Pioneering PlayStation community! We’ve reached an exciting milestone in our development of DUST 514: the open beta. Some of you may already be familiar with the concept after having followed our dev blogs or news articles, or perhaps you have been helping us in the closed beta. But some may be hearing about this for the first time. I would like to give you guys a quick overview on the game, and the new phase of development, the open beta.
What that means is that not only is DUST a full-fledged MMOFPS in its own right, with unrivaled persistence and customization, it also coexists on the same servers as its older PC sibling, EVE Online. DUST and EVE share several game systems such as mail, text and voice chat, corporations, the in-game market and more.
Not only are the players of the two games able to communicate with each other and belong to the same social institutions, they can also interact in real time.
The mercenary life is grand, but how do you put the “profit” into intergalactic warfare for fun and profit? I mean, we all love to see new places (and blow them up) and meet new people (and blow them up), but you’re not just doing this for your health. So let’s talk about how DUST 514 rewards your effort.
There are three things you can come away with from a battle: money, skill points, and salvage, and here’s how you get them:
ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
Enter the EVE Universe, where intergalactic conflict among immortal spaceship pilots has spilled from the vast, empty expanse of space onto the surfaces of the planets themselves. These ground conflicts are waged in the battle zones of DUST 514, where you, the boots on the ground, are empowered to take the war effort to a whole new level. As a mercenary in DUST 514, you are the frontline against other intrepid soldiers of fortune. At your disposal you have a large arsenal of weaponry and a range of vehicle classes, from ground-based light attack vehicles and heavy attack vehicles, to imposing aerial-based dropships.
In this video, you’ll see how vehicle classes provide a rock-solid foundation for exploring specialized roles.
As an immortal mercenary in DUST 514, Skill Points are your dearest friends. They’re your path to better gear, faster movement, deeper customization and even social standing. And on the war-torn planetary battlefields of New Eden, they don’t come cheap.
For an extended weekend, we’re doubling the number of Skill Points our bullet-scarred beta testers will gain in every battle, from 1 November through 8 November. That means every headshot, NULL Cannon hack, dropship takedown – everything you do on the battlefield – will get you twice as close to your goal of galactic dominance.
Whether you’re working toward building the ultimate tank commander, striving to become a megacorporation CEO or simply trying to piece together your own unique hybrid warrior class, every single Skill Point helps.
It is known that in New Eden only the strongest corporations survive. Others just perish in their wake, or join them. The EVE Online universe – where demigods operate vast numbers of ships and immortal mercenaries fight for planetary dominance – will be cruel to anyone that dares to venture deep enough into it. Do you believe that you can form a corporation and lead the merchants of death? Are you ready to put money, your pride, and your eternal life on the line for a group of people that you can trust for the eternal glory of New Eden? You better be, because Corporations are what holds this universe together, and should you choose to either lead or follow, this is what you should know before you begin your immortal journey in DUST 514…
New Eden is a single shard universe, hosting hundreds of thousands of EVE Online players for more than nine years, and everyone plays together at the same time. Now, you have the opportunity to be part of it.
Greetings from Shanghai and the DUST 514 development team! I’m Brandon Laurino, Executive Producer for DUST 514, here to let you know what’s going on in development, and bring you a sneak preview of the improvements coming to the DUST 514 Closed Beta with our “Precursor” release on August 21st. Whether you’re a hardcore beta tester or just casually interested in the game, next week’s update marks another significant milestone as the game moves towards Open Beta.
Linking the intense front-line combat of DUST 514 with the galactic ship warfare of EVE Online has always been our keystone to building a vibrant community, and now that keystone is coming into place.
Later this year, there will be an unprecedented level of combat in gaming raging across the entire EVE Universe, from the mighty capsuleers far above in Eve Online, to the relentless onslaught you and your squad will bring to bear against your enemies on countless planets in DUST 514.
The first, harrowing drumbeats of war started not long ago and have been increasing ever since during our beta tests. Until today, this has been of very limited scope while we’ve introduced some of the EVE Universe’s most faithful players to planetary warfare and trickled in some of the earliest of adopters who have picked up their rifles and laid low the opposition.
Legions of you turned out last week for the virtual E3 booth in PlayStation Home, and one of the biggest showcases was the introduction of DUST 514, a PS3-exclusive PSN multiplayer shooter from CCP. As the excitement around DUST 514 is growing each day, I wanted to let everyone know that there are still some DUST 514 beta codes available.
Log into PlayStation Home today and make your way to the DUST 514 space, called The Event Horizon Lounge. It is found directly on the Navigator (once in Home, hit Start > Navigator > New and Recommended > The Event Horizon Lounge).