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	<title>PlayStation.Blog &#187; dead nation</title>
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	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation Blog for news and video updates on PS3, PS4, PSN, PS Vita, PSP</description>
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		<title>Dead Nation: Road of Devastation Gets “Arcade” Expansion Pack Today</title>
		<link>http://blog.us.playstation.com/2012/06/26/dead-nation-road-of-devastation-gets-arcade-expansion-pack-today/</link>
		<comments>http://blog.us.playstation.com/2012/06/26/dead-nation-road-of-devastation-gets-arcade-expansion-pack-today/#comments</comments>
		<pubDate>Tue, 26 Jun 2012 14:01:05 +0000</pubDate>
		<dc:creator>Petsku</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[dead nation]]></post_tag>
		<post_tag><![CDATA[housemarque]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=78481</guid>
		<description><![CDATA[Attention Dead Nation recruits worldwide! We're excited to announce a brand new game mode for Road of Devastation (the expansion pack to Dead Nation) called "Arcade," which is a brand new way to experience Road of Devastation!  Everyone who's taken "the Road" knows of the Egogate experiment - to find the perfect zombie killer who can survive longest against ever increasing odds (the fallen heroes' DNA are allegedly used to clone and breed the perfect soldier...).

The new Arcade mode may actually see you survive the ordeal and get out alive!  You can choose your difficulty level, and checkpoints will revive you (or is that "clone" you?)...

Completing Arcade mode on different difficulty levels will also unlock new Road of Devastation concept art.  If you've never experienced Road of Devastation before, now's the perfect time!]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/7366925452/" title="Arcade Mode - Score Road by PlayStation.Blog, on Flickr"><img src="http://farm6.staticflickr.com/5239/7366925452_dd2cea74d4_z.jpg" width="640" height="360" alt="Arcade Mode - Score Road"></a></p>
<p>Attention <a href="http://blog.us.playstation.com/tag/dead-nation/">Dead Nation</a> recruits worldwide! We&#8217;re excited to announce a brand new game mode for Road of Devastation (the expansion pack to <a href="http://us.playstation.com/games-and-media/games/dead-nation-ps3.html">Dead Nation</a>) called Arcade, which is a brand new way to experience <a href="http://us.playstation.com/games-and-media/add-ons/dead-nation-road-of-devastation.html">Road of Devastation</a>!  Everyone who&#8217;s taken the Road knows of the Egogate experiment &#8211; to find the perfect zombie killer who can survive longest against ever-increasing odds (the fallen heroes&#8217; DNA are allegedly used to clone and breed the perfect soldier).</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/7366925472/" title="Arcade Mode - Money Road by PlayStation.Blog, on Flickr"><img src="http://farm6.staticflickr.com/5338/7366925472_56032745c9.jpg" width="310" height="174" alt="Arcade Mode - Money Road"></a><a href="http://www.flickr.com/photos/playstationblog/7366925404/" title="Arcade Mode - Weapon Road by PlayStation.Blog, on Flickr"><img src="http://farm8.staticflickr.com/7231/7366925404_e38d9ed632.jpg" width="310" height="174" alt="Arcade Mode - Weapon Road"></a></p>
<p>The new Arcade mode may actually see you survive the ordeal and get out alive!  You can choose your difficulty level, and checkpoints will revive (or is that clone?) you.</p>
<p>Completing Arcade mode on different difficulty levels will also unlock new Road of Devastation concept art.  If you&#8217;ve never experienced Road of Devastation before, now&#8217;s the perfect time! Think you&#8217;ve got what it takes to get out alive? Download Arcade mode today and find out!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2012/06/26/dead-nation-road-of-devastation-gets-arcade-expansion-pack-today/feed/</wfw:commentRss>
		<slash:comments>43</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2014/06/5073525460_8ff5b0c1fa_b.jpg</thumbnail_url>
<rating>4.08</rating><author_title>Game Designer, Housemarque Games</author_title>
<comment_count>43</comment_count>
<comment_replies_count>6</comment_replies_count>	</item>
		<item>
		<title>Dead Nation: Road of Devastation Out Today</title>
		<link>http://blog.us.playstation.com/2011/09/27/dead-nation-road-of-devastation-out-today/</link>
		<comments>http://blog.us.playstation.com/2011/09/27/dead-nation-road-of-devastation-out-today/#comments</comments>
		<pubDate>Tue, 27 Sep 2011 14:01:18 +0000</pubDate>
		<dc:creator>Petteri Putkonen</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[dead nation]]></post_tag>
		<post_tag><![CDATA[housemarque]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=60202</guid>
		<description><![CDATA[With over 3.8 million recruits and more than 13 billion zombies killed worldwide, the time has come to launch the ultimate zombie-killing spectacle of our time. Think you've got what it takes to survive "<a href="http://blog.us.playstation.com/2011/09/06/dead-nation-expands-with-road-of-devastation-dlc/">Road of Devastation</a>?” An expansion to <a href="http://blog.us.playstation.com/tag/dead-nation/">Dead Nation</a> with single player and two player co-op modes (online and offline), as well as new trophies to pick up, Road of Devastation is a brand new way to experience Dead Nation. Check out our new launch trailer above! It reveals some awesome new Road of Devastation moments, along with accolades that Dead Nation received - all in iconic 80's action movies style!

From the ashes of the apocalypse, an organization has worked in the shadows, tampering with the human gene to engineer the perfect zombie killing machine... you! Continuing from the events of the original game (or is that preceding...?), Road of Devastation puts your skills to the ultimate test.
]]></description>
				<content:encoded><![CDATA[<p>With over 3.8 million recruits and more than 13 billion zombies killed <a href="http://blog.us.playstation.com/2010/12/13/dead-nation-metagame-your-nation-needs-you/">worldwide</a>, the time has come to launch the ultimate zombie-killing spectacle of our time. Think you&#8217;ve got what it takes to survive &#8220;<a href="http://blog.us.playstation.com/2011/09/06/dead-nation-expands-with-road-of-devastation-dlc/">Road of Devastation</a>?” An expansion to <a href="http://blog.us.playstation.com/tag/dead-nation/">Dead Nation</a> with single player and two player co-op modes (online and offline), as well as new trophies to pick up, Road of Devastation is a brand new way to experience Dead Nation. Check out our new launch trailer below! It reveals some awesome new Road of Devastation moments, along with accolades that Dead Nation received &#8211; all in iconic 80&#8242;s action movies style!</p>
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<p>From the ashes of the apocalypse, an organization has worked in the shadows, tampering with the human gene to engineer the perfect zombie killing machine&#8230; you! Continuing from the events of the original game (or is that preceding&#8230;?), Road of Devastation puts your skills to the ultimate test. You find yourself at a crossroads leading to three different choices with each road featuring its own challenges and enemies but also different weapons and tools you&#8217;ll need if you&#8217;re to survive.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/6187052074/" title="Dead Nation Road of Devastation by PlayStation.Blog, on Flickr"><img src="http://farm7.static.flickr.com/6156/6187052074_e01c0a6a6b.jpg" width="500" height="328" alt="Dead Nation Road of Devastation"></a></p>
<p>Before long, you&#8217;ll find your choices have great meaning, you just might find yourself at the crossroads again, but, that time the road you took has been closed, so you&#8217;ll make a new decision based on the new weapons, items, money and armor (or perhaps score) you&#8217;ll have by then. In order to become the ultimate zombie killing machine you must also master the arts of death completely &#8211; you will be rewarded for pulling off different levels of multi-kills, and making constant tactical decisions based on new money, score and other collectible mechanics.</p>
<p>Each road introduces new environments with elements that can work either for or against you. As you wade through areas with heavily overgrown plant life, you can make your way through by destroying the overgrowth blocking your progress. This affects the zombies&#8217; paths as well. Navigating through flooded streets, you might find pools of water with zombies in them that you can electrocute. Flames burst out of buildings on fire, but time your movements right and it might be the zombies who get burned, not you.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/6187052042/" title="Dead Nation Road of Devastation by PlayStation.Blog, on Flickr"><img src="http://farm7.static.flickr.com/6161/6187052042_1cc3864784_z.jpg" width="640" height="360" alt="Dead Nation Road of Devastation"></a></p>
<p>Road of Devastation gives you several new ways to dispose of enemies. Trigger electric fences to fry everything nearby or turn zombie masses into mince meat with heavy-duty industrial saws. The latest technology even enable you to deploy an automated sentry gun called the &#8220;Auto-Turret&#8221; onto the battlefield &#8211; watch that ammo counter go. In the local hospital area you&#8217;ll find a new type of health pack &#8211; a medikit you can carry with you and use when you need it most. It restores full health, but you can only carry one at a time (or stomp it to gain lots of cash).</p>
<p>As the virus evolves, the enemies evolve. You&#8217;ll find enemy waves start to grow in numbers and get more and more aggressive. Zombies can now also burst forth from every conceivable angle. See a manhole cover moving? Zombies might literally ooze out at any moment. There&#8217;s a crack in a wall? You might want to keep your distance. No place is safe anymore. Even the ground you walk on might turn inside out when some of the new enemy types reveal themselves. And forget what you thought you knew about common zombies &#8211; Road of Devastation presents new enemy traits to several common zombie types.  Low on ammo? Cop zombies usually drop some. Low on health? Doctor and nurse zombies might carry health packs. Need money? Tourist zombies tend to carry pocket change. See if you can discover them all.  </p>
<p><a href="http://www.flickr.com/photos/playstationblog/6186528687/" title="Dead Nation Road of Devastation by PlayStation.Blog, on Flickr"><img src="http://farm7.static.flickr.com/6160/6186528687_030f1a0e81_z.jpg" width="640" height="360" alt="Dead Nation Road of Devastation"></a></p>
<p>A few entirely new enemies will also require your attention. Be extra careful when treading plant-infested environments &#8211; the virus has now also begun to infect even plant life. Beneath the ground, masses of buried corpses, all but decomposed have now fused with infected plant life. When these monstrous atrocities burst forth from amidst the plants, you&#8217;ll notice they have no problem treading the infested terrain as they make their way toward you. And the original game&#8217;s &#8220;Mouth&#8221; enemy makes a deadly comeback &#8211; evolved into &#8220;Big Mouth&#8221;, it now summons its minions straight from hell, from right below your very feet!</p>
<p>Prepare to experience Dead Nation in a brand new way in Road of Devastation, out today for $3.99. This time, it&#8217;s war!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2011/09/27/dead-nation-road-of-devastation-out-today/feed/</wfw:commentRss>
		<slash:comments>85</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2011/09/6186528687_030f1a0e81_z.jpg</thumbnail_url>
<rating>4.53</rating><author_title>Game Designer, Housemarque</author_title>
<comment_count>85</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Dead Nation Expands With “Road of Devastation” DLC</title>
		<link>http://blog.us.playstation.com/2011/09/06/dead-nation-expands-with-road-of-devastation-dlc/</link>
		<comments>http://blog.us.playstation.com/2011/09/06/dead-nation-expands-with-road-of-devastation-dlc/#comments</comments>
		<pubDate>Tue, 06 Sep 2011 14:04:13 +0000</pubDate>
		<dc:creator>Petteri Putkonen</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[dead nation]]></post_tag>
		<post_tag><![CDATA[housemarque]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=58590</guid>
		<description><![CDATA[We hereby announce exciting news for <a href="http://blog.us.playstation.com/tag/dead-nation/">Dead Nation</a> players around the globe! We've been hard at work creating a new downloadable expansion called "Road of Devastation"! Before we say more, we’ll take this moment to acknowledge an epic milestone in the number of zombies killed worldwide: over 11,700,000,000 - and counting! To put that number in perspective, that's more than 1.5 times the entire world's population of today (though the game takes place in the near future where Earth's population has grown much bigger...so don't worry, there's still plenty of zombies left).

