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	<title>PlayStation.Blog &#187; gdc</title>
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	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation blog for all of your PLAYSTATION 3, PlayStation 2 and PSP news.</description>
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		<title>GDC Wrap-up (Part 2) &#8211; The Naughty Dog Sessions</title>
		<link>http://blog.us.playstation.com/2008/03/gdc-wrap-up-part-2-the-naughty-dog-sessions/</link>
		<comments>http://blog.us.playstation.com/2008/03/gdc-wrap-up-part-2-the-naughty-dog-sessions/#comments</comments>
		<pubDate>Fri, 07 Mar 2008 00:02:29 +0000</pubDate>
		<dc:creator>Evan Wells</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[PlayStation Games]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[uncharted]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/2008/03/06/gdc-wrap-up-part-2-the-naughty-dog-sessions/</guid>
		<description><![CDATA[I just wanted to drop a quick note to anybody out there who is interested in the talks that Naughty Dog gave at the 2008 Game Developers Conference. We just posted the slides to all 8 sessions on our website. You can find them here.

They cover a wide range of topics including lighting, animation, modeling, [...]]]></description>
			<content:encoded><![CDATA[<p>I just wanted to drop a quick note to anybody out there who is interested in the talks that <a href="http://www.naughtydog.com/">Naughty Dog</a> gave at the <a href="http://www.gdconf.com/">2008 Game Developers Conference</a>. We just posted the slides to all 8 sessions on our website. <a href="http://www.naughtydog.com/corporate/press-events.html">You can find them here</a>.</p>
<p><a href="http://www.flickr.com/photos/playstationblog/2315692190/" title="GDC Naughty Dog Slide by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3049/2315692190_8c018b41b0.jpg" width="500" height="373" alt="GDC Naughty Dog Slide" /></a></p>
<p>They cover a wide range of topics including lighting, animation, modeling, tools and a project post-mortem. So for everybody who couldn’t make it to the sessions, or if you’re just interested in the development of <a href="http://www.us.playstation.com/uncharted/">Uncharted: Drake’s Fortune</a>, enjoy. </p>
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		<slash:comments>32</slash:comments>
		</item>
		<item>
		<title>GDC: PlayStation Blogger Lounge Wrap-up (Part 1)</title>
		<link>http://blog.us.playstation.com/2008/02/gdc-playstation-blogger-lounge-wrap-up-part-1/</link>
		<comments>http://blog.us.playstation.com/2008/02/gdc-playstation-blogger-lounge-wrap-up-part-1/#comments</comments>
		<pubDate>Fri, 22 Feb 2008 22:30:30 +0000</pubDate>
		<dc:creator>Jeff Rubenstein</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[gdc]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/2008/02/22/gdc-playstation-blogger-lounge-wrap-up-part-1/</guid>
		<description><![CDATA[
If you&#8217;ve been wondering (aloud, some of you), where this Blog&#8217;s GDC updates have been &#8211; well even the best laid plans can be crushed under the treads of mighty Flu Season. Rest assured, once my temperature drops under 100 F (fingers crossed), I&#8217;ll make an effort to get answers to those questions you were [...]]]></description>
			<content:encoded><![CDATA[<p class="center"><a href="http://www.flickr.com/photos/playstationblog/2277230685/" title="PlayStation.Blog @ GDC by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2037/2277230685_89b309d9cc.jpg" width="400" height="267" alt="PlayStation.Blog @ GDC" /></a></p>
<p>If you&#8217;ve been wondering (aloud, some of you), where this Blog&#8217;s GDC updates have been &#8211; well even the best laid plans can be crushed under the treads of <a href="http://www.cdc.gov/flu/weekly/">mighty Flu Season</a>. Rest assured, once my temperature drops under 100 F (fingers crossed), I&#8217;ll make an effort to get answers to those questions you were nice enough to <a href="http://blog.us.playstation.com/2008/02/14/playstationblog-gdc/">send in last week</a>.</p>
