“It’s like shaking hands with Bigfoot or riding the Loch Ness monster,” said Gearbox Software CEO Randy Pitchford when talking about finally releasing Duke Nukem Forever. Look up the term ‘vaporware’ and Duke Nukem Forever will likely be used as an example, but it’s real and it’s coming to U.S. PS3s in less than two weeks. I caught up with Randy to ask why you should always bet on Duke.
Duke is an all-American hero with the Stars and Stripes featuring heavily in the game’s art style, but characters like that haven’t always been so popular internationally. Why is Duke an exception?
Not so long ago, the whole of gaming faced a terrible evil – a threat so grave that few knew of its true scope, a threat so intense that even fewer were capable fighting back. The greatest video game hero – Duke Nukem, our King– was on the verge of being lost forever.
A world without Duke Nukem wasn’t something I even wanted to consider. I know that because of my history with Duke that I’m not objective about it, but I also know I’m not the only one. In the interests of full disclosure, long before Gearbox was founded, long before we developed our games for Half-Life, long before we created new brands including Brothers in Arms and Borderlands, it was working with Duke Nukem at 3D Realms (with Gearbox co-founder Brian Martel) that launched my professional career as a game maker.
In what some people were comparing to shaking hands with Bigfoot and riding the Loch Ness monster, I can now confirm (as if you didn’t know already) that Duke Nukem Forever is very real, it is coming to PS3 and I have played it. I also grabbed this interview with the President and CEO of [...]