From the ashes of the apocalypse, an organization has worked in the shadows, tampering with the human gene, modifying and improving upon it to create the perfect soldier, the ultimate zombie-killing machine - you! Continuing from the events where the original game left off (or, is it actually the other way around...), Road of Devastation will put your skills to the ultimate test. You'll find yourself waking up in a laboratory with only one way out. Outside the door you're presented with a choice - a crossroads leading to three different paths, each with their own unique environments, challenges and enemies waiting for you. If you manage to overcome the challenges, just when you think it's over, you'll make a startling revelation...]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/6107204772/" title="Road_of_Devastation_Logo by PlayStation.Blog, on Flickr"><img src="http://farm7.static.flickr.com/6086/6107204772_c69656fa4d_z.jpg" width="640" height="360" alt="Road_of_Devastation_Logo"></a></p>
<p>We hereby announce exciting news for <a href="http://blog.us.playstation.com/tag/dead-nation/">Dead Nation</a> players around the globe! We&#8217;ve been hard at work creating a new downloadable expansion called &#8220;Road of Devastation&#8221;! Before we say more, we’ll take this moment to acknowledge an epic milestone in the number of zombies killed worldwide: over 11,700,000,000 &#8211; and counting! To put that number in perspective, that&#8217;s more than 1.5 times the entire world&#8217;s population of today (though the game takes place in the near future where Earth&#8217;s population has grown much bigger&#8230;so don&#8217;t worry, there&#8217;s still plenty of zombies left).</p>
<p>Also, our worldwide recruit count has risen to over 3.8 million! We wish to humbly thank all the people who have supported the game.</p>
<p>Now, onto Road of Devastation:</p>
<p><a href="http://www.flickr.com/photos/playstationblog/6106657123/" title="Egogate_Room by PlayStation.Blog, on Flickr"><img src="http://farm7.static.flickr.com/6202/6106657123_a7e8ccea5f_z.jpg" width="640" height="360" alt="Egogate_Room"></a></p>
<p>From the ashes of the apocalypse, an organization has worked in the shadows, tampering with the human gene, modifying and improving upon it to create the perfect soldier, the ultimate zombie-killing machine &#8211; you! Continuing from the events where the original game left off (or, is it actually the other way around&#8230;), Road of Devastation will put your skills to the ultimate test. You&#8217;ll find yourself waking up in a laboratory with only one way out. Outside the door you&#8217;re presented with a choice &#8211; a crossroads leading to three different paths, each with their own unique environments, challenges and enemies waiting for you. If you manage to overcome the challenges, just when you think it&#8217;s over, you&#8217;ll make a startling revelation&#8230;</p>
<p>In addition to the range of enemies and weapons you&#8217;re already familiar with from the original game, Road of Devastation will present you with a variety of new tools and equipment to dispose of enemies with, while also introducing new enemies and obstacles you&#8217;ll encounter in unique new environments.</p>
<p>Stay tuned as we reveal more info and details on the blog soon. Keep up the fight, your country needs you!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2011/09/06/dead-nation-expands-with-road-of-devastation-dlc/feed/</wfw:commentRss>
		<slash:comments>70</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/blogs.dir/1/files/2011/09/6106657123_a7e8ccea5f_b.jpg</thumbnail_url>
<rating>4.73</rating><author_title>Game Designer, Housemarque</author_title>
<comment_count>70</comment_count>
<comment_replies_count>2</comment_replies_count>	</item>
		<item>
		<title>Drumroll, Please – The Winners of the 2011 PlayStation Network Gamers’ Choice Awards are&#8230;</title>
		<link>http://blog.us.playstation.com/2011/03/07/drumroll-please-the-winners-of-the-2011-playstation-network-gamers-choice-awards-are/</link>
		<comments>http://blog.us.playstation.com/2011/03/07/drumroll-please-the-winners-of-the-2011-playstation-network-gamers-choice-awards-are/#comments</comments>
		<pubDate>Mon, 07 Mar 2011 19:01:01 +0000</pubDate>
		<dc:creator>Pierre Gravereau</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[age of zombies]]></post_tag>
		<post_tag><![CDATA[castle crashers]]></post_tag>
		<post_tag><![CDATA[dead nation]]></post_tag>
		<post_tag><![CDATA[gamer's choice awards]]></post_tag>
		<post_tag><![CDATA[god of war ghost of sparta]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=46483</guid>
		<description><![CDATA[We’ve tallied up the votes, slipped into our tuxedos, polished up the trophies and are finally ready to reveal the winners of the first-ever PlayStation Network Gamers&#8217; Choice Awards. First off, we want to thank all of the nominees for participating. All of the games that we showcased were the highest user-rated games released in [...]]]></description>
				<content:encoded><![CDATA[<p>We’ve tallied up the votes, slipped into our tuxedos, polished up the trophies and are finally ready to reveal the winners of the first-ever <a href="http://blog.us.playstation.com/2011/02/15/playstation-network-gamers-choice-awards-puts-you-in-the-drivers-seat-vote-for-your-favorite-psn-games-today/">PlayStation Network Gamers&#8217; Choice Awards.</a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5497487475/" title="KeyartWinners by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5251/5497487475_91d03fa697.jpg" width="500" height="281" alt="KeyartWinners" /></a></p>
<p>First off, we want to thank all of the nominees for participating.  All of the games that we showcased were the highest user-rated games released in 2010, so that is an honor in and of itself.  Second, and most importantly, we want to thank all of you – the <a href="http://us.playstation.com/psn">PlayStation Network community</a> – for participating.   We had a great turnout during the voting period which made for an intense competition.  For instance, the battle for the Best PS3 Downloadable Game literally came down to the last day between Castle Crashers and Scott Pilgrim vs. The World: The Game.</p>
<p>As a reminder, the 20 nominated games competed in four categories – Best PS3 Downloadable Game, Best PSP Downloadable Game, Best PS3/PSP mini and Best PSN Exclusive Game.  So, without further ado, the winners are…</p>
<p><span id="more-46483"></span></p>
<p><strong>Best PS3 Downloadable Game:</strong> <a href="http://blog.us.playstation.com/2010/08/31/castle-crashers-on-psn-any-minute-now/">Castle Crashers</a></p>
<p><!--[if IE]><object width="545" height="327" id="viddlerOuter-ec2f7a6a" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://www.viddler.com/simple/ec2f7a6a/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&#038;autoplay=f&#038;disablebranding=f"><object id="viddlerInner-ec2f7a6a"><video id="viddlerVideo-ec2f7a6a" src="http://www.viddler.com/file/ec2f7a6a/html5mobile/" type="video/mp4" width="545" height="363" poster="http://www.viddler.com/thumbnail/ec2f7a6a/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="383" id="viddlerOuter-ec2f7a6a" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/ec2f7a6a/"><param name="movie" value="http://www.viddler.com/simple/ec2f7a6a/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&#038;autoplay=f&#038;disablebranding=f"><object id="viddlerInner-ec2f7a6a"> <video id="viddlerVideo-ec2f7a6a" src="http://www.viddler.com/file/ec2f7a6a/html5mobile/" type="video/mp4" width="545" height="363" poster="http://www.viddler.com/thumbnail/ec2f7a6a/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p><strong>Best PSP Downloadable Game:</strong> <a href="http://blog.us.playstation.com/2010/11/02/god-of-war-ghost-of-sparta-is-now-available-first-reviews-are-in/">God of War: Ghost of Sparta</a></p>
<p><!--[if IE]><object width="545" height="327" id="viddlerOuter-64c875eb" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://www.viddler.com/simple/64c875eb/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&#038;autoplay=f&#038;disablebranding=f"><object id="viddlerInner-64c875eb"><video id="viddlerVideo-64c875eb" src="http://www.viddler.com/file/64c875eb/html5mobile/" type="video/mp4" width="545" height="307" poster="http://www.viddler.com/thumbnail/64c875eb/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="327" id="viddlerOuter-64c875eb" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/64c875eb/"><param name="movie" value="http://www.viddler.com/simple/64c875eb/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&#038;autoplay=f&#038;disablebranding=f"><object id="viddlerInner-64c875eb"> <video id="viddlerVideo-64c875eb" src="http://www.viddler.com/file/64c875eb/html5mobile/" type="video/mp4" width="545" height="307" poster="http://www.viddler.com/thumbnail/64c875eb/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p><strong>Best PS3/PSP mini:</strong> <a href="http://blog.us.playstation.com/2010/02/24/coming-to-psn-tomorrow-age-of-zombies-psp-mini/">Age of Zombies</a></p>
<p><!--[if IE]><object width="545" height="328" id="viddlerOuter-a2ab043e" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://www.viddler.com/simple/a2ab043e/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&#038;autoplay=f&#038;disablebranding=f"><object id="viddlerInner-a2ab043e"><video id="viddlerVideo-a2ab043e" src="http://www.viddler.com/file/a2ab043e/html5mobile/" type="video/mp4" width="545" height="308" poster="http://www.viddler.com/thumbnail/a2ab043e/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="328" id="viddlerOuter-a2ab043e" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/a2ab043e/"><param name="movie" value="http://www.viddler.com/simple/a2ab043e/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&#038;autoplay=f&#038;disablebranding=f"><object id="viddlerInner-a2ab043e"> <video id="viddlerVideo-a2ab043e" src="http://www.viddler.com/file/a2ab043e/html5mobile/" type="video/mp4" width="545" height="308" poster="http://www.viddler.com/thumbnail/a2ab043e/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p><strong>Best PlayStation Network Exclusive Game:</strong> <a href="http://us.playstation.com/games-and-media/games/dead-nation-ps3.html">Dead Nation</a></p>
