Virtual reality! inFAMOUS Second Son launch! Dark Souls II! Alien: Isolation! GDC! This week’s show has it all, topped off with a dollop of next week’s new PlayStation software releases for North America.
March 11th has arrived and it’s time to go beyond death. The Dark Souls II servers are live and we’re excited to see everyone online and exploring the world of Drangleic. Today, we wanted to give an extended look at some of the Covenants that you may be joining in Dark Souls II. This is not a complete list as we wouldn’t want to spoil the secrets that await you on your quest.
Steel yourself. One of the most punishing names in gaming makes a brutal return to PlayStation this week, igniting a joyous fire in the hearts of hardcore RPG fans. Dark Souls II comes to PS3 this week, bearing the haunting aesthetics and teeth-gnashing difficulty that gamers have come to expect.
Dark Souls II continues a long tradition of games that will challenge even the most veteran of gamers. You’ll explore, experiment, and die many times throughout your quest. While it would be against From Software’s design philosophy to give you a detailed map of the world and a full explanation of the game’s story, we did want to give you a few pointers before you go beyond death come March 11th on PS3.
This week’s show has it all: Our first thoughts on Dark Souls II, an insightful interview with the team behind February’s PS3 insectoid shooter Earth Defense Force 2025, and a banner week of new PlayStation game releases including Outlast on PS4 and Dustforce for PS3 and PS Vita.
Fear not! Based on my initial hands-on experiences, Dark Souls II is proving to be even more fiendishly challenging than its famously difficult predecessor. I learned this when the very first enemy in the game, a monstrous ogre-like creature sporting a pendulous gut, lifted me into the air and gnawed on my head like a Tootsie pop. I died kicking and screaming.