When I joined Evo nine years ago, the first concept I worked on was for a racing game that was all about racing with friends. It combined the best cars (and they would have to be real ones), on the most breathtaking roads in the world, with gameplay that was totally focused on team-based racing.
I loved the job from day one.
The game was all about utter car passion. It was about connecting people who are as in love with car culture as we are, and creating a universe for these impassioned racers to all play together. We created web design concepts that showed how you could connect with people and access your club when you were away from the living room, and we created prototypes of the most immersive, detailed vehicle interiors and exteriors possible.
Infiltration’s victory in the 2012 Street Fighter IV Arcade Edition finals late Sunday night marked the close of EVO 2012, the annual championship that sees international fighting game experts compete in top fighters like Ultimate Marvel vs. Capcom 3, Virtua Fighter 5, and Tekken 6. This year, SuperBot Entertainment attended the competition to show off the PS3 and PS Vita versions of PlayStation All-Stars Battle Royale, the studio’s upcoming love letter to PlayStation history and the fighting game genre.
Here Comes a New Challenger
PlayStation All-Stars’ EVO showing included a chance to sample newly announced characters Heihachi and Toro.
This weekend the SuperBot team and I are here in Las Vegas at the annual Evolution Championship Series. In addition to checking out some of the best fighting games in the community and the heated competition between the fans, we’re also here to make a very special announcement. Tonight during an Exhibition Presentation, we are excited to announce two new challengers in PlayStation All-Stars Battle Royale – Heihachi Mishima and Toro Inoue!
For those of you who are here in Vegas participating in the tournaments, you can now go hands-on with these new characters at our booth in the Tournament Hall starting Saturday morning when the booth opens at 8AM. So be sure to swing by.
We know fans have been hungry for more information about PlayStation All-Stars Battle Royale after E3, so it’s time to deliver! We’re excited to announce that we will be participating in the annual Evolution Championship Series (EVO) taking place this weekend from July 6-8 at Caesars Palace Hotel and Casino in Las Vegas. As PlayStation’s premier crossover fighting game, we will be participating in a number of activities throughout the weekend. If you’re going to be in town, we’d love for you stop by and join us to check out the latest and greatest from PlayStation All-Stars Battle Royale.
First up, on Friday, July 6th, we will be showcasing the game on the main stage of the tournament hall at 6:00 p.m. Pacific Time. You won’t want to miss this special presentation as we’ll be unveiling our newest All-Stars (along with a few other surprises) in a live exhibition by the SuperBot team! We also invite you to join us for our panel presentation on Saturday, July 7th at 2:00 p.m.
Capcom’s fighting-game renaissance surges forward like an EX Hadoken. This August sees the long-awaited PSN release of Street Fighter III: 3rd Strike Online Edition, followed by Ultimate Marvel vs Capcom 3 in November and Street Fighter X Tekken in 2012. I caught up with Capcom’s Strategic Director of Online & Community Seth Killian at EVO, the world’s biggest fighting game tournament, to get the latest updates on all three games.
Killian did me one better, discussing Capcom’s evolving view of community engagement and sharing his analysis of Noah “The Prodigy,” the eight-year old Marvel vs Capcom 3 competitor who captured the imagination of EVO attendees when he outmatched much older players to place among the competition’s top 64 finalists.
While the world’s greatest fighters were trading blows during EVO, I was scrambling to trade words with top fighting game developers who attended the tournament. In recent years, Capcom Producer Yoshinori Ono has become the face of the legendary Street Fighter series and he was on-site showing off the upcoming crossover Street Fighter X Tekken. I wanted to pick his brain concerning his friendly rivalry with Tekken director Katsuhiro Harada, his thoughts on PS Vita development, and why he chose inFAMOUS frontman Cole as an exclusive special guest for the PS3 and PS Vita versions of Street Fighter X Tekken.
I spent the weekend at the EVO Championship Series, a mecca for fighting-game competitors and home to the biggest Street Fighter IV, Marvel vs. Capcom 3, Tekken 6, Mortal Kombat tournaments in the world . This year, I’m told, EVO attendance spiked sharply to nearly 8,000 attendees — enough to strain the confines of the biggest ballroom in one of Las Vegas’s larger resort hotels.
With EVO’s popularity soaring in recent years, it’s become common to see legendary figures in fighting game design prowling the demo stations, studying player reactions and answering questions. At EVO I caught up with Katsuhiro Harada, the outgoing game director for Tekken since its inception on the PSone. I particularly wanted to discuss this November’s PS3-exclusive Tekken Hybrid, the upcoming Blu-ray compilation that will include CG film Tekken: Blood Vengeance 3D, an enhanced version of the seminal PS2 fighter Tekken Tag Tournament, and an appetizer in the form of Tekken Tag Tournament 2 Prologue.
All week long, I’ve had this strange tension in my shoulders. I was hunched up, and was even having trouble sleeping. As Comic-Con came to a close, I couldn’t figured out the source of my weird aches, until I finally realized: it’s EVO time.
EVO is the World Series of Fighting Games, and it’s this weekend, July 29th through the 31st, in Las Vegas. EVO has been running for over a decade, and has grown from a small gathering of friends into the biggest fighting-game event on the planet, with thousands of competitors and fans attending from dozens of countries (46 countries are represented this year!). The best of the best come not only to win prizes, but to claim a place in fighting game history, to earn a name, and to test themselves at the highest levels.