So much has happened since PS Vita’s launch in North America two years ago – many amazing games were released, Remote Play functionality with PS4 was added, and we announced PlayStation Now is coming to PS Vita. The platform has greatly transformed in the past year, and the passionate support and personal stories I’ve heard from our development community have been truly inspiring. Plus exciting things are on the horizon, including the launch of our new slimmer model PS Vita this spring.
Hey, this is Nathan Gary over at Sony Santa Monica with some great news for PlayStation fans. For years, the team here at Santa Monica Studio has been pushing the boundaries of gaming with small, innovative games. Now, some of our best titles are making the jump to new PlayStation platforms — including PS4.
Escape Plan is wrapping up the Director’s Cut with new content for everyone today. Patch 1.04 also goes live with the new direct controls, and we’re adding new visual stimulation for you costume fans.
After working on the project for over a year we decided to bring back some of our favorite level designs, and needless to say, we love a challenge! This is why the Director’s Cut pack is filled with the most devious and evil tricks that Bakuki ever conceived. Including the Slap-a-ma-tron 9001, and a butt-ton of mind-bending puzzles.
Continuing tradition, we have added four new costumes to the dressing room. Dress Lil and Laarg in a new spectrum of costumes such as Timeless and Lost Clause, with Halloweeners and I’m with Cupid unlocked by playing through the 21 Director’s Cut levels.
Escape Plan is tunneling through with new content for everyone this week. The Underground DLC pulls up at a discounted price of $1.99, Patch 1.03 goes live, and we’ve unpacked a ton of new costumes.
After being denied their freedom from The Asylum, we join Lil and Laarg as they ride the elevator into the depths of Bakuki’s Underground. The darkness is filled with a convoluted network of trains, trollies, minions, and dare we say, an escape?
Building off the success of The Asylum, we’ve added four new costumes to the dressing room. Dress the lovable characters in the new Buzz and Flower Power Summer Pack costumes, with Furry and Tourist costumes unlocked by playing through the 21 Underground levels.
Did we mention the new challenges and four Trophies! Yay, Trophies!
Update: An earlier version of this post cited incorrect pricing information. We regret the error.
It’s an insane time for Escape Plan, as we have a ton of new content launching for everyone this week: The Asylum DLC arrives for just
2 25 cents, Patch 1.02 goes live, five free Avatars are coming for PS Plus members and the Escape Plan Demo will be available for all PS Vita players – all with today’s PS Store publish!
Since launch, our fans have chipped in to provide feedback and thoughts on Escape Plan. All of these little nuggets of advice and tips have helped us to improve and change the overall experience, and so for a limited time, we’re giving back to fans by dropping The Asylum DLC from $4.99 to a just a handful of change — $0.25, to be exact.
Coming This Week: Journey Costume Pack!
We teased about this costume last month and now Sackboy is ready to begin his own incredible Journey with this costume pack based on the awesome game by our friends at thatgamecompany!
However the fun doesn’t stop there for Sackboy this week…
Today, Escape Plan owners will be happy to see new content popping up on their Vita for download. The first pack, Bakuki’s Lair, is a FREE level pack that adds 19 prequel-puzzle rooms to the adventures of Lil and Laarg. To download the levels, just update the game from Escape Plan’s LiveArea directly on your PS Vita.
Fans of Escape Plan have helped push the game into the #1 spot on PSN worldwide, and so we’re happy to report that we are improving the experience with a handful of adjustments that were requested directly from gamers. Players can now squeeze Lil while swiping, front and back taps are more precise, earning stars is just based on time and there are some more hints in sticky situations.
Sly ’s back, and the anthropomorphic raccoon has never looked better. PTOM’s May issue cover features one of PS2’s most beloved platformer protagonists as he prepares to star in his first all-new PS3 entry. Though original developer Sucker Punch has stepped aside, our visit with Thieves in Time’s developer Sanzaru Games indicates that the fourth game in the series is in good and capable hands.
Elsewhere in the issue, the battle rages on in our Medal of Honor: Warfighter feature as we get our first look at EA’s second offensive front against rival Activision’s Call of Duty franchise. Warfighter’s focus on Tier One operatives and cinematic action sequences indicate it’s got its sights squarely set on the rumored but as-yet-unconfirmed Black Ops 2. We can’t wait to see the pyrotechnics when these two powerhouses meet on the field of battle.