<p><!--[if IE]><object width="545" height="327" id="viddlerOuter-f7c0a1d2" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://www.viddler.com/simple/f7c0a1d2/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&#038;autoplay=f&#038;disablebranding=f"><object id="viddlerInner-f7c0a1d2"><video id="viddlerVideo-f7c0a1d2" src="http://www.viddler.com/file/f7c0a1d2/html5mobile/" type="video/mp4" width="545" height="307" poster="http://www.viddler.com/thumbnail/f7c0a1d2/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="327" id="viddlerOuter-f7c0a1d2" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/f7c0a1d2/"><param name="movie" value="http://www.viddler.com/simple/f7c0a1d2/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&#038;autoplay=f&#038;disablebranding=f"><object id="viddlerInner-f7c0a1d2"> <video id="viddlerVideo-f7c0a1d2" src="http://www.viddler.com/file/f7c0a1d2/html5mobile/" type="video/mp4" width="545" height="307" poster="http://www.viddler.com/thumbnail/f7c0a1d2/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p>Of course, this isn’t the end of the awards ceremony!  The celebration continues as the award-winning titles will be featured during the first week of our <a href="http://blog.us.playstation.com/2011/03/02/spring-fever-heats-up-with-playstation-network-gamers-choice-award-winners/">Spring Fever</a> event, kicking off tomorrow, with the winning games discounted 30% in the <a href="http://us.playstation.com/psn/playstation-store/index.htm">PlayStation Store</a> and available for a 50% discount to <a href="http://us.playstation.com/psn/playstation-plus/">PlayStation Plus</a> subscribers.</p>
<p>Thanks again for making our first-ever PlayStation Network Gamers’ Choice Awards fun and exciting. Enjoy the discounts on these great games!</p>
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			<wfw:commentRss>http://blog.us.playstation.com/2011/03/07/drumroll-please-the-winners-of-the-2011-playstation-network-gamers-choice-awards-are/feed/</wfw:commentRss>
		<slash:comments>133</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.48</rating><author_title>Senior Manager, Digital Distribution</author_title>
<comment_count>133</comment_count>
<comment_replies_count>17</comment_replies_count>	</item>
		<item>
		<title>Dead Nation Introduces Voice Chat Integration, New Development Diary</title>
		<link>http://blog.us.playstation.com/2011/03/04/dead-nation-introduces-voice-chat-integration-new-development-diary/</link>
		<comments>http://blog.us.playstation.com/2011/03/04/dead-nation-introduces-voice-chat-integration-new-development-diary/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 16:01:15 +0000</pubDate>
		<dc:creator>Petteri Putkonen</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[dead nation]]></post_tag>
		<post_tag><![CDATA[housemarque]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=46292</guid>
		<description><![CDATA[Hi everyone! Housemarque is extremely pleased to report that Dead Nation received the Editor&#8217;s Choice award by Gaming Nexus, Just Push Start, Playstation Lifestyle, ZTGD, and Gamingbolt! Not only that, but the game was also chosen as PSN game of the year 2010 by PS Nation, Gamingbolt, and PlayStation Lifestyle! We&#8217;re most honored for these [...]]]></description>
				<content:encoded><![CDATA[<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5073525460/" title="Dead Nation for PS3 Panorama by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4091/5073525460_8ff5b0c1fa.jpg" width="500" height="306" alt="Dead Nation for PS3 Panorama" /></a></p>
<p>Hi everyone! <a href="http://www.housemarque.com/">Housemarque</a> is extremely pleased to report that <a href="http://blog.us.playstation.com/tag/dead-nation/">Dead Nation</a> received the Editor&#8217;s Choice award by <a href="http://www.gamingnexus.com/">Gaming Nexus</a>, <a href="http://www.justpushstart.com">Just Push Start</a>, <a href="http://playstationlifestyle.net/">Playstation Lifestyle</a>, <a href="http://www.ztgd.com/">ZTGD</a>, and <a href="http://gamingbolt.com/">Gamingbolt</a>!</p>
<p>Not only that, but the game was also chosen as <a href="http://us.playstation.com/psn/">PSN</a> game of the year 2010 by <a href="http://www.psnation.org/">PS Nation</a>, Gamingbolt, and PlayStation Lifestyle! We&#8217;re most honored for these awards, we wish to thank everyone who voted, this means a lot!</p>
<p>Now, we&#8217;re excited to report that our upcoming patch is only days away (coming Monday, March 7th) and will provide players with not only online co-op Voice Chat, but also Checkpoint saves, the ability to copy saves, and some even further surprises for all the Dead Nation players out there!</p>
<p>And finally, for those interested in seeing behind-the-scenes of the game&#8217;s development, we made a small <a href="http://www.youtube.com/watch?v=QJBpjPT4RLA">development diary</a> last year that shows just how the whole zombie pandemic really got started&#8230;</p>
<p>We want to thank all the Dead Nation players out there and let them know that they&#8217;re appreciated! Keep your eyes peeled and your wits about you, the apocalypse has only begun!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2011/03/04/dead-nation-introduces-voice-chat-integration-new-development-diary/feed/</wfw:commentRss>
		<slash:comments>59</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.71</rating><author_title>Game Designer, Housemarque</author_title>
<comment_count>59</comment_count>
<comment_replies_count>3</comment_replies_count>	</item>
		<item>
		<title>Couples Co-op: Valentine’s Day Selections for PlayStation Gamers</title>
		<link>http://blog.us.playstation.com/2011/02/14/couples-co-op-valentines-day-selections-for-playstation-gamers/</link>
		<comments>http://blog.us.playstation.com/2011/02/14/couples-co-op-valentines-day-selections-for-playstation-gamers/#comments</comments>
		<pubDate>Mon, 14 Feb 2011 20:21:12 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[borderlands]]></post_tag>
		<post_tag><![CDATA[dead nation]]></post_tag>
		<post_tag><![CDATA[dead space extraction]]></post_tag>
		<post_tag><![CDATA[littlebigplanet 2]]></post_tag>
		<post_tag><![CDATA[pixeljunk monsters]]></post_tag>
		<post_tag><![CDATA[pixeljunk shooter]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[scott pilgrim vs the world]]></post_tag>
		<post_tag><![CDATA[time crisis: razing storm]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=45253</guid>
		<description><![CDATA[Roses? Played out. Champagne? Too bubbly. Chocolate? A risky proposition. If you really want to make your significant other swoon this Valentine’s Day, grab a couple of controllers and play some games you can both enjoy. Sure, you could choose to pound your mate’s face in the Gladiator Duel in Sports Champions. But you know [...]]]></description>
				<content:encoded><![CDATA[<p class="center"><a title="Scott Pilgrim vs the World: The Game by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5445412911/"><img src="http://farm5.static.flickr.com/4100/5445412911_78ae181a01.jpg" alt="Scott Pilgrim vs the World: The Game" width="500" height="281" /></a></p>
<p>Roses? Played out. Champagne? Too bubbly. Chocolate? A risky proposition. If you <em>really</em> want to make your significant other swoon this Valentine’s Day, grab a couple of controllers and play some games you can <em>both</em> enjoy. Sure, you could choose to pound your mate’s face in the <a href="http://blog.us.playstation.com/2010/09/15/sports-champions-week-gladiator-duel/">Gladiator Duel in Sports Champions</a>. But you know that’s a battle you can’t ultimately win &#8212; any victories now are always paid back with dish-washing duty later. Let’s make a pledge: This year, it’s about nest feathering, not neck-snapping.</p>
<p>Here are some cooperative-focused classics that should brighten up the boudoire tonight, plus some Trophy suggestions to keep things nice and friendly. We also want to hear from you &#8212; what games do you like to play with your main squeeze? Be sure to fill in the gaps in the comments.</p>
<p class="center"><a title="PixelJunk Monsters Encore by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/2471753094/"><img src="http://farm3.static.flickr.com/2254/2471753094_8d6b017e3a.jpg" alt="PixelJunk Monsters Encore" width="500" height="281" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/pixeljunk-monsters-ps3.html">PixelJunk Monsters</a></strong><br />
This is the quintessential <a href="http://blog.us.playstation.com/2008/07/29/pixeljunk-in-the-trunk-contest-winners-part-2/">couples game</a>. PixelJunk Monsters’ two-player cooperative mode is legendary for transforming non-gamers into digital devotees in just a few minutes. If your significant other struggles with the tower defense basics, have him focus on upgrading emplacements and collecting gold while you focus on the strategy. A guaranteed good time for all.</p>
<p><strong>Trophies to shoot for:</strong> “Construction Expert” (Build 10 towers in less than 30 seconds upon entering a stage), “Money Grubber” (Clear a stage without losing a single coin)</p>
