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‘closure’ Posts

2013 PAX Prime Indie Game Sale

Pierre Gravereau's Avatar + Posted by Pierre Gravereau on Aug 26, 2013

Indie-Sale-Promo

PAX Prime in Seattle is right around the corner and we’re celebrating with great discounts on some of our favorite indie games that were shown at previous PAX Prime shows. Starting tomorrow, we’re offering deals on some fantastic titles, with discounts of up to 65% off and PlayStation Plus members receiving up to 75% off. These prices will be available starting tomorrow through September 2nd on PlayStation Store. Check out the full lineup of games.

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PlayStation Plus Update: Closure Joins the Instant Game Collection

Morgan Haro's Avatar + Posted by Morgan Haro on Feb 11, 2013

Plus - Closure

Welcome to this week’s PlayStation Plus update, where we highlight the latest free games, discounts, and features that PS Plus members can expect in the coming week. Many have already jumped online to play Guardians of Middle Earth, which arrived free for PS Plus members last week, and this week we’re bringing you one of the bright indie stars in gaming with Closure; a PSN-exclusive that turned heads when it debuted last year. Read on and also check out some of the great discounts on amazing titles like Critter Crunch.

Don’t have PlayStation Plus? Go to the PlayStation Store on your PS3 or PS Vita or click here to get access via the Sony Entertainment Network online store.

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PSN Puzzler Closure Discounted to $4.99 Tomorrow

Tyler Glaiel's Avatar + Posted by Tyler Glaiel on Oct 29, 2012

Closure

Hey yo hey yo! You may remember me as the designer ofClosure, a game I created with artist Jon Schubbe and musician Chris Rhyne that made its debut on PSN earlier this year. Since release, our eerie puzzler has received quite a bit of praise from both fans and press. People love the game, and we want to make sure that everyone has a chance to play this game we spent so long working on. So, as a thank you to all who have played it (and haven’t!), and in the spirit of the season, we’re launching a special Halloween sale this week! Halloween is a perfect holiday to spend checking out Closure, an eerie puzzle platformer that takes place mostly in darkness, where anything not illuminated simply ceases to exist.

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Pulse 3/27 Edition: Closure, Skullgirls, PS Vita Top 10

Kevin Furuichi's Avatar + Posted by Kevin Furuichi on Mar 27, 2012

In this edition of Pulse presented by PlayStation Network, host Christina Lee shines the spotlight on Closure – another very cool indie game coming to PSN later today. Check out this hand-drawn mysterious world that uses light as the primary game mechanic. Closure is this week’s featured Spring Fever title in the PlayStation Store (and for more about the game, check out Sid Shuman’s GDC interview here).

Upcoming 2D fighting game Skullgirls also features impressive hand-drawn art. With eight female characters and three-person teams, this dark deco fighter shows off some impressive moves — of course, Pulse is there for the full story.

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Closure Q&A: In a Black-and-White World, Shades of Grey

Sid Shuman's Avatar + Posted by Sid Shuman on Mar 16, 2012

Journey’s much-celebrated launch on PSN this week served as a powerful reminder of the importance of fresh perspectives and bold risk-taking in video game design. But it also begged the question “what’s next?” Enter Closure, the grand-prize winner of the DICE 2012 Indie Game Challenge and the climactic final release in this year’s Spring Fever PSN showcase.

Much like its starkly rendered characters, Closure stands out in an indie game development field dominated by esoteric art styles and quirky gameplay choices. The game merges elements both old and new, fusing puzzle-based platforming with a light-and-dark twist. If you want to learn more about Closure’s gameplay (and why you’ll want to collect as many Silver Moths as possible), read Jeff’s in-depth hands-on report.

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Close out Spring Fever with Closure: PSN’s Next Innovator Hits March 27th

Tyler Glaiel's Avatar + Posted by Tyler Glaiel on Mar 15, 2012

Hey! I know we’re all heavily enjoying Journey right now (it’s amazing), but don’t shut off your PS3 when you’re done with it because another awesome game, Closure, is coming out at the end of the month. We just finished our launch trailer, which you can watch below right now!

Just for recap, Closure is a puzzle platformer based around manipulating lights to phase objects in and out of reality. The core gameplay premise is: If you can’t see it, it doesn’t exist. It’s a simple enough concept to understand, but the puzzles are anything but. A team of three (myself, artist Jon Schubbe, musician Christopher Rhyne) have spent three years working on Closure, designing nearly 100 unique and challenging puzzles spread across a variety of dark and eerie settings including a decrepit factory, a murky forest, an abandoned carnival, and a few other locales that I’ll leave as a surprise.

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Closure at Fantastic Fest 2011: New Challenges, New Visuals for PSN Launch

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Sep 23, 2011

Closure

“If a tree falls in a forest and no one is around to hear it, does it make a sound?” The world of Closure, an upcoming PSN exclusive, pushes this philosophical question to the limit. If you don’t see that tree, not only doesn’t it make a sound – it doesn’t even exist.

As Austin’s Fantastic Fest kicked off last night, PlayStation hosted an indie arcade filled with games coming exclusively to PSN. You might be familiar with most of the titles on display, as we’ve talked quite a bit on the Blog about Journey, Retro/Grade, and Okabu. As the developers were setting up their stations, I was immediately drawn to a title that we only just introduced you to: Closure.

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Closure Hits PSN Next Spring, Play It At PAX

Tyler Glaiel's Avatar + Posted by Tyler Glaiel on Aug 25, 2011

closure

Hey there! We are very proud to announce that our game Closure will be coming to the the PlayStation Network next spring! For those who haven’t been following our development these past few years, Closure is a unique and stylistic puzzle platformer that takes the concept of light and shadow and twists it up into something never before seen.

You see, in Closure’s dark and foreboding universe, the only things that exist are what you can see. An object properly lit up is physically there, yet an object shrouded in darkness ceases to be. Your character can take advantage of this by manipulating lights to effectively change the shape of the world you’re in. Wanna jump through a wall? Well you can, as long as it’s in darkness.

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