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+ Posted by Sid Shuman on Jan 25, 2012
Hold on to your butts: Twisted Metal is coming to San Francisco, guns blazing, this coming Thursday, February 2nd for an all-access community meetup and multiplayer tournament to celebrate the game’s launch on February 14th. The action will go down at a hip little establishment called Mezzanine (located at 444 Jessie St. GOOGLE MAP LINK) from 6:00 to 9:00pm. The man of the hour, Twisted Metal Co-Director David Jaffe, gives us the full details in his special video invite below.
Here’s what you need to know:
+ Posted by Chad Cox on Jan 23, 2012
Hey everyone, I’m back with some great news — Twisted Metal‘s gone gold in North America! We — the crew over at Eat Sleep Play and Sony Santa Monica — have been working so hard for the past few years and it’s tough to express just how happy we are to be one enormous step closer to putting Twisted Metal in your hands this coming Valentine’s Day. We put a lot of love into this game and can’t wait for you all to play it and let us know what you think.
But the good news doesn’t stop there. Our friends over at LightBox Interactive have been cooking up something really amazing, and I’m excited to show it to you all today — the Sweet Tooth Outcast Multiplayer skin for Starhawk, coming May 8th! Every copy of Twisted Metal will include a voucher for this awesome skin. On top of that, if you pre-order Twisted Metal you’ll get early access to Axel and a free upgrade to the Limited Edition that comes with a code to download Twisted Metal: Black.
+ Posted by Brad Bennett on Aug 26, 2011
Now that you know Twisted Metal is confirmed for February 14th 2012, just in time for a bloody Valentine’s Day, we wanted to share the latest gameplay video with PlayStation.Blog readers. This new video features Dollface in all her creepy glory, and you also get a taste of some new vehicles such as the Juggernaut, as well as weapons like Meat Grinder and the Murder Balls. Enjoy!
Hey everyone, I wanted to make a special announcement for all of my Twisted Metal fans. Because I love each and everyone of you I am making this announcement exclusively to the PlayStation Nation.
Hope you enjoy!
Hey all! David Jaffe here with some good news and bad news on behalf of myself, my Eat Sleep Play partner and Twisted Metal co-director Scott Campbell, the entire Eat Sleep Play team, and Sony Santa Monica.
First the good news: Eat Sleep Play and Sony Santa Monica are cranking like mad to get a fantastic Twisted Metal build ready for both Gamescom and PAX Prime! For those not in the know: Gamescom is August 17th-21st in Cologne, Germany and PAX Prime will take place here in America August 26th-28th in Seattle, Washington. Both shows are open to the public but PAX – I believe- is already sold out. If you’ve got PAX Prime tickets, I can’t wait to see you there! I hope you’ll swing by the Twisted Metal booth and give our game a try!
+ Posted by David Jaffe on Jun 17, 2011
Hey ya’ll! In case you missed it last week, here’s a broadcast segment we did with the PlayStation.Blog live from the SCEA booth on the E3 show floor. I get into a little about the character stories as well as talk about gameplay balance and the pros and cons between the game’s 15+ vehicles. I also gab a bit about the reveal of Iron Maiden, the biggest and most complicated boss we’ve ever had in a Twisted Metal game!
E3 was a blast this year! It was really cool to connect with fans at the booth while they went tried out Twisted Metal’s signature Nuke mode. It was also fun showing off our newest level: New York City during the holiday season. The very first Twisted Metal game – released back in 1995! – takes place at Christmas time as well and I guess we wanted to pay a little homage.
+ Posted by David Jaffe on Jun 06, 2011
Hey ya’ll- David Jaffe here, co-director/co-lead designer of the PS3 exclusive, Twisted Metal! Totally jazzed about the new gameplay we’ll be showing at this week’s E3! We’re giving the press their first ever detailed look at Iron Maiden, the biggest and most complicated boss we’ve ever had in a Twisted Metal game! She’s from the game’s campaign mode (single player and local/online co-op supported) and she’s a total blast to battle!
We’re also giving show goers some hands on with Twisted Metal‘s signature Nuke mode, our Twisted take on Capture The Flag. E3’s Nuke demo takes place in a brand new level: NEW YORK CITY DURING THE HOLIDAY SEASON! The level is classic Twisted Metal, allowing players to bring destruction and chaos to a relatable location! This isn’t a fight on a space station or in some foreign war. This is hell in your own backyard! Destroy skyscrapers! Bring down The Statue of Liberty, then play soccer with her head! Battle inside toy stores! Race under the streets of the city, fighting and chasing on underground subway tracks as you try to avoid being smashed by the deadly trains! Plow into the history museum and smash giant dinosaur bones, dropping the massive statues down onto your enemies! Hell, you can even run smack dab into a dude dressed as Santa Clause and send him ho-ho-hoing over the hood of your car!
+ Posted by Sid Shuman on May 18, 2011
After Twisted Metal made its bombastic debut nearly a year ago at the E3 PlayStation press conference, developer Eat Sleep Play promptly descended into a self-imposed near-silence. Now that Twisted Metal has finally emerged from its shadowy confines — headlights gleaming like accusing eyes, an angry puff of steam boiling from its cracked radiator grille — it’s clear that David Jaffe, Scott Campbell and the boys have been busy. Really busy. Even in its early pre-release state, the PS3 rebirth of PlayStation’s longest-running series plays true to form — it’s fast, ferocious, and fun.
Underneath the glistening new HD graphics, blistering frame rate and overhauled combat system lies the vehicular equivalent of Mortal Kombat.