<p class="center"><a title="LittleBigPlanet 2 Sackbots by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5126857110/"><img src="http://farm2.static.flickr.com/1063/5126857110_de9d018c83.jpg" alt="LittleBigPlanet 2 Sackbots" width="484" height="257" /></a></p>
<p class="center"><a title="LittleBigPlanet 2 for PS3 by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5445964296/"><img src="http://farm5.static.flickr.com/4105/5445964296_ce03b85001_m.jpg" alt="LittleBigPlanet 2 for PS3" width="240" height="135" /></a><a title="LittleBigPlanet 2 for PS3 by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5445964404/"><img src="http://farm6.static.flickr.com/5297/5445964404_9641fa9f2f_m.jpg" alt="LittleBigPlanet 2 for PS3" width="240" height="135" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/littlebigplanet-2-ps3.html">LittleBigPlanet 2</a></strong><br />
For starters, Sackboy is freakin’ adorable. Second, the platforming gameplay is second nature to many inexperienced gamers. If your mate has a creative bent, you might also consider building a custom level together &#8212; Create mode supports multiple simultaneous users. Or just pick one of over 3.6 million levels and play that &#8212; perhaps an enterprising user has already created a good <a href="http://lbp.me/search?q=valentine">Valentine’s Day-themed</a> level? </p>
<p><strong>Trophies to shoot for:</strong> “Complete Story Mode” (Complete the main path of the story mode), “Multiplier 5x” (Score a 5x multiplier in a Story level); “Community Spirit” (Publish a level to the community)</p>
<p class="center"><a title="Dead Nation: Co-op by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5229836118/"><img src="http://farm6.static.flickr.com/5088/5229836118_7b71214115.jpg" alt="Dead Nation: Co-op" width="500" height="289" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/dead-nation-ps3.html">Dead Nation</a></strong><br />
The couple that slays together, stays together. This is a perfect Valentine’s Day choice for a mate who’s handy with an SMG and a melee attack, as you’ll need some tight teamwork to blast the countless hordes of the undead that infest the sprawling urban environments. Protip: If your significant other isn’t much of a gamer, go with the easiest “Brain Dead” setting to avoid heartbreak.</p>
<p><span id="more-45253"></span></p>
<p><strong>Trophies to shoot for:</strong> “Teamwork” (Complete a mission in co-op mode on any difficulty), “Double the Action” (Complete Campaign mode in co-op Mode)</p>
<p class="center"><a title="PixelJunk Shooter for PS3 by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5445964230/"><img src="http://farm6.static.flickr.com/5296/5445964230_abf72e29ba.jpg" alt="PixelJunk Shooter for PS3" width="500" height="264" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/pixeljunk-shooter-ps3.html">PixelJunk Shooter</a></strong><br />
Despite its dual-stick shooting and retro stylings, PixelJunk Shooter is well tolerated by non-gaming significant others. Exploration is emphasized over action, and creative solutions are more important than a quick trigger finger. There are plenty of opportunities for teamwork, too, whether it’s winching your partner away from an erupting volcano or collaborating on hunting those all-important diamonds.</p>
<p><strong>Trophies to shoot for:</strong> “Cave Cleaner” (Kill over 100 enemies)</p>
<p class="center"><a title="The Beatles: Rock Band by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5445412529/"><img src="http://farm5.static.flickr.com/4077/5445412529_388da39bcc.jpg" alt="The Beatles: Rock Band" width="500" height="281" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/the-beatles-rock-band-ps3.html">The Beatles: Rock Band</a></strong><br />
Fab Four? More like Terrific Two. The Beatles: Rock Band is a good option for a non-gaming significant other. If playing the plastic axe or drums is too demanding (or embarrassing), offer up vocal duties. Who doesn’t know the words to a few Beatles songs? <em>I wanna hold your haaaaaaand</em>&#8230;</p>
<p><strong>Trophies to shoot for:</strong> “Don&#8217;t Let Me Down” (Save a bandmate from failing), “Shake It Up, Baby!” (Use Beatlemania at least 5 times in a single song using either Bass or Guitar), “Let&#8217;s Get Some Levels” (Calibrate your system for the optimal experience)</p>
<p class="center"><a title="Borderlands: The Secret Armory of General Knoxx by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5445412853/"><img src="http://farm6.static.flickr.com/5016/5445412853_b4ecf12a6f.jpg" alt="Borderlands: The Secret Armory of General Knoxx" width="500" height="281" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/borderlands-ps3.html">Borderlands</a></strong><br />
An ideal choice for the hardcore shooter couple. Borderlands’ heavy co-op focus works nicely in splitscreen, and infighting will be rare as long as you agree to some ground rules on revives and sharing loot. In fact, the only risk here is that you’ll grind for loot and XP for so long that you won’t leave any time for romance.</p>
<p><strong>Trophies to shoot for:</strong> “Group LF Header” (Rescue a groupmate from death in a co-op game), “There&#8217;s No ‘I’ In &#8220;Team&#8221; (Complete 15 missions in co-op), “United We Stand” (Defeat the Rakk Hive, the Vault Boss, Sledge, Krom, or Flynt in a co-op game)</p>
<p class="center"><a title="Dead Space Extraction for PS3 and PlayStation Move by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/4999309879/"><img src="http://farm5.static.flickr.com/4105/4999309879_e02c332242_m.jpg" alt="Dead Space Extraction for PS3 and PlayStation Move" width="240" height="168" /></a><a title="Dead Space Extraction for PS3 and PlayStation Move by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/4999913068/"><img src="http://farm5.static.flickr.com/4108/4999913068_77b64dc007_m.jpg" alt="Dead Space Extraction for PS3 and PlayStation Move" width="240" height="168" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/dead-space-extraction-ps3.html">Dead Space: Extraction</a></strong><br />
Some couples like their Valentine’s Day hot. Others prefer the cold vacuum of outer space, and that’s where this suspenseful sci-fi shooter fits in. Armed with a pair of PlayStation Move motion controllers, you and your main squeeze will nip and tuck the loathsome Necromorph with surgical precision. You’ll find this co-op gem lurking on your Dead Space 2: Limited Edition Blu-ray Disc; it’s also available separately on PSN.</p>
<p><strong>Trophies to shoot for:</strong> “Twice The Firepower” (Play cooperatively with a second player), “A Star is Born” (Complete any level with a 5 star rating)</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5039669874/" title="Scott Pilgrim by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4132/5039669874_639100a601_m.jpg" width="240" height="135" alt="Scott Pilgrim" /></a><a href="http://www.flickr.com/photos/playstationblog/4867383450/" title="The Drop: Scott Pilgrim vs The World: The Game by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4138/4867383450_075507f955_m.jpg" width="240" height="135" alt="The Drop: Scott Pilgrim vs The World: The Game" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/scott-pilgrim-vs-the-world-the-game-ps3.html">Scott Pilgrim vs the World: The Game</a></strong><br />
Deceptively tough despite the ultra-cute graphics, this 2D PSN beat-em-up is one where having a co-op partner or three will pay off in spades. You’ll want to exploit the tag-team attacks and revives as much as possible. And if the going gets tough, go ahead and steal a life &#8212; we won’t tell.</p>
<p><strong>Trophies to shoot for:</strong> “The Power Of Friendship” (In a multiplayer game, reanimate another player at least 25 times), “Armed And Dangerous” (Defeat at least 200 enemies using interactive objects)</p>
<p class="center"><a title="Time Crisis: Razing Storm Interview (Gameplay)&quot; by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5101897332/"><img src="http://farm2.static.flickr.com/1194/5101897332_95f2e22267.jpg" alt="Time Crisis: Razing Storm Interview (Gameplay)&quot;" width="500" height="281" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4729000084/" title="Deadstorm Pirates for PS3 and PlayStation Move (bonus mode in Time Crisis: Razing Storm) by PlayStation.Blog, on Flickr"><img src="http://farm2.static.flickr.com/1129/4729000084_eaf03f44d0_m.jpg" width="240" height="135" alt="Deadstorm Pirates for PS3 and PlayStation Move (bonus mode in Time Crisis: Razing Storm)" /></a><a href="http://www.flickr.com/photos/playstationblog/4729000112/" title="Deadstorm Pirates for PS3 and PlayStation Move (bonus mode in Time Crisis: Razing Storm) by PlayStation.Blog, on Flickr"><img src="http://farm2.static.flickr.com/1159/4729000112_f01132efd5_m.jpg" width="240" height="135" alt="Deadstorm Pirates for PS3 and PlayStation Move (bonus mode in Time Crisis: Razing Storm)" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/time-crisis-razing-storm-ps3.html">Time Crisis: Razing Storm</a></strong><br />
Gaming scholars have long known that lightgun-style shooters are an ideal choice for casual-gaming partners, and Time Crisis: Razing Storm is a natural if you’re packing two PlayStation Moves. The Arcade mode is packed with humongous action set pieces, screen-filling boss battles, and loads of secrets. Don’t overlook the Time Crisis 4 and DeadStorm Pirates bonus games, either.</p>
<p><strong>Trophies to shoot for:</strong> “Arcade Master” (Clear Arcade Mode Ranking Play), “Synchronized Shooting” (Reach a Teamwork Level of 100% in DeadStorm Pirates), “Sharpshooter” (Obtain a &#8216;Nice Combination!&#8217; rating 100 times in DeadStorm Pirates)</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2011/02/14/couples-co-op-valentines-day-selections-for-playstation-gamers/feed/</wfw:commentRss>
