It’s been a long time coming, but Update 12 is here! The Warframe team is extremely (dare I say Digital Extremely…*crickets*) excited to not only bring Update 12 to our existing PS4 players, but also to our newly added Warframe fans in Japan. They just got a taste on their Day 1 launch. This is another big update that includes a new Warframe, new weapons, a new game mode, and my personal favorite; a badass new HUD!
Warframe fans! Update 11.5 is here and we have a ton of goodies in store. Many of our players have been vocal on our forums about features they’d like to see in Warframe and the Lotus continues to listen. On top of our 10 new weapons, weapon skins, and level expansion sets in Update 11.5, we’ve included a brand new Warframe, fully customizable controls, and last but not least, Trophy Support!
When you read the word “ninja,” what comes to mind? Exotic weaponry? Stealth and cunning? How about space-faring exo-armor and earth-shaking spells? These images all fit perfectly into Warframe, a fast-paced, third-person action game launching with PS4 on November 15th. We wanted to know more about this free-to-play, multiplayer suite, so we sent some questions over to Digital Extremes to get a better grasp on the world of Warframe. Associate Producer Pat Kudirka took time out of his busy schedule to answer our inquiries, which we’ve listed inside for your reading pleasure.
Do you like Ninjas? What if they were in space? What if you could slash enemies, blast them with guns and obliterate them with crazy exo-armor powers? Would you like to level-up, build a Space Dojo with your friends and hang out, dueling each other and trading wall-running stories? Good news! Warframe is your ticket to all of that and its coming to PlayStation 4, for free, at launch!
Thanks to the storytelling wizardry and storytelling chops of J.J. Abrams and Bad Robot, one of the most beloved sci-fi series in history teeters on the brink of a renaissance among fans and newcomers alike. With Star Trek for PS3, developer Digital Extremes is crafting a standalone story that takes place between the 2009 film and the upcoming sequel. The hope: to boldly go where no licensed game has gone before.
Star Trek is a cooperative third-person shooter, but that description doesn’t do the game much justice. The two controllable characters, Captain Kirk and Spock, both experience the story differently, with branching paths and narratives that will give the game a substantial amount of replay value.