My name is Darren Gladstone here at 2K and I’m here to ask you a question: “Is a game developer not entitled to the sweat of his brow?”
Sorry, couldn’t resist.
Sometimes it’s necessary to go back to the drawing board. You may not realize all of the restarts that happened before BioShock as you know it got off the ground. Or the thoughts that came out of focus groups playing early builds of the game. Those are the sorts of insights you’ll get from watching “Imagining BioShock.”
Andrew Ryan and his doomed vision of Rapture are arguably more relevant today than when BioShock first launched
nine eight long years ago. 2K Games is celebrating the anniversary with BioShock: The Collection, launching September 13 on PS4 (September 16 internationally), which combines updated versions of BioShock, BioShock 2, and BioShock Infinite — complete with their single-player add-ons.
2K is releasing blockbuster games on the PlayStation Now Subscription service today:
Hi everyone! Can you believe it’s already May? That’s the fifth month of 2014, for those of you counting. Monday is also Cinco de Mayo, so to get ready for 5/5 we’re putting some great games on sale for just $4.99 — each on PlayStation Store as part of our Flash Sale, starting right now.
Hey there! What’s that you say? You love challenging gameplay…and failed underwater utopias? Then prepare to experience the world of Rapture like never before with the BioShock PS3 Challenge Rooms Add-On Content pack available tomorrow, November 20, for $9.99 only on the PlayStation Network. I’m Keith Shetler, Assistant Producer at 2K Boston, and I’m very […]
I’m Steve Sinclair and I work at Digital Extremes. I’m scrawny with dry skin and male pattern baldness. Despite all that – I’m still smiling because I got to peek up BioShock’s skirt! By skirt I mean the source code. For a programmer there is great joy in understanding. Every time the Great Carmack open […]
My name’s Grant and I’m an animator for the BioShock Add-On Content Challenge Rooms. I was asked to spearhead any animation tasks that was needed for this project. The development team has been working hard here at 2K Boston on these new rooms and we are closing in on the finish line. But, it has […]
Hello again readers. I am Tynan Wales, a game designer here at 2K Marin and I’m happy to bring you more tidbits from the BioShock vaults. There have been many questions regarding the trophy system in BioShock for the PLAYSTATION 3, and we are glowing from the attention. As some of the trophy criteria noted […]
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