		<slash:comments>50</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.54</rating><author_title>Social Media Manager</author_title>
<comment_count>50</comment_count>
<comment_replies_count>10</comment_replies_count>	</item>
		<item>
		<title>Dead Nation Comes to Home + Novus Prime Update, Blue Toad Murder Files, and More</title>
		<link>http://blog.us.playstation.com/2011/02/02/dead-nation-comes-to-home-novus-prime-update-blue-toad-murder-files-and-more/</link>
		<comments>http://blog.us.playstation.com/2011/02/02/dead-nation-comes-to-home-novus-prime-update-blue-toad-murder-files-and-more/#comments</comments>
		<pubDate>Wed, 02 Feb 2011 21:00:46 +0000</pubDate>
		<dc:creator>Locust_Star</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[blue toad murder files]]></post_tag>
		<post_tag><![CDATA[dead nation]]></post_tag>
		<post_tag><![CDATA[hellfire games]]></post_tag>
		<post_tag><![CDATA[novus prime]]></post_tag>
		<post_tag><![CDATA[playstation home]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=44607</guid>
		<description><![CDATA[Beginning this Thursday, February 3rd, PlayStation Home will serve as a respite to the battle-hardened survivors of the zombie apocalypse known as Dead Nation – the explosive action-shooter now available exclusively on the PlayStation Network. The Dead Nation “Safe House” is one of the last bastions of humanity in a world ravaged by a deadly [...]]]></description>
				<content:encoded><![CDATA[<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5410821517/" title="Dead Nation in PlayStation Home by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4154/5410821517_a8341b4d2c.jpg" width="500" height="281" alt="Dead Nation in PlayStation Home" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5411434694/" title="Dead Nation in PlayStation Home by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4116/5411434694_6af481c847.jpg" width="500" height="281" alt="Dead Nation in PlayStation Home" /></a></p>
<p>Beginning this Thursday, February 3rd, <a href="http://us.playstation.com/psn/playstation-home">PlayStation Home</a> will serve as a respite to the battle-hardened survivors of the zombie apocalypse known as <a href="http://us.playstation.com/games-and-media/games/dead-nation-ps3.html">Dead Nation</a> – the explosive action-shooter now available exclusively on the PlayStation Network. The Dead Nation “Safe House” is one of the last bastions of humanity in a world ravaged by a deadly virus that has turned the majority of mankind into a sweeping horde of brain-thirsty zombies. Complete with an improvised shooting range, the Dead Nation “Safe House” is the perfect retreat for you and the remaining pocket of survivors to recoup and reload. Hone your skills in this brand-new game space by taking out as many zombie targets as you can, placing on the leaderboard and demonstrating your undead-slaying abilities. Just remember to always aim for the brain.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5411434986/" title="NovusPrime: Codebreaker by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5097/5411434986_d58dc06832.jpg" width="500" height="281" alt="NovusPrime: Codebreaker" /></a></p>
<p><a href="http://novusprime.com/">Novus Prime</a> – <a href="http://hellfiregames.com/">Hellfire Games’</a> hit sci-fi space shooter – receives an update this week. Earth Fleet scouts have reported sightings of very large fighter ships among the enemy armada. Evidence also suggests that all bot vessels are being outfitted with new weapons. In response, a new shipment of gear is arriving at <a href="http://blog.us.playstation.com/tag/novus-prime">Novus Prime</a>. The commercially-built fighter ship known as the Codebreaker leads the new arrivals. Outfitted with the latest in defensive shielding technology, the Codebreaker disrupts nearby AI systems, turning bot ships into allies. A specialized interface helmet is included, which may be worn at any time.<br />
<span id="more-44607"></span></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5410822401/" title="NovusPrime: Ion Cannons by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5295/5410822401_1c2b3216e2.jpg" width="500" height="281" alt="NovusPrime: Ion Cannons" /></a></P></p>
<p>New weapon technology: Capable of dealing out massive damage, the Ion Beam is a turret-mounted cannon that fires upon the turret’s target for as long as the fire button is held. Once the beam connects, it takes a few seconds to reach the maximum damage potential. If you buy the Ion Beam you also get the Ion Blaster Cannons. Slip these cannons over your arms and feel the power of a thousand suns!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5410822649/" title="NovusPrime: Jetpack boots by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5012/5410822649_161f212b23.jpg" width="500" height="281" alt="NovusPrime: Jetpack boots" /></a></P></p>
<p>Looking to experience the ultimate freedom? Now you can with the Zero-gravity Simulator jet pack! With this on your back, you can float freely throughout the space station. And if you want an extra speed boost, grab a pair of Propulsion Boots. The Propulsion Boots also include the Turbo-Matrix Speed Booster which can be equipped to a ship&#8217;s upgrade slot to significantly increase its top speed.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5411435204/" title="NovusPrime: Databot by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5215/5411435204_e479256632.jpg" width="500" height="281" alt="NovusPrime: Databot" /></a></P></p>
<p>Two new companions are now available! Say hello to DataBot Jr., a highly-portable companion bot that hovers over all terrain, following diligently as your faithful pal. It also fits into most overhead storage compartments.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5411435890/" title="NovusPrime: RogueMech by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5060/5411435890_e197a16694.jpg" width="500" height="281" alt="NovusPrime: RogueMech" /></a></p>
<p>These Rogue Mech Suits were recovered from an abandoned outpost that was believed to be operated by space pirates. They are fully operational and should not require oil changes for at least 3,000 miles.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5411434348/" title="Blue Toad Murder Files in PlayStation Home by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4141/5411434348_9a55e25456.jpg" width="500" height="500" alt="Blue Toad Murder Files in PlayStation Home" /></a></P></p>
<p>To celebrate the one-year anniversary of <a href="http://blog.us.playstation.com/tag/blue-toad-murder-files">Blue Toad Murder Files</a> releasing on the <a href="http://us.playstation.com/psn">PlayStation Network</a>, we are releasing a host of Blue Toad items for sale in the PlayStation Home Mall. Stressed after a hard days investigation? Relax in your very own Blue Toad Hot Tub. Or go nuts and deck out your personal space with the Giant Sheep, Bongo Drum and stylish Murder Rug. While you are at it, pick up the variety of Blue Toad costumes, including a life-sized Toad outfit and a deer-stalker hat (for all you budding detectives).</p>
<p><a href="http://www.konami.com/">Konami</a> is hosting another one of their uber-popular parties this weekend. Come out to the Konami space this weekend in your <a href="http://www.konami.com/games/saw2">SAW II: Flesh and Blood</a> items and earn extra points!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5411436138/" title="Home: Valentine's Day by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4153/5411436138_ae09d96830_m.jpg" width="240" height="135" alt="Home: Valentine's Day" /></a><a href="http://www.flickr.com/photos/playstationblog/5410823395/" title="Home: Valentine's Day by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5011/5410823395_af6a02c85a_m.jpg" width="240" height="135" alt="Home: Valentine's Day" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5410823573/" title="Home: Valentine's Day by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5180/5410823573_ee30ab5b4f_m.jpg" width="240" height="135" alt="Home: Valentine's Day" /></a>  <a href="http://www.flickr.com/photos/playstationblog/5410823799/" title="Home: Valentine's Day by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5135/5410823799_16b363e0d0_m.jpg" width="240" height="135" alt="Home: Valentine's Day" /></a></p>
<p>The PlayStation Home Mall gets an update this week with new Valentine’s Day-themed items. Pick up the Heart-Shaped Box active item (pictured below) and the array of Codeglue items – including three new companions (as well as multiple clothing items).</p>
<p>Visit the PlayStation Home Community Theater this week to watch the newest edition of Replay with Doc as well as a new episode of the Hip Hop Gamer videocast – which focuses on the Homefront, THQ’s upcoming first person shooter.</p>
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<p>Finally, don’t forget to take part in the on-going <a href="http://blog.us.playstation.com/2011/01/26/killzone-3-invades-playstation-home-tomorrow-with-rewards-galore/">Killzone 3 “Total Game Integration” experience</a>, available in PlayStation Home for a limited time only. Join your fellow soldiers and defend the Central Plaza against waves of Helghast infantry, airships, and ground vehicles by manning the Central Plaza Defender and mowing down the approaching enemy forces. Complete all the community challenges to unlock exclusive rewards &#8211; including a voucher good for three Unlock Points that can be redeemed for new weapons and abilities in the <a href="http://us.playstation.com/games-and-media/games/killzone-3-ps3.html">Killzone 3</a> multiplayer. Pre-order Killzone 3 through <a href="http://www.amazon.com">Amazon.com</a> straight from the kiosk in Central Plaza to receive:</p>
