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‘gdc14’ Posts

GDC: New Tools and Middleware Coming to PS4

Shane Bettenhausen's Avatar + Posted by Shane Bettenhausen on Mar 19, 2014

gdc14

Happy GDC! Today we’re announcing that we will continue to strengthen our support for the global independent developer community by introducing more tools and middleware solutions for PS4. SCE has entered into strategic partnerships to bring new native solutions from popular middleware vendors GameMaker:Studio and MonoGame to PS4, further expanding an already robust set of development tools.

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Introducing Project Morpheus

Shu Yoshida's Avatar + Posted by Shu Yoshida on Mar 18, 2014

Greetings from GDC 2014! Earlier this evening, I had the pleasure to introduce Project Morpheus, SCE’s prototype virtual reality (VR) system that works with PS4. Virtual reality is the next innovation from SCE that we believe will shape the future of games.

I have long dreamed about VR and the possibilities it brings in regards to game development. This new technology will deliver a sense of presence, where you as the player actually feel like you’re inside the game and your emotions feel that much more real.

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2014 Naughty Dog GDC Talks and The Last of Us Accolades

Eric Monacelli's Avatar + Posted by Eric Monacelli on Mar 14, 2014

Left Behind big

As we did in 2012, we’ll have a large pack of Dogs giving talks at GDC 2014. We just wrapped up The Last of Us: Left Behind to universal critical acclaim. It currently has a score of 89 on Metacritic, making it the highest rated PS3 downloadable content ever. We also recently received five BAFTA awards, including the coveted Best Game in 2014, for our work on The Last of Us.

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