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I recently spent some hands-on time with a near-complete version of Street Fighter X Tekken for PS Vita, ahead of its October 23rd PSN and retail launch. And I’ve gotta say, it’s the spitting image of its PS3 bigger brother with big, bold characters and detailed backgrounds running at PS Vita’s native screen resolution. But peer underneath those pretty graphics and you’ll find a wealth of new extras that make this the definitive version of Capcom’s crossover fighter.
The game comes equipped with every DLC fighter from the PS3 version — including PlayStation exclusives Cole McGrath, Kuro, Toro, Mega Man and Pac-Man, of course — as well as alternate costumes for every character in the base roster.
It’s a big week for gaming! The release of a new mainline Resident Evil game is one of those events where gamers the world over prepare to bunk off school/work (PS.Blog can condone neither action!) and devote their every waking hour to the noble pursuit of zombie slaughter.
The sequel to 2009’s Africa-set Resident Evil 5 is an absolute beast of a game, offering one of the largest single player campaigns in recent memory. Ahead of its global release today, we caught up with executive producer Kobayashi-san, director Sasaki-san and producer Hirabayashi-san at Tokyo Game Show, to find out how Capcom went about creating such a mammoth title.
Fred Dutton, PlayStation.Blog Europe Manager: What makes Resident Evil 6 stand out from its predecessors?
I think it’s the human drama that we really wanted to convey.
Back on August 30, 1987, Capcom released Street Fighter in arcades, which seemed relatively innocuous until you gave it a second look. The graphics were average for the time, the voice acting was quite muffled, and the controls were strict and unforgiving. You could normally only choose a single character – a redheaded, red-shoed martial artist named Ryu – unless a second player came on, in which case they could play a blonde clone named Ken. Most people who play it would agree that it’s not the best game in the series, but there were people who saw its potential, and decided to continue the franchise with Street Fighter II. With that, one of the video games’ biggest icons stepped into the spotlight.
Over the past 25 years, Street Fighter has worked itself up from humble beginnings in the arcade to being a cultural phenomenon throughout the world. Millions of people interact with it every day, in a myriad of ways. In all truth, the fans define the franchise as much as the games. And it was these people who inspired the creation of the Street Fighter 25th Anniversary Collector’s Set.
It’s time to starting make room on your “Trophy shelf” for Okami HD trophies! I’m glad to be able to give you a glimpse of the challenges you will have to complete in order to collect your Bronze, Silver, Gold and Platinum Trophies. We’ve kept some of them hidden, as they are directly linked to the story and we don’t want to spoil it for anyone who hasn’t played the game yet. Check them out below!
Okami HD will be available this October as a digital download on PSN for $19.99. The game is upgraded to gorgeous HD and features full PlayStation Move support; a perfect fit for the famous Celestial Brush! Initially released to critical acclaim on the PS2, Okami HD has the player take on the role of Amaterasu, the Japanese sun goddess, who inhabits the form of a wolf. After a tyrannical monster, Orochi, turns the world into a ruined, colorless wasteland, Amaterasu must use her magical abilities to restore the land to its previous glory and defeat the demon in charge of the destruction.
San Diego Comic-Con doesn’t want for distractions – famous graphic novelists greet their fans, uber-limited edition collectables line sprawling tables, and cosplayers roam the halls by the thousands.
Mere seconds after the doors of the San Diego Convention Center opened for business, Capcom’s Tristan Corbett handed me a PlayStation Move motion controller and I beheld Japanese sun goddess-turned-canine Amaterasu in full HD glory for the first time.
Prepare for some quality zombie slaying while re-living Resident Evil history in high definition! The Resident Evil: Chronicles HD Collection features Resident Evil: The Umbrella Chronicles and Resident Evil: The Darkside Chronicles in high definition and comes with PlayStation Move support to help immerse you in the horror. You can grab a friend to play or spend your time racking up Trophies.
The collection will initially be available to download as a discounted two-game bundle, but at a later date, each of the titles will be available for purchase separately. PlayStation Plus members will enjoy 10% off retail price of $26.99, bringing it down to just $24.29 for these two Resident Evil classics.
Grab your Celestial Brush! I’m pleased to confirm that this fall, gamers will be able to return to the land of Nippon in Okami HD, exclusively on the PS3 with PlayStation Move support. Initially released to critical acclaim on the PS2, Okami HD has the player take on the role of Amaterasu, the Japanese sun goddess, who inhabits the form of a wolf. After a tyrannical monster, Orochi, turns the world into a ruined, colorless wasteland, Amaterasu must use her magical abilities to restore the land to its previous glory and defeat the demon in charge of the destruction.
Okami HD brings Amaterasu’s epic tale to the PS3 with fully integrated HD graphics and widescreen 16:9 aspect ratio. I did not think it was possible to make the game look even better, but when I saw it for myself, I was a believer.
At E3 2012, Capcom offered a glimpse of the three different scenarios we’ll be playing in Resident Evil 6. Players could enjoy a co-op between Leon Kennedy and newcomer Helena Harper in classic survival-horror style in a Tall Oaks full of zombies, face a boss battle with Jake Muller (son of longtime series baddie Albert Wesker) and Sherry Birkin (aka the little girl from RE2), or battle across the rooftops of China with Chris Redfield and his partner Piers Nivans. But the company also revealed a new feature behind closed doors: the Crossover system, an evolution of the dual-threaded Scenario mechanic from Resident Evil 2, this time not only intersecting the story of different characters but also bringing their gameplay together in four-player co-op situations.
To demonstrate Crossover, Capcom’s developers played a scene where Leon and Helena meet with Jake and Sherry in China. En route via airplane, the US agents are attacked by a B.O.W. (that’s Bio-Organic Weapon for the uninitiated) and crash.