<ul>
<li>A limited edition Killzone 3 jetpack for your Home avatar, not available anywhere else</li>
<li>Unlock and Load Pack, instant access to an additional three Unlock Points to use on the weapon or ability of your choice in Killzone 3 multiplayer</li>
<li>Retro Map Pack, featuring two of the most popular maps from Killzone 2</lI>
</ul>
]]></content:encoded>
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		<slash:comments>67</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>3.57</rating><author_title>PlayStation Home Community Manager</author_title>
<comment_count>67</comment_count>
<comment_replies_count>24</comment_replies_count>	</item>
		<item>
		<title>PlayStation Monsterpedia: Fangs for the Memories</title>
		<link>http://blog.us.playstation.com/2011/01/20/playstation-monsterpedia-fangs-for-the-memories/</link>
		<comments>http://blog.us.playstation.com/2011/01/20/playstation-monsterpedia-fangs-for-the-memories/#comments</comments>
		<pubDate>Thu, 20 Jan 2011 19:00:15 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[dead nation]]></post_tag>
		<post_tag><![CDATA[eat them]]></post_tag>
		<post_tag><![CDATA[infamous 2]]></post_tag>
		<post_tag><![CDATA[littlebigplanet 2]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[playstation monsterpedia]]></post_tag>
		<post_tag><![CDATA[resistance]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=43684</guid>
		<description><![CDATA[I love monsters. I grew up watching movies like &#8220;It Came From Beneath the Sea&#8221; and &#8220;The Thing&#8221; and playing games like War of the Monsters and Resident Evil. I wanted to honor that spirit with this first edition of the PlayStation Monsterpedia, a collection of detailed artwork and in-depth specifications gleaned directly from the [...]]]></description>
				<content:encoded><![CDATA[<p>I love monsters. I grew up watching movies like <a href="http://en.wikipedia.org/wiki/It_Came_from_Beneath_the_Sea">&#8220;It Came From Beneath the Sea&#8221;</a> and <a href="http://en.wikipedia.org/wiki/The_Thing_(film)">&#8220;The Thing&#8221;</a> and playing games like <a href="http://en.wikipedia.org/wiki/War_of_the_monsters">War of the Monsters</a> and <a href="http://en.wikipedia.org/wiki/Resident_evil">Resident Evil</a>. I wanted to honor that spirit with this first edition of the PlayStation Monsterpedia, a collection of detailed artwork and in-depth specifications gleaned directly from the game developers that inspired it all.</p>
<p class="center"><a title="PlayStation.Blog Monsterpedia by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5372838887/"><img src="http://farm6.static.flickr.com/5161/5372838887_592ded29bf.jpg" alt="PlayStation.Blog Monsterpedia" width="500" height="83" /></a></p>
<p>For this edition, I selected monsters that have left a strong impact on me personally, whether it was <a href="http://us.playstation.com/games-and-media/games/dead-nation-ps3.html">Dead Nation’s</a> panic-inducing Cutter or Sackboy’s new arch-nemesis the Negativitron. Expect to see future editions of the PlayStation Monsterpedia detailing more memorable monsters from PlayStation lore, both old and new. What beasts would you like to see in the next installment? Be sure to leave your suggestions in the comments.</p>
<p class="center"><a title="Widowmaker from Resistance 3 by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5352829625/"><img src="http://farm6.static.flickr.com/5170/5352829625_bf944d3b9b.jpg" alt="Widowmaker from Resistance 3" width="500" height="476" /></a></p>
<h2>Codename: &#8220;WIDOWMAKER&#8221;</h2>
<p><strong>Height</strong>: Varies; size difference assumed to be based on varying maturity<br />
<strong>Weight</strong>: Varies<br />
<strong>Natural habitat</strong>: Unknown; Chimeran in origin<br />
<strong>Defensive mechanisms</strong>: Toxic, caustic saliva; barbed fore talons; thick, chitinous armor<br />
<strong>Weaknesses</strong>: Heavy artillery<br />
<strong>Appears in</strong>: <a href="http://us.playstation.com/games-and-media/games/resistance-fall-of-man-ps3.html">Resistance: Fall of Man</a>, <a href="http://us.playstation.com/games-and-media/games/resistance-3-ps3.html">Resistance 3</a></p>
<p>BEHAVIOR:<br />
The Widowmaker is the largest known feral Chimera, a wild spider-like predator that spits caustic saliva at any foes it cannot stab with its razor-sharp tarsi. Its appearance on the battlefield requires immediately engagement by all nearby units, with high casualty rates reported for both human and Chimeran forces. Widowmakers are generally solitary creatures, though scattered reports have indicated the possible existence of clans of Widowmakers stampeding through the wilderness.</p>
<p>Unlike the young Widowmakers Nathan Hale fought in England, fully grown Widowmakers are nearly impossible to defeat with conventional weaponry, though high explosives can prove effective. Initial data suggests that combatants that focus on the creature&#8217;s face first, then its weak points as it reacts, suffer lower casualty rates.</p>
<p class="center"><a title="Devourer from inFAMOUS 2 by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5353442312/"><img src="http://farm6.static.flickr.com/5082/5353442312_f3ac892810.jpg" alt="Devourer from inFAMOUS 2" width="500" height="363" /></a></p>
<h2>Codename: &#8220;DEVOURER&#8221;</h2>
<p><strong>Height</strong>: Approximately 25 feet tall<br />
<strong>Weight</strong>: 7.5 tons (estimated)<br />
<strong>Natural habitat</strong>: Marshlands surrounding New Marais<br />
<strong>Defensive mechanisms</strong>: Powerful musculature; long, barbed tongue; thick armor plating<br />
<strong>Weakness</strong>: Electricity; gaps between armor plates near the mouth and ribs<br />
<strong>Appears in</strong>: <a href="http://us.playstation.com/games-and-media/games/infamous-2-ps3.html">inFAMOUS 2</a></p>
<p>BEHAVIOR:<br />
The Devourer is part of The Corrupted, a race of mutant beings that have burrowed from the swamplands surrounding the city of New Marais. More precisely, The Corrupted comprise a hierarchy of organisms, including humanoid creatures equipped with long bladed arm talons as well as armored drones called Ravagers. The Devourer represents the pinnacle of The Corrupted&#8217;s unnatural evolution. The Devourer&#8217;s long, barbed tongue is prehensile, and the creature uses it to immobilize and ingest organic matter.</p>
<p>Eyewitness accounts from New Marais are scarce, but the Devourer is reportedly aggressive and territorial, making it exceedingly dangerous. With its vast size, enormous strength and armored exoskeleton, the Devourer presents a persistent threat to the citizens of New Marais &#8212; particularly as The Corrupted make increasingly bold incursions into inhabited urban centers. Attempts to subdue The Corrupted by local law enforcement have proven unsuccessful, sparking a small-scale arms race as mutant and human alike position for control of New Marais. A local anti-mutant vigilante group called the Militia has reported some success in keeping The Corrupted at bay, and have peddled these achievements into a local protection racket.</p>
<p>Speculation that The Corrupted and the Devourer were mutated as a result of local <a href="http://infamous.wikia.com/wiki/Ray_Sphere">Ray Sphere</a> experimentation warrants further investigation.</p>
<p class="center"><a title="Cutter from Dead Nation by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5352829367/"><img src="http://farm6.static.flickr.com/5006/5352829367_576e265be5.jpg" alt="Cutter from Dead Nation" width="411" height="500" /></a></p>
<h2>Codename: “CUTTER”</h2>
<p><strong>Height</strong>: 11 feet tall<br />
<strong>Weight</strong>: Over 700 pounds<br />
<strong>Natural habitat</strong>: Bioengineered, designed for urban environments<br />
<strong>Defensive mechanism</strong>s: Thick, hardened carapace; machete-like talons<br />
<strong>Weaknesses</strong>: Tactically inept<br />
<strong>Appears in</strong>: <a href="http://blog.us.playstation.com/tag/dead-nation/">Dead Nation</a></p>
<p>BEHAVIOR:<br />
This lab-grown bioweapon patrols large areas and can survive for months, even years, on very little physical sustenance. The Cutter’s behavioral patterns are simple and primal, a testament to its artificial origin. Alarmingly nimble despite its towering physique, the Cutter tends to surprise its unlucky targets. Upon seeing its target the Cutter immediately charges and attempts to cleave the victim in two using its massive bladed talons.</p>
<p>The Cutter shows little discrimination in choosing targets, and won’t hesitate to carve through nearby reanimated corpses if they stand between it and living prey. Resourceful survivors have been known to exploit this fact as a way of negotiating the countless walking dead that now prowl the streets of major urban centers worldwide.<br />
<span id="more-43684"></span></p>
<p class="center"><a title="Veradinator from Eat Them! by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5353446684/"><img src="http://farm6.static.flickr.com/5249/5353446684_ee8f4fc0c7.jpg" alt="Veradinator from Eat Them!" width="423" height="500" /></a></p>
<h2>Codename: “VERANIDATOR”</h2>
<p><strong>Height</strong>: Approximately 50 feet<br />
<strong>Weight</strong>: 6.6 tons (estimated)<br />
<strong>Natural habitat</strong>: Any large scale urban environment<br />
<strong>Defensive mechanisms</strong>: Multi-shot rocket launcher; hydraulic claw; immobilizing acoustic eruption<br />
<strong>Weaknesses</strong>: Easily distracted<br />
<strong>Appears in</strong>: <a href="http://us.playstation.com/games-and-media/games/eat-them-ps3.html">Eat Them!</a></p>
<p>BEHAVIOR:<br />