<p>On the opposite side of the coin, our PlayStation Blogger&#8217;s Lounge was a success in that it allowed dozens of media outlets access and time to post hundreds of stories on GDC developments such as <a href="http://www.destructoid.com/gdc-08-insomniac-s-nocturnal-to-lend-ps3-programmers-a-helping-hand-71728.phtml">Insomniac&#8217;s Nocturnal initiative</a>, <a href="http://www.joystiq.com/2008/02/21/gdc08-phyreengine-sonys-new-free-cross-platform-engine/">Sony&#8217;s PhyreEngine graphics engine</a>, and hands-on impressions of <a href="http://rebootshow.com/59/gdc-08-goin-with-the-flow-at-sonys-blogger-lounge">flOw PSP</a>, <a href="http://www.gamespot.com/ps3/puzzle/echochrome/news.html?sid=6186366">echochrome</a>, and GT5: Prologue with the <a href="http://www.joystiq.com/2008/02/20/gdc08-hands-on-with-the-logitech-driving-force-gt/">new Logitech Driving Force GT wheel</a>.</p>
<p>So much thanks to sites like <a href="http://www.kotaku.com">Kotaku</a>, <a href="http://www.joystiq.com/">Joystiq</a> (and their affiliated <a href="http://www.ps3fanboy.com/">Fanboy sites</a>), <a href="http://www.destructoid.com/">Destructoid</a>, <a href="http://www.gamespot.com/">GameSpot</a>, <a href="http://gamervision.com/">Gamervision</a>, <a href="http://games.ign.com/index/gdc/2008/index.html">IGN</a>, <a href="http://blog.newsweek.com/blogs/levelup/">Level Up</a>, <a href="http://multiplayerblog.mtv.com/">MTV&#8217;s Multiplayer</a>, and everyone else who dropped on by over the past few days.</p>
<p>Sidenote: it&#8217;s becoming clear that we need to re-institute our <a href="http://blog.us.playstation.com/2007/08/02/comment-monitoring/">policing of the comments area</a>. A number of you have mentioned that they&#8217;re sick of wading through unrelated requests that have begun creeping back into nearly every blog post. So, keep it on topic, people! We don&#8217;t enjoy banning people as much as you might think (we&#8217;ve really only done it like 10 times in the history of the blog).</p>
<p>If there&#8217;s something off topic you&#8217;re itching to talk about, send it to the Contact Us link on the right side of the blog (we read them!), or take it to the <a href="http://boardsus.playstation.com/playstation">ever-present boards</a>. Thanks!</p>
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		<slash:comments>123</slash:comments>
		</item>
		<item>
		<title>Work at Insomniac, play life-sized chess</title>
		<link>http://blog.us.playstation.com/2008/02/work-at-insomniac-play-life-sized-chess/</link>
		<comments>http://blog.us.playstation.com/2008/02/work-at-insomniac-play-life-sized-chess/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 23:31:45 +0000</pubDate>
		<dc:creator>Jeff Rubenstein</dc:creator>
				<category><![CDATA[Developer Corner]]></category>
		<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[gdc]]></category>
		<category><![CDATA[insomniac]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/2008/02/20/work-at-insomniac-play-life-sized-chess/</guid>
		<description><![CDATA[The Game Developers Conference isn&#8217;t just about showing off new games (really, that&#8217;s a rather small part of the conference). It&#8217;s a place where aspiring game developers can land themselves the job of a lifetime. Like working for Insomniac Games. As if getting to work on the Ratchet and Resistance series wasn&#8217;t incentive enough, the [...]]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://www.gdconf.com/">Game Developers Conference</a> isn&#8217;t just about showing off new games (really, that&#8217;s a rather small part of the conference). It&#8217;s a place where aspiring game developers can land themselves the job of a lifetime. Like working for <a href="http://www.insomniacgames.com/">Insomniac Games</a>. As if getting to work on the Ratchet and Resistance series wasn&#8217;t incentive enough, the Insomniacs are attempting to lure in new candidates via song at their booth. Take a look:</p>
