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	<title>PlayStation Blog &#187; god of war III</title>
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	<description>The official PlayStation Blog for news updates on PlayStation Network, PlayStation 3, PSP and PS Vita</description>
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		<title>Into The Pixel 2011: PlayStation Artists Honored</title>
		<link>http://blog.us.playstation.com/2011/05/25/into-the-pixel-2011-playstation%e2%80%99s-big-winners/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=into-the-pixel-2011-playstation%25e2%2580%2599s-big-winners</link>
		<comments>http://blog.us.playstation.com/2011/05/25/into-the-pixel-2011-playstation%e2%80%99s-big-winners/#comments</comments>
		<pubDate>Wed, 25 May 2011 22:32:16 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[god of war III]]></post_tag>
		<post_tag><![CDATA[killzone 3]]></post_tag>
		<post_tag><![CDATA[ratchet & clank: all 4 one]]></post_tag>
		<post_tag><![CDATA[uncharted 3]]></post_tag>
		<post_tag><![CDATA[UNCHARTED 3: Drake’s Deception]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=51413</guid>
		<description><![CDATA[Today, the Academy of Interactive Arts &#038; Sciences (AIAS) and the Entertainment Software Association (ESA) announced the winners for the 2011 Into The Pixel  collection, the only juried art exhibition that brings together experts from the traditional fine art world and the interactive entertainment industry to display and discuss the art of video games. We’re excited to share that art from four exclusive PlayStation titles have been chosen to be included in this year’s list of winners – UNCHARTED 3: Drake’s Deception, Ratchet &#038; Clank: All 4 One, Killzone 3 and God of War III. The ITP has selected only 17 pieces of art to be included in this prestigious collection, so this is a true honor for SCEA and our developers.

Check out the art below to see the winning pieces from our SCEA developers as well as a few words from the teams. ]]></description>
			<content:encoded><![CDATA[<p>Today, the Academy of <a href="http://www.interactive.org/">Interactive Arts &#038; Sciences</a> (AIAS) and the <a href="http://www.theesa.com/">Entertainment Software Association</a> (ESA) announced the winners for the 2011 <a href="http://www.intothepixel.com/">Into The Pixel</a> collection, the only juried art exhibition that brings together experts from the traditional fine art world and the interactive entertainment industry to display and discuss the art of video games. We’re excited to share that art from four exclusive PlayStation titles have been chosen to be included in this year’s list of winners &#8211; <a href="http://blog.us.playstation.com/tag/uncharted-3-drakes-deception/">UNCHARTED 3: Drake’s Deception</a>, <a href="http://blog.us.playstation.com/tag/ratchet-clank-all-4-one/">Ratchet &#038; Clank: All 4 One</a>, <a href="http://blog.us.playstation.com/tag/killzone-3/">Killzone 3</a> and <a href="http://blog.us.playstation.com/tag/god-of-war-iii/">God of War III</a>. The ITP has selected only 17 pieces of art to be included in this prestigious collection, so this is a true honor for SCEA and our developers.</p>
<p>Check out the art below to see the winning pieces from our SCEA developers as well as a few words from the teams.  </p>
<h3>UNCHARTED 3: Drake’s Deception</h3>
<p><strong>“The Pelican Inn” by Andrew Kim</strong></p>
<p><strong>Naughty Dog, Inc</strong></p>
<p><a href="http://www.flickr.com/photos/playstationblog/5759400383/" title="UNCHARTED 3: &quot;The Pelican Inn&quot; by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3106/5759400383_fe34cddcd9_z.jpg" width="640" height="288" alt="UNCHARTED 3: &quot;The Pelican Inn&quot;"></a></p>
<p><em>Everyone at Naughty Dog is extremely proud to have one of our artist’s works of concept art accepted into the Into the Pixel 2011 exhibition! This is the first time we’ve had a piece of art selected and we couldn’t be happier for Andrew Kim and his piece, The Pelican Inn! I caught up to Andrew after giving him the great news and wanted him to say a few words about his art and the honor of being selected for the Into the Pixel 2011 exhibition.</em></p>
<blockquote><p>“The Pelican Inn is one of the first scenes you’ll see in UNCHARTED 3, where Drake will toughen up his fists for the first time. It’s a compact space with mostly drunken brutes and hustlers. What a perfect place to start a brawl!</p>
<p>When I was first introduced to this level, I was amazed at how a typical London pub has so many stories contained within itself. The mix of vibrant colors from the stained glass and muted colors of antique furniture with all kinds of stuff behind the bar, old frames, and personal messages on the wall… wow, I really could picture so many things that might have happened in this pretty small, compact space. We decided to give the pub a boxing theme, as it seemed a perfect fit to have Drake and Sully brawling in a small pub that has been historically patronized by boxers and boxing fans. It definitely was lot of fun decorating the place under that theme. I paid lot of attention to the details knowing that we wanted to show a very authentic looking pub yet very suitable for our game world.</p>