Constructed in the laboratory of noted monster scientist Dr. Wilder, the Veranidator is equipped for maximum destruction in urban environments. Its rocket launcher can be used to take out ground-based and aerial attackers, and the patented ROAR acoustic weapon will immobilize unprotected human foes. Its hydraulic claw is just as useful for smashing through structures as it is grabbing improvised weaponry from the ground.</p>
<p>Like all of Dr. Wilder&#8217;s creations, the Veranidator is powered by disposable fuel units commonly used in vehicles, cafes, street corners, and anywhere else civilians congregate. Dr. Wilder has bragged that the Veradinator is just one of over five million variations he can create in his state-of-the-art genetic lab.</p>
<p class="center"><a title="Negativitron from LittleBigPlanet 2 by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5353441512/"><img src="http://farm6.static.flickr.com/5284/5353441512_ea63e92165.jpg" alt="Negativitron from LittleBigPlanet 2" width="496" height="500" /></a></p>
<h2>Codename: “NEGATIVITRON”</h2>
<p><strong>Height</strong>: 2.6 miles, or approximately 42,000 Sackboys<br />
<strong>Weight</strong>: The Sun<br />
<strong>Natural habitat</strong>: The cold, empty reaches of the Cosmos; the cupboard under the stairs<br />
<strong>Defensive mechanisms</strong>: Sucking; creating Meanies and infecting the Cosmos; telling jokes at funerals<br />
<strong>Weaknesses</strong>: Metal toy soldiers, bits of string, Sackboy<br />
<strong>Appears in</strong>: <a href="http://us.playstation.com/games-and-media/games/littlebigplanet-2-ps3.html">LittleBigPlanet 2</a></p>
<p>BEHAVIOR:<br />
Deep in the exquisite cold of the interstellar Cosmos, the skilled Negativitron hunter must know when to hunt and when to flee. Wherever there is silence, wherever there is serenity, calm or peace, that is when the tracker must be his most wary.</p>
<p>With infinite patience, the Negativitron waits in the darkest corners of the Cosmos with one terrible eye always open. The hunter will receive but one warning that his quarry has turned: THE UNMISTAKABLE DEATH WOOSH OF AN 1800W BAGLESS INTERSTELLAR VACUUM CLEANER! Snarling, thrashing, sucking, The Negativitron attacks with nothing but vengeance and fury on its mind. In the vast blackness of space, a Vacuum within a vacuum. Feeding on fear, on doubt, on all those times you were told you were worthless and grew to believe it. The Negativitron will read you, search you. The more you fear it, the stronger it becomes.</p>
<p>And what of the hunter? For most, eternal silence and blackness. Perhaps one in a hundred will escape with his life intact, and one in a thousand with his sanity. The Negativitron is a ruthless foe, filled with cunning and empty of remorse. It will lure you, trick you, seduce you and destroy you. Yours will be but another forgotten story, a speck of dust in the nebula of forgotten heroes.</p>
<p>The Negativitron shall live on! Brooding, resting, waiting.</p>
]]></content:encoded>
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		<slash:comments>72</slash:comments>
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<rating>4.73</rating><author_title>Social Media Manager</author_title>
<comment_count>72</comment_count>
<comment_replies_count>18</comment_replies_count>	</item>
		<item>
		<title>Dead Nation Metagame: Your Nation Needs You!</title>
		<link>http://blog.us.playstation.com/2010/12/13/dead-nation-metagame-your-nation-needs-you/</link>
		<comments>http://blog.us.playstation.com/2010/12/13/dead-nation-metagame-your-nation-needs-you/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 14:02:52 +0000</pubDate>
		<dc:creator>Robert Karp</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[dead nation]]></post_tag>
		<post_tag><![CDATA[housemarque]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=41739</guid>
		<description><![CDATA[Due to issues beyond our control, a nasty, disgusting and horrific zombie outbreak has occurred and we need you to help prove your nation is the best in world at fighting the zombie infection. Dead Nation has a unique online component which we call the metagame. It means that every time you kill a zombie, [...]]]></description>
				<content:encoded><![CDATA[<p>Due to issues beyond our control, a nasty, disgusting and horrific zombie outbreak has occurred and we need you to help prove your nation is the best in world at fighting the zombie infection.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5076216417/" title="Dead Nation: Necropolis by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4018/5076216417_caa782b513.jpg" width="500" height="281" alt="Dead Nation: Necropolis" /></a></p>
<p><a href="http://us.playstation.com/games-and-media/games/dead-nation-ps3.html">Dead Nation</a> has a unique online component which we call the metagame.  It means that every time you kill a zombie, we know about it and so does the game.  The metagame uses that information to track many things.  So, every single zombie kill counts!</p>
<p>Every single dirt-ridden, disgusting sack of flesh you kill will count towards clearing the virus in your country.  The more zombies you and your countrymen kill, the quicker the virus will be cleared.</p>
<p>Below is a snapshot of part of the Metagame:</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5247659922/" title="Dead Nation metagame by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5085/5247659922_78b020c3df.jpg" width="500" height="281" alt="Dead Nation metagame" /></a></p>
<ol>
<li>Currently selected country.</li>
<li>Player’s statistics.</li>
<li>Statistics about the currently selected country.</li>
<li>Ticker texts which displays various information about the global status, player’s country status, player’s friends and about the player.</li>
<li>Access to more in-depth detailed statistics.</li>
</ol>
<p>The metagame features an interactive map of the world, which can be used to access all the information.  For example if you want to see who the best player in Japan is, you would select the country on the map to get that information.  You can also easily check if any of your <a href="http://us.playstation.com/psn/">PSN</a> friends live in that country and how well they are doing compared to their fellow countrymen. Can you be the best in your country?</p>
<p>The metagame also informs you which player is currently the best zombie killer in the world; best in your country of origin; and best amongst your friends.</p>
<p>On a higher level, the metagame tracks which country is the best in eradicating the zombie threat. This aspect can be seen as “Zombie killing World Championships.” It will be interesting to see which country will come on top and if they are able to hold that position.</p>
<p>Every country is ranked, so that you’ll be able to see how your homeland is progressing against your nearest ally or foe; and as you progress through the virus cycles it is worth keeping an eye out.  Who knows when things might change?</p>
<p>Although the basic premise of the metagame is to see how your nation is progressing, it really does much more than that, and will take on a game of its own as it organically grows over the months and years after release.  We’ll be keeping a close eye on it and are most definitely planning on supporting the <a href="http://blog.us.playstation.com/tag/dead-nation/">Dead Nation</a> community!</p>
]]></content:encoded>
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		<slash:comments>71</slash:comments>
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<rating>4.59</rating><author_title>Associate Producer, XDev Studio Europe</author_title>
<comment_count>71</comment_count>
<comment_replies_count>1</comment_replies_count>	</item>
		<item>
		<title>Dead Nation Tips and Tricks: Dead Bodies Everywhere</title>
		<link>http://blog.us.playstation.com/2010/12/03/dead-nation-tips-and-tricks-dead-bodies-everywhere/</link>
		<comments>http://blog.us.playstation.com/2010/12/03/dead-nation-tips-and-tricks-dead-bodies-everywhere/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 21:40:49 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[dead nation]]></post_tag>
		<post_tag><![CDATA[housemarque]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=41252</guid>
		<description><![CDATA[Dead Nation’s nonstop shooting and scrambling will test the mettle of even a veteran gamer &#8212; and that’s part of the fun! I’ve compiled my battle-tested tactics gleaned from beating the game on the “Grim” difficulty, plus bonus tips shared by PlayStation Twitter followers. Earn more gold, find more health, beat back mobs efficiently, and [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://us.playstation.com/games-and-media/games/dead-nation-ps3.html">Dead Nation’s</a> nonstop shooting and scrambling will test the mettle of even a veteran gamer &#8212; and that’s part of the fun! I’ve compiled my battle-tested tactics gleaned from beating the game on the “Grim” difficulty, plus bonus tips shared by <a href="http://twitter.com/PlayStation">PlayStation Twitter followers</a>. Earn more gold, find more health, beat back mobs efficiently, and choose the right upgrades. Be sure to leave your own battle-tested tips in the comments!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5225211556/" title="Dead Nation: Close Kill by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5170/5225211556_7715fd47c3.jpg" width="275" height="393" alt="Dead Nation: Close Kill" /></a></p>
<h2>Mob Rules</h2>
<ul>
<li><strong>Rush makes you (briefly) invincible.</strong> Pressing L2 grants you a burst of speed that makes you untouchable for a nanosecond. Use it to dodge angry Bombies, power through a zombie crowd, or sprint over flames. But even the Rush won’t save you from the dreaded Cutter&#8230;</li>