<p><center><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/Q86tZxuWngo&#038;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Q86tZxuWngo&#038;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></center></p>
<p>Twice weekly massages(!)</p>
]]></content:encoded>
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		<slash:comments>124</slash:comments>
		</item>
		<item>
		<title>GDC Tuesday: PlayStation Blogger Lounge Day 1 Highlights</title>
		<link>http://blog.us.playstation.com/2008/02/gdc-tuesday-playstation-blogger-lounge-day-1-highlights/</link>
		<comments>http://blog.us.playstation.com/2008/02/gdc-tuesday-playstation-blogger-lounge-day-1-highlights/#comments</comments>
		<pubDate>Wed, 20 Feb 2008 01:23:46 +0000</pubDate>
		<dc:creator>Jeff Rubenstein</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[gdc]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/2008/02/19/gdc-tuesday-playstation-blogger-lounge-day-1-highlights/</guid>
		<description><![CDATA[
Hey all, hope you’re enjoying the GDC festivities so far. Day 1 of the Sony Blogger Lounge has been a success, with press from around the world getting their hands on games like flOw PSP, Secret Agent Clank, echochrome, and Gran Turismo 5 Prologue. Big shout out to those who have stopped by on Day [...]]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://www.flickr.com/photos/playstationblog/2278551570/" title="PlayStation.Blog @ GDC by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2031/2278551570_faf3c0c8b5.jpg" alt="PlayStation.Blog @ GDC" height="334" width="500" /></a></center></p>
<p>Hey all, hope you’re enjoying the GDC festivities so far. Day 1 of the Sony Blogger Lounge has been a success, with press from around the world getting their hands on games like <a href="http://blog.us.playstation.com/2008/02/07/coming-to-psp-go-with-the-flow/">flOw PSP</a>, Secret Agent Clank, echochrome, and Gran Turismo 5 Prologue. Big shout out to those who have stopped by on Day 1, like bloggers from <a href="http://blog.newsweek.com/blogs/levelup/">Level Up</a>, <a href="http://www.ign.com/">IGN</a>, <a href="http://www.gamervision.com/">Gamervision</a>, <a href="http://www.1up.com/">1up</a>, <a href="http://multiplayerblog.mtv.com/">MTV Multiplayer</a>, <a href="http://www.eurogamer.net/">EuroGamer</a>, <a href="http://">Gametrailers</a>, <a href="http://arstechnica.com/index.ars">Ars Technica</a>, <a href="http://www.destructoid.com/">Destructoid</a> (minus <a href="http://www.destructoid.com/e3-2007-mr-destructoid-sightings-of-the-robot-35770.phtml">the Robot</a>, regrettably), <a href="http://www.pcworld.com/">PC World</a>, <a href="http://www.gamedaily.com/">GameDaily</a>, <a href="http://totalplaystation.com/">TotalPlayStation.com</a>, <a href="http://www.gamervision.com/">Gamervision</a>, and many more.</p>
<p>Slightly more thanks to those who documented what they saw, like <a href="http://www.joystiq.com/2008/02/19/gdc08-the-playstation-bloggers-lounge/">Joystiq</a> and <a href="http://psp.ign.com/articles/853/853207p1.html">IGN</a>. ;-)</p>
<p>Things will pick up noticeably tomorrow, as we get the developers in here for one on one interviews, so expect a ton of coverage from the outlets listed above (and certainly even more than that). We&#8217;ll also have the cameras on, asking the devs <a href="http://blog.us.playstation.com/2008/02/14/playstationblog-gdc/">those questions you want answered</a>.</p>
<p>Not able to make it to GDC or want check out more of what’s happening in The Lounge? You can check out our <a href="http://twitter.com/SonyPlaystation">Twitter</a> and <a href="http://www.flickr.com/photos/playstationblog/">Flickr</a> accounts or find out more details <a href="http://www.socialtext.net/sonyplaystation/index.cgi?sony_computer_entertainment_america">here.</a></p>
