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‘E308’ Posts

Inside the Developers Studio: Matt Morton

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Jul 15, 2008

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Today, E3 attendees will have the chance to go hands on with the stellar PixelJunk Eden. Like fellow PixelJunkie Deb Mars, Matt Morton is working on, and is really excited by this upcoming PLAYSTATION Network game. He was also happy to answer these questions (question-asker in parentheses): What game(s) you have at E3 this year? […]

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Inside the Developers Studio: Rusty Buchert

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Jul 14, 2008

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E3 gets underway in earnest tomorrow, as press and industry finally get to put their hands on the games we’re working on. Rusty Buchert will be there, showcasing Flower with thatgamecompany. Rusty has over 30 years of experience in the industry and has worked on groundbreaking games like Descent. As such, his answers are quite […]

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Meet up with us in LA at E3 2008

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Jul 11, 2008

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So, apparently E3 is no longer a circus. No booth babes, no craziness. It’s for VIPs, not gamers. Media and industry types only, thankyouverymuch. Forget all that. PlayStation.Blog is hosting a meet-up for all of our readers, fanboys (and Fanboys), fellow bloggers, and anyone else interested in PlayStation at the King Taco on Pico, down […]

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Inside the Developers Studio: Tsubasa Inaba

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Jul 11, 2008

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For our 3rd in our soooo-close-to-E3 interview series, meet Tsubasa Inaba, currently working on Siren: Blood Curse (did you download the free demo yesterday?). Having worked with Sony Computer Entertainment in Japan, he brings a different point of view; comparing E3 to TGS, talking about working with Team ICO, and what it was like behind […]

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Inside the Developers Studio: Kyle Shubel

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Jul 10, 2008

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Our nearly-at-E3 interview series continues, this time with Kyle Shubel, who’s Managing Producer on both LittleBigPlanet and Killzone 2. Kyle’s got a lot of good advice for those looking to break into the industry and also answers the following questions that *you* asked (Blog readers who asked the question in parentheses): If you get the […]

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Inside the Developers Studio: Deb Mars

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Jul 09, 2008

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Here we are, a week away from the LA Convention Center’s doors swinging open for E3. What will you be seeing? Well, you at least know *some* of what’s going to be shown. Now, it’s time to meet the people behind the games you’ll see next week, and will be playing soon after. A few […]

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Want more R2? Grab GamePro

James Stevenson's Avatar + Posted by James Stevenson on Jul 01, 2008

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Want to read everything about Resistance 2‘s 300-foot tall, skyscraper-smashing Leviathan? Then you’ll want to pick-up of the August issue of GamePro Magazine! In the 10-page Resistance 2 cover story, you’ll see the first details and images of one of our boss Chimera, which we call the Leviathan. In addition, GamePro got the chance to […]

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Day in LA: Ask Your E3 Questions, Share Your Pics

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Jun 10, 2008

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Tomorrow I’m heading down to our Santa Monica studios (with a side trip to Insomniac Games) to shoot some pre-E3 interviews. In case you weren’t reading us last year (I’m glad you came around), we asked a number of producers the following questions: 1. What game do you have at E3 this year? 2. Describe […]

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