With the help of our players, we at CCP have learned a great deal throughout last year of DUST 514‘s beta period, especially with regard to the system at the core of your character’s advancement and progression: the skill system.
Amid the fanfare of today’s long-awaited Sony Entertainment Network Online Store launch, we humbly serve up the 60th installment of PlayStation Blogcast for your listening pleasure. On today’s slightly slimmer-than-usual show, DUST 514 Executive Producer Brandon Laurino dishes on the latest dirt from the free-to-play MMO shooter’s new PSN open beta.
The adorable Ni No Kuni makes its way to retail and PSN today. Rounding out the full game options are Ninja Gaiden Sigma, Just Dance 4 and Racquet Sports. DoubleFine’s latest adventure, The Cave, is also out today along with Mad Dog McCree. There’s a new PS Vita game, escapeVektor, and if you’re looking for free content, there’s the DUST 514 open beta.
The 13 for ’13 sale also kicks off today – and if you’re a PlayStation Plus member you’ll get a deeper discount on the titles. Take a look at the selection below and see if there’s anything you like. Snag it now for a low price! As always, please leave your thoughts in the comments below. You can also chat about this update in the PlayStation Community Forums.
Pioneering PlayStation community! We’ve reached an exciting milestone in our development of DUST 514: the open beta. Some of you may already be familiar with the concept after having followed our dev blogs or news articles, or perhaps you have been helping us in the closed beta. But some may be hearing about this for the first time. I would like to give you guys a quick overview on the game, and the new phase of development, the open beta.
What that means is that not only is DUST a full-fledged MMOFPS in its own right, with unrivaled persistence and customization, it also coexists on the same servers as its older PC sibling, EVE Online. DUST and EVE share several game systems such as mail, text and voice chat, corporations, the in-game market and more.
Not only are the players of the two games able to communicate with each other and belong to the same social institutions, they can also interact in real time.
The mercenary life is grand, but how do you put the “profit” into intergalactic warfare for fun and profit? I mean, we all love to see new places (and blow them up) and meet new people (and blow them up), but you’re not just doing this for your health. So let’s talk about how DUST 514 rewards your effort.
There are three things you can come away with from a battle: money, skill points, and salvage, and here’s how you get them:
ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
Enter the EVE Universe, where intergalactic conflict among immortal spaceship pilots has spilled from the vast, empty expanse of space onto the surfaces of the planets themselves. These ground conflicts are waged in the battle zones of DUST 514, where you, the boots on the ground, are empowered to take the war effort to a whole new level. As a mercenary in DUST 514, you are the frontline against other intrepid soldiers of fortune. At your disposal you have a large arsenal of weaponry and a range of vehicle classes, from ground-based light attack vehicles and heavy attack vehicles, to imposing aerial-based dropships.
In this video, you’ll see how vehicle classes provide a rock-solid foundation for exploring specialized roles.
As an immortal mercenary in DUST 514, Skill Points are your dearest friends. They’re your path to better gear, faster movement, deeper customization and even social standing. And on the war-torn planetary battlefields of New Eden, they don’t come cheap.
For an extended weekend, we’re doubling the number of Skill Points our bullet-scarred beta testers will gain in every battle, from 1 November through 8 November. That means every headshot, NULL Cannon hack, dropship takedown – everything you do on the battlefield – will get you twice as close to your goal of galactic dominance.
Whether you’re working toward building the ultimate tank commander, striving to become a megacorporation CEO or simply trying to piece together your own unique hybrid warrior class, every single Skill Point helps.