BioShock Infinite garnered wide acclaim this spring for its mind-bending story and fantastic environments. But the announcement of Burial at Sea — a two-part adventure that sets Infinite protagonists Booker DeWitt and Elizabeth in the underwater city of Rapture — might just be Irrational’s most ambitious and exciting project yet. Creative Director Ken Levine kindly took a few minutes from his schedule to answer our pesky questions about the upcoming downloadable episodes.
We’re back, well-rested after last week’s GDC, and ready to return to our regularly scheduled Blogcasting. This week, we considered spoiling BioShock Infinite (we’ll save that for next week), gushed about the simple-yet-sensational Divekick, and interviewed industry luminary Keiji Inafune. All this, along with next week’s new PSN releases, a selection of 100% organic listener tips and voicemails, and much more.
This week the PlayStation store is packed with hot games like BioShock Infinite, Tiger Woods PGA Tour 14, Army of Two: Devil’s Cartel and Tales of Graces f. Indie hits Terraria and Machinarium are hitting PSN and PS Vita respectively.
If you don’t have the budget for a new release this week, there are sales galore on some of the hottest franchises including Patapon, Sleeping Dogs, Deus Ex, Just Cause, PixelJunk and more! Check it all out below.
Our goal has always been to make the player a participant in our games. The worlds of Rapture and Columbia are dripping with detail and story. Combat is full of player-driven options. We don’t want you to observe Booker DeWitt as he fights his way through BioShock Infinite. We want you to be him.
Tomorrow marks a big day for world-acclaimed studio Irrational Games with the release of BioShock Infinite, so it’s only suitable that we mark the occasion with something special. For the first time, we are partnering with a game developer to deliver a specially crafted audio experience exclusive to PlayStation. Tonight at midnight, we are launching a new audio mode for the PULSE-Elite Edition Headset designed especially for BioShock Infinite. Better still, it will be free.
The highly anticipated BioShock Infinite is out this week and we’re excited to tell you that you will also see Booker DeWitt and Elizabeth heading to LittleBigPlanet this week in the BioShock Infinite Costume Pack.
The toughest question to answer is “How do you write for a BioShock game?” Wait, let me back up.
I started at Irrational almost a year ago. At that point, there wasn’t a “writing team”, it was just Ken Levine. Luckily, Ken is a smart guy and knew that this upcoming game was going to be big. Bigger than any game he’d worked on before. So I tricked him into hiring me, and a couple months later we realized it was still a really big game, so Joe Fielder tricked us into hiring him as well. And the three of us, along with Jordan Thomas, tried to wrangle the beast that is BioShock Infinite.
The writing team at Irrational is structured a lot like a television writing staff. (At least I assume. I’ve never worked in TV, so maybe they don’t have a special room for footrubs and/or quiet sobbing.)