Happy GDC! Today we’re announcing that we will continue to strengthen our support for the global independent developer community by introducing more tools and middleware solutions for PS4. SCE has entered into strategic partnerships to bring new native solutions from popular middleware vendors GameMaker:Studio and MonoGame to PS4, further expanding an already robust set of development tools.
Greetings from GDC 2014! Earlier this evening, I had the pleasure to introduce Project Morpheus, SCE’s prototype virtual reality (VR) system that works with PS4. Virtual reality is the next innovation from SCE that we believe will shape the future of games.
I have long dreamed about VR and the possibilities it brings in regards to game development. This new technology will deliver a sense of presence, where you as the player actually feel like you’re inside the game and your emotions feel that much more real.
As we did in 2012, we’ll have a large pack of Dogs giving talks at GDC 2014. We just wrapped up The Last of Us: Left Behind to universal critical acclaim. It currently has a score of 89 on Metacritic, making it the highest rated PS3 downloadable content ever. We also recently received five BAFTA awards, including the coveted Best Game in 2014, for our work on The Last of Us.
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