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	<title>PlayStation.Blog &#187; columbia records</title>
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	<link>http://blog.us.playstation.com</link>
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		<title>PlayStation Mobile: EcoFish makes a splash tomorrow</title>
		<link>http://blog.us.playstation.com/2012/12/04/playstation-mobile-ecofish-makes-a-splash-tomorrow/</link>
		<comments>http://blog.us.playstation.com/2012/12/04/playstation-mobile-ecofish-makes-a-splash-tomorrow/#comments</comments>
		<pubDate>Tue, 04 Dec 2012 14:30:53 +0000</pubDate>
		<dc:creator>Eduardo Jimenez</dc:creator>
				<category><![CDATA[PlayStation Mobile]]></category>
		<post_tag><![CDATA[columbia records]]></post_tag>
		<post_tag><![CDATA[eclipse games]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=92246</guid>
		<description><![CDATA[EcoFish is a game I personally wanted to do for a long time. It's based on games from my childhood - games that I loved but for some reason haven’t been re-done and re-invented a million times already. If you liked old-school platformers you’ll find lots of new games still being made in that genre, but if you look for games like QiX, Styx or Gal's Panic, you're not likely to find many.

It wasn't hard to convince the rest of the team since they played those classics too and loved the 'genre' as much as I did!
 
The core mechanic of the game consists of drawing lines starting from the borders of the playable area enclosing parts of it that are 'acquired'. If you enclose an enemy within the area you acquire, it is destroyed. We thought this kind of gameplay would fit particularly well on touchscreens and, of course, the <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a>.
]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblogeurope/8243203387/" title="Screenshot08 by PlayStation Europe, on Flickr"><img src="http://farm9.staticflickr.com/8065/8243203387_8b5e07f2bc_z.jpg" width="640" height="363" alt="Screenshot08"></a></p>
<p>EcoFish is a game I personally wanted to do for a long time. It&#8217;s based on games from my childhood &#8211; games that I loved but for some reason haven’t been re-done and re-invented a million times already. If you liked old-school platformers you’ll find lots of new games still being made in that genre, but if you look for games like QiX, Styx or Gal&#8217;s Panic, you&#8217;re not likely to find many.</p>
<p>It wasn&#8217;t hard to convince the rest of the team since they played those classics too and loved the &#8216;genre&#8217; as much as I did!</p>
<p>The core mechanic of the game consists of drawing lines starting from the borders of the playable area enclosing parts of it that are &#8216;acquired&#8217;. If you enclose an enemy within the area you acquire, it is destroyed. We thought this kind of gameplay would fit particularly well on touchscreens and, of course, the <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a>.</p>
<p>There are different objectives in every level, such as destroying a concrete enemy, eliminating all enemies, acquiring a certain percentage of the screen, and so on. We have deviated there from the original formula, as well as with the enemies.</p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblogeurope/8244272038/" title="Screenshot07 by PlayStation Europe, on Flickr"><img src="http://farm9.staticflickr.com/8064/8244272038_361eefcdd2_z.jpg" width="310" height="174" alt="Screenshot07"></a><a href="http://www.flickr.com/photos/playstationblogeurope/8244271916/" title="Screenshot09 by PlayStation Europe, on Flickr"><img src="http://farm9.staticflickr.com/8061/8244271916_f2b686ab9d_z.jpg" width="310" height="174" alt="Screenshot09"></a></p>
<p>We designed a wide variety of enemies and obstacles that have different and unique behaviours. So, for instance, there&#8217;s an enemy that moves in pulses (an octopus), or another that stops and explodes if you get too close. There are areas that are impenetrable, that slow you down, or even kill you. In total we have over 10 enemies and areas that allow us to provide a lot of variety in the gameplay.</p>
<p>Having all these options allowed us to design a wide variety of levels. We have 90 different levels in total, and 60 of them can be played both in the standard game mode or as a time trial.</p>
<p>We also developed a story for the game. We had the sub-aquatic theme already in our minds, but needed something else. Then somebody thought it would be cool if the main character &#8211; the &#8216;hero&#8217; &#8211; was a cleaning fish, someone that would normally take care of leaving the ocean clean and beautiful, just as you see in National Geographic documentaries. There’s been an oil so our hero has to clean the ocean and try to restore peace and harmony.</p>
