PlayStation.Blog

‘codemasters’ Posts

Apr 11 2013 Ben Walke's Avatar

Taking the Race Online with GRID 2′s Multiplayer

+ Posted by Ben Walke

grid2

Multiplayer in GRID 2 is big. Bigger than anything we’ve done before. More depth, more choice, more progression… but before we get to the BIG details, we’ll just chuck in a little reminder that you can play in two-player split-screen across our game modes. It’s old school, and we love it.

Read More »

Nov 13 2012 Simon Berry's Avatar

F1 Race Stars Gives the F1 Experience a Karting Makeover

+ Posted by Simon Berry

8180593559_e31754c42e_o

Codemasters are well known for creating racing games with lots of depth, and in many ways our brief for F1 Race Stars (out on PS3 November 20th today) was no different. When designing the game’s structure we intended to provide ongoing variety as crucially as the instant appeal you’d expect from a “karting” game.

Firstly, along with the typical race event, we have introduced a host of other modes of racing. There are eight in total, each requiring unique skills and strategy — some will feel instantly familiar to gamers, and some will feel entirely fresh and unique.

For example, we’ve introduced Refuel mode – based on the principles of fuel strategy in F1, where fuel re-stocks are placed around the track, but carrying less fuel means more speed. Or Trophy Chase mode, a smash and grab event where players collect trophies, found both on the track and stolen from other drivers.

Read More »

Sep 11 2012 Luke

Buckle Up: F1 2012 Demo Hits PSN Today

+ Posted by Luke "Hatta" Spring

Hello, PlayStation fans. We at Codemasters are happy to announce that the F1 2012 demo will be available later today on PSN!

The demo contains a taste of two awesome new F1 2012 features. First, we have the Young Driver Test, a real life event that can determine your F1 career. We also have Season Challenge mode’s first race at Monza — let us know your fastest lap on that one. If you race like Perez did last weekend we’ll be impressed!

One small note: the game’s toughest A.I. difficulty does not feature in the demo. The Legend A.I. option can be accessed in the Career and Quick Race modes, both available in the main game. Let us know how difficult you find Season Challenge on hard.

Of course, the demo is just a taste of what’s to come – F1 2012 offers a host of improvements over F1 2011, including fully localized weather, lap tutorials, season challenge, and the mighty Champions Mode.

Read More »

Dec 12 2011 Ian Webster's Avatar

Introducing DiRT Showdown for PS3

+ Posted by Ian Webster

We’re very excited to be able to reveal to you the latest title in our award-winning DiRT series: DiRT Showdown! Before I tell you a bit more about the game, take a look at our newly released announcement trailer (above) to give you an idea of the kind of high-octane action you can expect to see in the game.

DiRT Showdown is due out on PS3 in May 2012, and is brought to you by the same team that brought you the other titles in the award-winning DiRT series. The game combines pick-up-and-play controls with electrifying events, frenzied crowds, and stunning graphics to deliver high-octane, dive in and drive thrills straight from the first event. The game’s going to feature three main disciplines built around the pillars of speed, style and destruction. To help illustrate what I’m talking about, here’s a broad breakdown of the three disciplines in question.

Read More »

Nov 09 2010 Ian Webster's Avatar

Name a Trophy for Operation Flashpoint Red River

+ Posted by Ian Webster

PlayStation-Default

Here at Codemasters we’re working hard on Operation Flashpoint Red River. In Red River players embark on a full expeditionary campaign set in the remote and beautiful country of Tajikistan, bordered by China and Afghanistan. A fictional conflict with contemporary geopolitical themes unfolding over three distinct acts, presenting unique challenges which can be experienced in [...]

Read More »