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Greetings from Cologne, Germany! Moments after we wrapped up our PlayStation Gamescom press event, Dylan Jobe and I jumped in front of the camera, and he did what he does best–talk Starhawk. Lightbox Interactive and Santa Monica studios finally revealed the much-anticipated outer space combat settings, as well as a fan favorite from Warhawk — the jetpack (with some new bells and whistles.)
Make sure to watch all three minutes of our interview for the quick skinny for the latest on Starhawk at gamescom. For a more in-depth look, keep an eye out for Jeff’s feature from his behind close door session with Dylan Jobe coming up later this week.
The game focuses on the birth of Anti-grav racing and the Liverpool Studio team is keen to focus on how the architecture of the futuristic city shapes both look and gameplay. I caught up with Graeme Ankers and Stuart Tilley out in the sunshine between presentations.
It’s fantastic to see a new WipEout game on its way, particularly one that is looking to take the series in a new direction. We already know that it will support cross platform play allowing Vita and PS3 players to go head-to-head online and I’ve just learned that the soundtrack – a vital ingredient in the WipEout DNA – features new remixes of Underworld and Leftfield tracks from the original game, as well as a new track from Deadmau5.
Fun fact of the day: Trailers used to be shown at the end of a movie. Hence the name trailer. Because it trailed the mov- you know what, you probably got it. Eventually, the marketing people woke up and realized that no one sticks around after a film, so they moved it to the beginning. However, the name “trailer” stuck. Probably because the name “beginnier” is lamer than my 17th birthday (it involved a gluten-free cake and a Pauly Shore marathon – you do the math). Nowadays, marketing people have gotten even savvier. You can watch a trailer – on the internet! Now you don’t have to drain your 401k watching Jason Statham punch various objects and/or people just to get a glimpse at the trailer for whatever beacon of enjoyable entertainment that’s on the horizon.
Hello there PlayStation.Blog readers! Hopefully, all of you inFAMOUS fans have had a chance to play plenty of the UGC missions since our June launch. Here’s a fun fact: Players have spent a total of 451,251 hours – or 51 years – playing those UGC missions. While those missions have kept you entertained, it’s now time for a major DLC announcement.
inFAMOUS 2 Festival of Blood will be a brand new standalone single player DLC for download via PSN.
Hello PlayStation Nation,
I have some exciting news to share with you today. As many of you know, it has been nearly five years since the PS3 first came to the U.S. market with its built in Blu-ray player, integrated hard-drive, built-in wireless, and unmatched hi-def gaming. Today, more than 50 million PS3’s have been sold worldwide, more than 2,495 Blu-ray titles are available and the PS3’s expansive portfolio of games and video content on PlayStation Network exceeds 60,000 titles.
While others in the space are losing steam, PlayStation 3 is gaining momentum and giving gamers everywhere more of what they want: an unparalleled line-up of exclusive games and access to the best in sports, movies and TV, all at a great value.
For those of you who are unable to attend gamescom, we are excited to bring you the latest PS Vita news updates directly from the SCE Europe press conference in Cologne, Germany. In addition to the social features previously announced, PS Vita users will also be able to download dedicated applications for Facebook, foursquare, Skype, and Twitter free of charge directly from the PlayStation Store.
Resistance fans will be happy to hear that the signature PlayStation franchise will join the PS Vita software lineup with Resistance: Burning Skies, a new Resistance experience developed specifically for PS Vita that takes full advantage of the system’s dual analog sticks and features an all-new hero and story written by William C. Dietz, author of Resistance: The Gathering Storm and Resistance: A Hole in the Sky.
Guten tag from Cologne, Germany, home of gamescom! The motto for 2011’s gamescom is “Celebrate the Games,” and we’re about to do that beginning with the Sony Computer Entertainment Europe press conference. The presser kicks off at 7pm local time, which is 1pm Eastern and 10am Pacific.
A note while you’re watching* today: much like E3 is targeted to the US audience and Tokyo Game Show is targeted at Japan, the gamescom press conference is primarily aimed at European gamers, so please keep that in mind as you watch. Not everything mentioned or shown today will necessarily apply to those of us in North America. We’ll post on all appropriate things for the North American market, however, just as we always do.
Jeff and Rey have officially landed in Germany, the site of Europe’s largest video game conference in Gamescom 2011. I’ll be hanging back in California to make sure North American PlayStation.Blog readers get any major news and announcements as quickly as possible. Protip: Keep our Facebook livestream bookmarked and check back Tuesday morning for an update.
In other news, this week saw a smattering of big PlayStation blog posts, starting with my new Starhawk interview; a preview of the new castmembers in White Knight Chronicles II; an insider view of Deathspank’s meatiest adventure in The Baconing; an UNCHARTED 3 and Resistance 3 multiplayer competition in Raleigh, North Carolina hosted by MLG; a comprehensive update on all of NIS America’s 2011 releases (including Disgaea 4); PAX happenings for the gorgeous reverse-shooter Retro/Grade; a Dead Island zombie photo shoot; a new Resistance 3 motion-capture documentary; and a PSN release update for Beat Hazard Ultra.
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