Dishonored is available today on the PlayStation Store, and if you pre-ordered it you should have received your dynamic theme. There are a few other PS3 full games out today, including Birds of Steel, Naughty Bear, The Testament of Sherlock Holmes and a Devil May Cry HD Collection (complete with Trophy support). Another fine addition to the PS Store is the next installment of The Walking Dead episodic adventure. Fans of the series will be happy to hear that Episode 4 – Around Every Corner, is now available.
The latest game to hop on the Cross-Buy trend, if you purchase Retro City Rampage on PSN or PS Vita, you’ll be able to download the other version at no additional cost. Although there are only a few PSone classics being added to the PS Vita store this week, there are several other PS Vita titles releasing today including Doctor Who: The Eternity Clock, Spy Hunter and Sunflowers.
In one day, we will release Dishonored, our new first-person action game developed by the talented team at Arkane Studios. Dishonored puts you in the role of Corvo Attano, bodyguard of the Empress of Dunwall. A pretty good gig… until you’re falsely accused of killing her, kidnapping her daughter, and subsequently imprisoned and tortured by the sinister Lord Regent. Despite this, you remain the best hope for saving Dunwall, where plague is rampant and the city is on the verge of dystopia.
Early in your adventure, you will receive “The Outsider’s Mark” — a mysterious tattoo on your left hand that grants you supernatural abilities. As you progress through the game, this mark will allow you to unlock new abilities, each of which can be upgraded to a second level for improved functionality.
The month of October is an exciting one for PS3 gamers, with a plethora of AAA titles hitting store shelves over the next four weeks. I’m excited to announce today that eight of the hottest upcoming titles will be available on PlayStation Network the same day they hit retailers through a new program called PSN Day 1 Digital!
To celebrate the launch of this new program, we’re giving you access to participate in “digital game launches,” so you can get your hands on great games releasing in October, without having to leave home. We’re also giving you the chance to pre-order select games ahead of their release date and offering 10% discounts on a number of titles for PlayStation Plus members.
Next week’s release of Borderlands 2 is weighing awfully heavily on our minds! In today’s very special interview, we invite Gearbox Software Creative Director Paul Hellquist to answer a battery of questions from Jeff, myself, and you. We touch on just about everything: the game’s vastly enhanced variety, co-op improvements, weapon manufacturers, questing, level caps, DLC, and much more. If you’re dying for next Tuesday, this is one interview you won’t want to miss.
Outside of PlayStation’s own announcements, the indisputable big-buzz game of Gamescom 2012 was Dishonored, the upcoming PS3 first-person stealth adventure from Bethesda. With relatively low-key showings in Cologne from many of the other major third party publishers, Dishonored really got its chance to shine last week and it duly dazzled all comers.
For the uninitiated, the game puts you in the shoes of wronged assassin Corvo Atano who is framed for the murder of an Empress – his former lover. You’ll be sneaking around a dark, atmospheric steampunk world, combining supernatural powers and a range of weaponry to avenge her death and unmask those who’ve conspired against you.
To be clear, when we say stealth we don’t mean the signposted sneaking of, say, recent Splinter Cell titles. The AI here is unforgivingly old school – more redolent of the likes of Thief.
PlayStation All-Stars Battle Royale is real, and it’s spectacular. We caught up with SuperBot‘s Lead Combat Designer Paul Edwards in this extra-special episode of PlayStation Blogcast to discuss the game’s genesis and overall fighting philosophy. Then we move into the shadowy world of Dishonored to learn how this stealth-action revenge tale fuses familiar elements from BioShock, Assassin’s Creed, and Deus Ex in a chat with co-directors Harvey Smith and Raf Colantonio of Arkane Studios.
Some games have problems with bugs, but this game has trouble with rats. Big, evil ones that prowl in packs and can rend a man’s flesh from his screaming bones. But killer rats are the least of your worries in the dark world of Dishonored, an imaginative action-adventure from Arkane Studios and Bethesda coming to PS3 later this year. The game nimbly blends inspirations from a pantheon of modern classics: The oppressive atmosphere and paranoid politicking of BioShock, the graceful bloodletting of Assassin’s Creed, the murky morality of Deus Ex, the stealth and shadow of Thief. This is a game about skulking in dark places, eavesdropping on secret conversations, setting up the perfect ambush and beating a hasty retreat.
You play as Corvo, an elite royal bodyguard wrongly accused of assassinating the Empress of Dunwall. Locked in a prison and left to rot, you’re sprung by a shadowy benefactor and set loose to claim your revenge in whatever manner you see fit. Though Corvo is a convincing protagonist the real star here is the city of Dunwall, a crumbling seaport perched over a vast and malignant ocean.
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