Greetings out there in PlayStation land! I’m Mark Tsai, president and co-founder at Magic Pixel Games in Los Angeles. Our name’s new, but the team’s not – we’re industry veterans who have worked on many well-loved franchises such as Stephen Spielberg’s Boom Blox and Guitar Hero, among many other titles in our combined resume.
But enough about us – I’m really excited to introduce you to our newest production: Carnival Island, which we produced in collaboration with SCEA Santa Monica Studio. We’ve taken the physical accuracy of the PlayStation Move motion controller, Magic Pixel’s expertise in motion-controlled gaming, and the fun of the carnival…and rolled them into a truly family-friendly, instantly-accessible experience. It’s all the fun of the fair without having to find parking!
Carnival games are perfect for translation to motion control gaming – the gameplay is very physical, requiring rolling, throwing, flipping and tossing – actions which translate extremely well for the accuracy of the Move controller. However, we’ve taken away the frustration, making the game feel very natural and accessible – something that anyone can pick-up and play. Carnival Island has something for everyone, and is a game that you can enjoy in your living room with up to four friends or family members. It allows side-by-side multiplayer, so you can elbow your family or friends during heated competitive play.
In single-player mode, the game takes the player through a journey of restoring magic to a forgotten carnival. As the player accomplishes challenges and goals, the world comes alive with pets, color and toys. All of the prizes you collect and unlock make a real difference; they add to the atmosphere and the life in the world as it comes alive due to your play.
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