dunwall, where plague is rampant and the city is on the verge of dystopia.
Early in your adventure, you will receive “The Outsider’s Mark” — a mysterious tattoo on your left hand that grants you supernatural abilities. As you progress through the game, this mark will allow you to unlock new abilities, each of which can be upgraded to a second level for improved functionality.
Outside of PlayStation’s own announcements, the indisputable big-buzz game of Gamescom 2012 was Dishonored, the upcoming PS3 first-person stealth adventure from Bethesda. With relatively low-key showings in Cologne from many of the other major third party publishers, Dishonored really got its chance to shine last week and it duly dazzled all comers.
For the uninitiated, the game puts you in the shoes of wronged assassin Corvo Atano who is framed for the murder of an Empress – his former lover. You’ll be sneaking around a dark, atmospheric steampunk world, combining supernatural powers and a range of weaponry to avenge her death and unmask those who’ve conspired against you.
To be clear, when we say stealth we don’t mean the signposted sneaking of, say, recent Splinter Cell titles. The AI here is unforgivingly old school – more redolent of the likes of Thief.
Some games have problems with bugs, but this game has trouble with rats. Big, evil ones that prowl in packs and can rend a man’s flesh from his screaming bones. But killer rats are the least of your worries in the dark world of Dishonored, an imaginative action-adventure from Arkane Studios and Bethesda coming to PS3 later this year. The game nimbly blends inspirations from a pantheon of modern classics: The oppressive atmosphere and paranoid politicking of BioShock, the graceful bloodletting of Assassin’s Creed, the murky morality of Deus Ex, the stealth and shadow of Thief. This is a game about skulking in dark places, eavesdropping on secret conversations, setting up the perfect ambush and beating a hasty retreat.
You play as Corvo, an elite royal bodyguard wrongly accused of assassinating the Empress of Dunwall. Locked in a prison and left to rot, you’re sprung by a shadowy benefactor and set loose to claim your revenge in whatever manner you see fit. Though Corvo is a convincing protagonist the real star here is the city of Dunwall, a crumbling seaport perched over a vast and malignant ocean.
Come next week, many of you will begin your adventures in Fallout: New Vegas – attempting to explore every nook, cranny, and Vault found within in and around Mojave Wasteland. Before your journey begins, we thought we’d answer some last-minute questions sent by you via Facebook and Twitter. I’m afraid it’s going to feel like […]
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