<li><strong>Master the Melee.</strong> Melee attacks (R2) knock away all zombies, even those lurking behind you, so it’s a must for crowd control. To be a real melee monster, collect fashionable ExoGear armor pieces hidden throughout the game and equip them at the Weapon Shop.</li>
<li><strong>Melee while reloading.</strong> Stuck in a reload animation just as a mob is closing in? Jam on the melee button (R2) to fend off the onrushing zombies &#8212; it won’t interrupt your reload progress. So no excuses: Reload at every opportunity!</li>
<li><strong>Learn to love car alarms.</strong> That telltale red warning light is your cue to open fire &#8212; the resulting racket will bring every nearby zombie running, giving you time to slink away before the ensuing explosion.</li>
<li><strong>Trick the Jumper into smashing other zombies.</strong> When you hear its distinctive shriek, Rush away. With practice, you can use this technique to direct the Jumper right into a zombie crowd with lethal results.</li>
<li><strong>Listen to the music.</strong> Dead Nation’s dynamic soundtrack gets the blood pumping. But, more importantly, it can give you clues about the next threat. If you hear the music kick into overdrive, ready a powerful weapon!</li>
<li><strong>When all else fails, throw a grenade.</strong> It’s tempting to solve every problem with bullets, but equipment like flares and mines are absolute lifesavers. Use them regularly or suffer the consequences!</li>
</ul>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5229229807/" title="Dead Nation for PS3: Multiplier and cash orbs by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5084/5229229807_b43b86b17b.jpg" width="500" height="289" alt="Dead Nation for PS3: Multiplier and cash orbs" /></a></p>
<h2>Cash is King</h2>
<ul>
<li><strong>Keep your enemies close.</strong> Those gold and red orbs that gush from defeated zombies? They boost your cash and score multiplier, respectively, but their value decreases rapidly over distance. For maximum cash, stay as close as possible to the carnage.</li>
<li><strong>It pays to wait.</strong> Glowing blue boxes always carry ammo; all other boxes alternate between red (score multiplayer) and gold (money for weapons and upgrades). If you’re strapped for cash, wait for each box to turn gold before opening it.</li>
<li><strong>Cash 4 Health.</strong> Topped off on life? Don’t let that health kit go to waste. Tap R2 &#8212; you’ll squash it and gain bonus cash. Protip: This doesn’t work in real life.</li>
<li><strong>Junk in the trunk.</strong> Car trunks always contain gold, so be sure to loot them at every opportunity.</li>
<li><strong>Leave no gravestone unturned.</strong> Take some time to venture off the main path. Dead Nation is riddled with secret nooks and crannies loaded with item boxes and cash, and you’ll need every last dollar if you want to max out all of your gear.</li>
<li><strong>Ammo comes first!</strong> Remember to buy ammunition and items before spending all your cash on upgrades and new weapons.</li>
</ul>
<p><span id="more-41252"></span></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5202376581/" title="Dead Nation control scheme by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4144/5202376581_28127901ed.jpg" width="500" height="281" alt="Dead Nation control scheme" /></a></p>
<h2>Tips for Healthy Living</h2>
<ul>
<li><strong>Rest a little.</strong> Your character automatically regenerates 20% of his or her life bar. If you’re low on life and facing long odds, grab that next health kit <em>after</em> you regenerate and you’ll come out ahead.</li>
<li><strong>Health-o-Matic.</strong> Soda machines are scattered throughout the environments, and can provide one of two effects. Shoot it to create a noisy diversion; Melee it (R2) to gain a quick health boost.</li>
<li><strong>Max out your Endurance.</strong> If you’re having trouble surviving, equip ArmoShell armor upgrades at the next Weapon Shop to boost your defense.</li>
<li><strong>Rush the flames away.</strong> Flames and poison goo will melt down your health bar in milliseconds. Rushing (L2) will slough off any harmful substances and get you back in the fight.</li>
</ul>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5229823344/" title="Dead Nation for PS3: Shocker by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5123/5229823344_8e08e88c05.jpg" width="500" height="289" alt="Dead Nation for PS3: Shocker" /></a></p>
<h2>Weapon Tips</h2>
<ul>
<li><strong>Rifle:</strong> Limitless ammo makes this a handy fallback, and its charged “powershot” drills through a crowd like a hot knife through butter. The powershot can also snipe out a dangerous target in the middle of a crowd. Upgrade it early, but don’t rely on it.</li>
<li><strong>Shotgun:</strong> Upgrade early and upgrade often. Perhaps the single most useful weapon in Dead Nation, the Shotgun makes mincemeat out of the toughest zombies. Don’t get trigger happy, though: ammo is painfully limited.</li>
<li><strong>SMG:</strong> This rapid-fire weapon is best used against weaker zombies such as skeletons. On higher difficulties, the SMG will barely faze tougher enemies &#8212; use it with caution and upgrade it gradually over the course of the game.</li>
<li><strong>Flamethrower:</strong> This specialized weapon fits a niche role. You’ll need to top off every upgrade to reach its full potential &#8212; a pricey proposition. It’s best for crowd control, as flaming zombies move slower and tend to scatter.</li>
<li><strong>Blade Cannon:</strong> A keeper! The bladed projectile will carve through an entire horde, instantly killing all zombies &#8212; including the dreaded soldiers and fat men &#8212; with one well-placed shot. It’s also a one-hit kill against Bombies, though Jumpers and Cutters will barely shrug. It’s definitely worth upgrading.</li>
<li><strong>Launcher:</strong> This powerful rocket launcher is the ideal choice against Cutters and Jumpers, though it starts with only five shots. Upgrade the ammo capacity posthaste, and always fire from a safe distance!</li>
<li><strong>Shocker:</strong> This lightning gun can flash-fry a huge horde in seconds &#8212; if you have the cash to max out its upgrades. The Shocker will also immobilize lesser enemies, making it a powerful alternative to the Flamethrower.</li>
</ul>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5229823428/" title="Dead Nation for PS3: equipment by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5050/5229823428_240bd3889b.jpg" width="500" height="289" alt="Dead Nation for PS3: equipment" /></a></p>
<h2>Equipment Tips</h2>
<ul>
<li><strong>Flare:</strong> Invest in the Duration upgrade to keep zombie mobs distracted longer, then let loose with the Shotgun, Blade Cutter, or Shocker.</li>
<li><strong>Grenade:</strong> Zombies will lunge for the blinking light, making Grenades a great choice for redirecting rampaging mobs. Stay clear of the red explosive radius!</li>
<li><strong>Mine:</strong> Upgrade these bad boys as quickly as possible, especially to gain multiple Explosive Charges. Even though mines don&#8217;t attract special enemies like they do with zombies, you can still utilize them by standing behind mines and luring them in.</li>
<li><strong>Molotov:</strong> Handy in a pinch, but self immolation is a constant risk. Molotovs are perhaps most useful for creating a literal firewall between yourself and an angry horde. Use with caution!</li>
<li><strong>TNT:</strong> This screen-filling explosion inflicts the most damage of all, making it valuable against the rock-hard Cutters. As with the other items, zombies will be attracted to its blinking light.</li>
</ul>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5229836118/" title="Dead Nation: Co-op by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5088/5229836118_7b71214115.jpg" width="500" height="289" alt="Dead Nation: Co-op" /></a></p>
<h2>Co-op and Community Tips</h2>
<ul>
<li>Make sure to balance the weapon loadouts for co-op play, so you can handle all types of zombies (via @<a href="http://twitter.com/EGjonas">EGjonas</a>)</li>
<li>In co-op, play back-to-back to keep lights surrounding the area and you&#8217;ll have fun mowing down hundreds of the undead. (via @<a href="http://twitter.com/MeatRations">MeatRations</a>)</li>
<li>Pump the first few rounds into the cars BEFORE you need them to blow up. Prime &#8216;em. (via @<a href="http://twitter.com/BenKuchera">BenKuchera</a>)</li>
<li>Always exploit the exploding cars AFTER you&#8217;ve looted them. (via @<a href="http://twitter.com/Geofortean">Geofortean</a>)</li>
<li>Use a charged shot to quickly set off a car alarm or a soda machine. (via @<a href="http://twitter.com/psnstores">psnstores</a>)</li>
<li>Upgrade the default Rifle to max power, then use bottlenecks in the environment to line up the zombies. Boom! Multi-kill! (via @<a href="http://twitter.com/Essmithsd">Essmithsd</a>)</li>
<li>Always be moving while engaged in combat. If you need breathing room, melee and rush are an effective way to buy precious seconds. (via @<a href="http://twitter.com/driftingdrafts">driftingdrafts</a>)</li>
<li>Reload, switch weapons, and switch back to the original. The weapon will be at full stock without the wasted time. (via <a href="http://twitter.com/Taggart451">@Taggart451</a>)</li>
<li>In co-op, stick side-by-side in a narrow alleyway and lure the zombies in while backing up. Using Molotovs for a line of fire and Mines (via <a href="http://twitter.com/GameOnGreggy">@GameOnGreggy</a>)</li>
</ul>
]]></content:encoded>
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<rating>4.49</rating><author_title>Social Media Manager</author_title>
<comment_count>100</comment_count>
<comment_replies_count>30</comment_replies_count>	</item>
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