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What’s up guys? Peter Rosas here; some of you may better know me as “ComboFiend.” I’m the Fighting Game Community Specialist here at Capcom USA and have acted as the Associate Director of Battle Design on Ultra Street Fighter IV (USFIV). First and foremost, let me say it’s definitely an honor for me to be on the official PlayStation Blog to talk to you guys about how the character specific battle balance changes for USFIV were decided upon and what you can expect to see in USFIV.
Hello fellow PlayStation fans! It’s a pleasure to be here. My name is James Vance, and I’m the Capcom Japan producer on Strider for PS4 and PS3. For those of you who are new to the Strider universe, please allow me to give you a quick rundown of just how awesome it is. For those of you who already know, take a moment to revel in your superior gaming knowledge, and stick around to learn what surprises the all-new Strider has in store.
Sprint, leap, and clean towards victory. Dustforce celebrates precision platforming, and embraces its 2D roots by spritzing the whole experience with colorful characters and a grooving anime twist. In Dustforce, players gun for the best time and most complete run through more than 50 stages.
Amidst a flurry of snow and the lazy trundle of passing airships, Strider Hiryu blazes across the screen, cutting down any and all that stand in his way. This classic ninja hero returns in Strider, a rebirth of the side-scrolling classic made famous in late ’80s arcades. The new Strider, which launches in early 2014 for PS3 and PS4, enhances the fast-paced spectacle of the original with HD visuals, while preserving the frantic combat and momentum that long-time fans will fondly remember.
Tokyo Game Show was arguably a little light on big, never-before-seen new games this year. Sure, Killzone: Shadow Fall, Driveclub, Assassin’s Creed IV Black Flag, Resogun, and the like were all present, correct, and looking very shiny. But if you were after something truly fresh out of the oven, pickings were slim.
Jim Peyton’s wife, Grace, keeps him warm in the ferocious cold of E.D.N. III with her easy smile and knowing looks. Even though she’s off-world, her video messages are enough for Jim, the star of Lost Planet 3. He’s here to do a job, earn some credits, and get back to his family.
Survival horror fans! I’m super excited today to announce that Resident Evil Revelations is heading to PS3 this May. I know a lot of you guys have been patiently waiting for this one so we’re happy to be bringing you the definitive Resident Evil Revelations experience along with some new extras. For those that haven’t heard of RE Revelations, it’s a little bit different than some of the other Resident Evil titles you may have heard of or played recently. Revelations harkens back to the classic “survival-horror” style gameplay where you’ll be exploring dark, creepy areas with little (and sometimes no) ammo to protect yourself from whatever might be lurking around the next corner.
The time to face your demons has arrived! DmC Devil May Cry for PlayStation 3 is in stores now, and downloadable from PSN in a day-and-date digital release. We’re really delighted with the final project and I think Ninja Theory did an amazing job of combining existing elements of previous DmCs, while injecting their own flavor into the franchise. Players can definitely expect to see both radically new elements and returning staple elements from past Devil May Cry games.
New to the gameplay are the Demon and Angel powers, which allow (and demand) Dante to switch fluidly between separate sets of abilities and weapons. The Demon side delivers heavy-hitting but slower attacks, while the Angel side unleashes swift area attacks that are relatively low damage.