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		<slash:comments>255</slash:comments>
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		<item>
		<title>PlayStation.Blog @ GDC</title>
		<link>http://blog.us.playstation.com/2008/02/playstationblog-gdc/</link>
		<comments>http://blog.us.playstation.com/2008/02/playstationblog-gdc/#comments</comments>
		<pubDate>Thu, 14 Feb 2008 13:33:42 +0000</pubDate>
		<dc:creator>Jeff Rubenstein</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Inside PlayStation]]></category>
		<category><![CDATA[gdc]]></category>

		<guid isPermaLink="false">http://blog.us.playstation.com/2008/02/14/playstationblog-gdc/</guid>
		<description><![CDATA[
As you may well know, next week brings us the Game Developers Conference in sunny (for now) San Francisco. It&#8217;s a place where game creators of all types can learn, share, and connect. Sometimes, it&#8217;s where a young kid gets his/her big break. They also have a LOLcats page. So, just like with CES, I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/playstationblog/2263354141/" title="gdc08_black by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2342/2263354141_e4bdac3edd.jpg" width="500" height="251" alt="gdc08_black" /></a></p>
<p>As you may well know, next week brings us the <a href="http://www.gdconf.com/">Game Developers Conference</a> in sunny (<a href="http://www.weather.com/outlook/homeandgarden/garden/local/94110?lswe=94110&#038;lwsa=Weather36HourGardenCommand&#038;from=whatwhere">for now</a>) San Francisco. It&#8217;s a place where game creators of all types can learn, share, and connect. Sometimes, it&#8217;s where a young kid gets <a href="http://www.gamasutra.com/features/20060330/waugh_02.shtml">his/her big break</a>. They also have a <a href="http://www.gdconf.com/gdclolcats/">LOLcats page</a>. So, <a href="http://blog.us.playstation.com/2008/01/04/what-if-you-could-go-to-ces/">just like with CES</a>, I&#8217;m putting our PlayStation.Blog coverage in the hands of you, the faithful blog reader.</p>
<p>If you could ask someone from Q-Games, Incognito, Clap Hanz or our Santa Monica Studios any question &#8211; what would it be? As much as possible, I&#8217;ll pass those questions on, and report back with answers. We&#8217;ll also be posting game development insights from <a href="http://www.us.playstation.com/Corporate/About/Management/shuheiyoshida.html">Shuhei Yoshida, SCEA Senior Vice President of Product Development</a>.</p>
<p>Over the weekend, we&#8217;ll also temporarily install <a href="http://twitter.com/sonyplaystation">a twitter feed</a> on the right side of the blog for updates throughout GDC. If you&#8217;d like to sign up to follow along now, you can do that <a href="http://twitter.com/sonyplaystation">here</a>. And of course, we&#8217;ll have a special section on <a href="http://www.flickr.com/photos/playstationblog/">our Flickr page</a> to give you an idea of what the whole thing looks like.</p>
<p>So what else do we have planned? Well, as part of the blogging community (and what a strange group it is), we&#8217;re going to give back this year. So for all the bloggers out there covering GDC in some official capacity (read: you&#8217;ve got official credentials), allow me to extend an invite to our PlayStation Bloggers&#8217; Lounge. We&#8217;ll have all you need to get your work done (WiFi, food, caffeine), as well as game demos, and even access to some of the developers mentioned above. <a href="http://www.socialtext.net/sonyplaystation/index.cgi?sony_computer_entertainment_america">More details here</a>.</p>
<p>Stay tuned for more updates. Until then, get those questions in!</p>
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		<slash:comments>165</slash:comments>
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