Ten years ago EVE Online launched on PC, and during that time it evolved with its players into the incredibly successful, critically acclaimed sci-fi game that players know today. It grew organically beyond the original vision of the designers and into the player-driven galactic sandbox game where immortal starship pilots take the power to dictate their own destiny.
About a year ago we began a similar journey with DUST 514.
Pioneering PlayStation community! We’ve reached an exciting milestone in our development of DUST 514: the open beta. Some of you may already be familiar with the concept after having followed our dev blogs or news articles, or perhaps you have been helping us in the closed beta. But some may be hearing about this for the first time. I would like to give you guys a quick overview on the game, and the new phase of development, the open beta.
What that means is that not only is DUST a full-fledged MMOFPS in its own right, with unrivaled persistence and customization, it also coexists on the same servers as its older PC sibling, EVE Online. DUST and EVE share several game systems such as mail, text and voice chat, corporations, the in-game market and more.
Not only are the players of the two games able to communicate with each other and belong to the same social institutions, they can also interact in real time.
The mercenary life is grand, but how do you put the “profit” into intergalactic warfare for fun and profit? I mean, we all love to see new places (and blow them up) and meet new people (and blow them up), but you’re not just doing this for your health. So let’s talk about how DUST 514 rewards your effort.
There are three things you can come away with from a battle: money, skill points, and salvage, and here’s how you get them:
ISK is the primary currency in the EVE Universe and a necessity for fighting wars. You will earn ISK from each battle you fight. The size of the reward depends on your contribution and the cost of the battle. Those who contribute more are rewarded handsomely, but all mercs are guaranteed a solid income.
It is known that in New Eden only the strongest corporations survive. Others just perish in their wake, or join them. The EVE Online universe – where demigods operate vast numbers of ships and immortal mercenaries fight for planetary dominance – will be cruel to anyone that dares to venture deep enough into it. Do you believe that you can form a corporation and lead the merchants of death? Are you ready to put money, your pride, and your eternal life on the line for a group of people that you can trust for the eternal glory of New Eden? You better be, because Corporations are what holds this universe together, and should you choose to either lead or follow, this is what you should know before you begin your immortal journey in DUST 514…
New Eden is a single shard universe, hosting hundreds of thousands of EVE Online players for more than nine years, and everyone plays together at the same time. Now, you have the opportunity to be part of it.
Greetings from Shanghai and the DUST 514 development team! I’m Brandon Laurino, Executive Producer for DUST 514, here to let you know what’s going on in development, and bring you a sneak preview of the improvements coming to the DUST 514 Closed Beta with our “Precursor” release on August 21st. Whether you’re a hardcore beta tester or just casually interested in the game, next week’s update marks another significant milestone as the game moves towards Open Beta.
Linking the intense front-line combat of DUST 514 with the galactic ship warfare of EVE Online has always been our keystone to building a vibrant community, and now that keystone is coming into place.
Would you be willing to answer a few brief questions about PlayStation.Blog?