<p><a href="http://www.flickr.com/photos/playstationblogeurope/8243203201/" title="Screenshot02 by PlayStation Europe, on Flickr"><img src="http://farm9.staticflickr.com/8198/8243203201_ea89ec97e5_z.jpg" width="640" height="363" alt="Screenshot02"></a></p>
<p>All in all, I&#8217;d say we managed to develop a product that recovers the essence of the old games it&#8217;s inspired by, but evolves it and brings new ideas to the table too. What’s more, we tried to create a pleasing visual and audio environment and an ecologically-themed story that’s a good fit for the crazy and funny characters that populate this world.</p>
<p>I hope you all enjoy it!</p>
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		<slash:comments>15</slash:comments>
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<rating>3.77</rating><author_title>Founder, Eclipse Games</author_title>
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		<title>Free Bruce Springsteen Guitar Hero World Tour Pack Coming Tuesday</title>
		<link>http://blog.us.playstation.com/2009/01/23/free-bruce-springsteen-guitar-hero-world-tour-pack-coming-tuesday/</link>
		<comments>http://blog.us.playstation.com/2009/01/23/free-bruce-springsteen-guitar-hero-world-tour-pack-coming-tuesday/#comments</comments>
		<pubDate>Fri, 23 Jan 2009 23:03:19 +0000</pubDate>
		<dc:creator>Chuck Park</dc:creator>
				<post_tag><![CDATA[bruce springsteen]]></post_tag>
		<post_tag><![CDATA[columbia records]]></post_tag>
		<post_tag><![CDATA[guitar hero]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=5416</guid>
		<description><![CDATA[Hey everyone! It&#8217;s been a while since I last posted and I want to pass along some news about another great opportunity for all you Guitar Hero World Tour players. This coming Tuesday, January 27 (yes, you read that correctly, Tuesday), we&#8217;re all VERY proud to welcome Bruce Springsteen to the Guitar Hero World Tour [...]]]></description>
				<content:encoded><![CDATA[<p>Hey everyone!</p>
<p>It&#8217;s been a while since I last posted and I want to pass along some news about another great opportunity for all you <a href="http://www.us.playstation.com/PS3/Games/Guitar_Hero_World_Tour">Guitar Hero World Tour</a> players.</p>
<p>This coming Tuesday, January 27 (yes, you read that correctly, Tuesday), we&#8217;re all VERY proud to welcome Bruce Springsteen to the Guitar Hero World Tour family, as you&#8217;ll be able to download the Bruce Springsteen Track Pack for FREE from the PlayStation Store.</p>
<p>The Track Pack has two great songs, the classic anthem &#8220;Born to Run&#8221; (if you don&#8217;t know, go ask Dad about it and watch him reminisce about his younger days as he begins to sing at the top of his lungs) and Bruce&#8217;s new single &#8220;My Lucky Day&#8221;. We&#8217;re giving this to you on a Tuesday, as it coincides with the release of Bruce&#8217;s new album &#8220;Working On A Dream&#8221;.</p>
<p>Bruce has <a href="http://news.google.com/news?oe=utf-8&#038;rls=org.mozilla:en-US:official&#038;client=firefox-a&#038;um=1&#038;ie=UTF-8&#038;tab=wn&#038;q=Bruce+Springsteen&#038;scoring=n">been pretty busy</a> lately, as he won a Golden Globe, performed at the Inaugural Celebration, is releasing a new album AND will perform at halftime of the Big Game in Tampa on February 1. So do yourself a favor and add these songs to your ever-growing Guitar Hero World Tour set lists! We hope you enjoy playing these songs as much as we enjoyed delivering them to you.</p>
<p>One last note about the Track Pack. It&#8217;s FREE for a limited time only. You have from Tuesday, January 27 &#8211; Wednesday, February 4 to download it for free. If you miss out during this time, don&#8217;t sweat it, as you can always purchase it for $3.99 from the PlayStation Store starting Thursday, February 5.</p>
<p>Thanks to <a href="http://www.brucespringsteen.net/news/index.html">Bruce Springsteen</a> and <a href="http://www.columbiarecords.com/">Columbia Records</a> for all their help in making this happen!</p>
<p>Baby we were BORN TO RUN!!!</p>
]]></content:encoded>
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		<slash:comments>60</slash:comments>
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<rating>3.78</rating><author_title>Producer, RedOctane/Activision</author_title>
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