It only seems like just a couple of weeks ago that we were writing our guest post about the release of Switch Galaxy for PlayStation Mobile, and already we’re back with our announcement for Switch Galaxy Ultra.
So if you guys have been surfing the web, you might have heard that Rogue Legacy is coming to PS Vita, PS3, and PS4. Well… it is! Pretty crazy stuff. If you guys didn’t watch the Sony Gamescom conference, you can check it out here. Feel free to watch for, like, 30 seconds, even though the rest of it is really cool.
To have the opportunity to bring Guns of Icarus Online to PS4 is a dream come true for us. We are Muse Games, a small studio in New York City where Guns of Icarus Online has been our baby and our life for almost 3 years.
When creating our alternate history in The Order: 1886, our goal was to make the environment as believable as possible while at the same time adding our own twist to real places. With the release of our trailer back at E3, we hinted at our vision of an alternate London.
Vlambeer has been around for almost three years. It’s sort of a weird realization for the two of us that the past three years of our lives — practically every moment after we decided to run a games company full time — has been dedicated to making the games people know us for. It’s been an amazing run that’s taken us from extreme highs to emotional lows, and introduced us to so many amazing people – whether they’re developers or industry or fans.
Hello, I’m Mike Bithell, and I am a man who makes video games. The last game I made was Thomas Was Alone, and the next is called Volume. It’s a stealth game about being heard, and it’s coming to PS4 and PS Vita first!
Hello again from Germany! We just kicked off our Second Son behind closed door presentations for our media friends here at gamescom, and we wanted to give you all a glimpse at what we’re talking about behind the scenes. We’re using the new DUALSHOCK 4 controller for the PlayStation 4 in some really cool ways to bring players even deeper into Second Son with new gameplay controls and mechanics, making them feel like they’re superhuman themselves.