<p>Having said this, it’s a tremendous honor to be recognized by Into the Pixel. As an artist, it’s always very fulfilling and proud when my work is liked and appreciated by an audience and such competition like Into the Pixel just adds that much more magnitude to this honor.” <strong>- Andrew Kim</strong></BLOCKQUOTE></p>
<h3>Ratchet &#038; Clank: All 4 One</h3>
<p><strong>“Oktonok Cay Cannery” by Dave Guertin</strong></p>
<p><strong>Insomniac Games</strong></p>
<p><a href="http://www.flickr.com/photos/playstationblog/5759401291/" title="Ratchet &amp; Clank: All 4 One: &quot;Oktonok Cay Cannery&quot; by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3246/5759401291_a9d5dd70b5_z.jpg" width="640" height="449" alt="Ratchet &amp; Clank: All 4 One: &quot;Oktonok Cay Cannery&quot;"></a></p>
<p><em>Insomniac Games is extremely proud to have one of our long-time Principal Artists featured in the 2011 Into the Pixel exhibition. David Guertin has been with Insomniac for over a decade, and drew the original concept sketches of one of PlayStation’s greatest heroes, Ratchet. This marks the second time he has submitted artwork to Into the Pixel and the second time one of his pieces was accepted into the exhibition (His first, the Viper Caverns from Ratchet &#038; Clank Future: Quest For Booty can be seen <a href="http://www.intothepixel.com/artwork-details/winner_details.asp?idArtwork=1108]">here</a>.</p>
<p>You may already be familiar with Dave Guertin’s work. He creates many of the concept art pieces for the Ratchet &#038; Clank series, and he conceptualized, created and painted the box art for all of the Ratchet &#038; Clank Future games, as well as many of the Ratchet &#038; Clank magazine cover that you’ve seen. If you’ve been a fan at all of the Ratchet &#038; Clank series, you’ve no doubt been exposed to his paintings over the years. If you’d like to learn more about Dave and see some of his non-Insomniac related work, check out his and fellow Insomniac Principal Artist Greg Baldwin’s side project called CreatureBox at <a href="http://www.CreatureBox.com/">http://www.CreatureBox.com/</a></em></p>
<blockquote><p>“Inspired by childhood summers along the New England coastline, Oktonok Cay serves as our ravaged seaport in Ratchet &#038; Clank: All 4 One. Continuing the franchise tradition of exploring vast unique locations, we sought to capture the history and character of a weather-beaten seaside village. Complete with winding docks, alien sea life, and a bustling cannery, the area encourages players to find their &#8220;sea legs&#8221; while clobbering a host of menacing creatures along the way.</p>
<p>Into the Pixel continues to represent a broad range of spectacular video game illustration year after year. From gritty realism to unique stylization, ITP has always displayed a great respect for the many visual facets of our industry. I feel extremely fortunate to be included in 2011&#8242;s collection alongside so many artists I admire.“ <strong>- Dave Guertin</strong></BLOCKQUOTE></p>
<h3>Killzone 3</h3>
<p><strong>“Stahl Arms” by Jesse van Dijk</strong></p>
<p><strong>Guerrilla Games</strong></p>
<p><a href="http://www.flickr.com/photos/playstationblog/5759400957/" title="Killzone 3: &quot;Stahl Arms&quot; by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2687/5759400957_a89b1f35c3_z.jpg" width="640" height="349" alt="Killzone 3: &quot;Stahl Arms&quot;"></a></p>
<blockquote><p>“‘Stahl Arms’ shows the main base of operations for Killzone 3’s prime antagonist, Jorhan Stahl. It’s remote location allows for secret testing of powerful new weapon technologies. The architecture of the complex is predominantly industrial: the dark, segmented sections contain the production facilities, while the lighter, yellow-banded sections house the R&#038;D departments. To underline the commercial nature of Stahl Arms as an organization, part of the structure serves as commercial office space.” <strong>– Jesse van Dijk</strong></BLOCKQUOTE></p>
<h3>God of War III</h3>
<p><strong> “Cronos Battle” by Tyler Breon</strong></p>
<p><strong>SCEA’s Santa Monica Studio</strong></p>
<p><a href="http://www.flickr.com/photos/playstationblog/5759400707/" title="God of War III: &quot;Cronos Battle&quot; by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5305/5759400707_9174f41cd6_z.jpg" width="640" height="360" alt="God of War III: &quot;Cronos Battle&quot;"></a></p>
<p><em>We are absolutely thrilled here at Santa Monica Studio to have a piece in this year&#8217;s Into the Pixel 2011 art exhibit.  A well deserved congratulations goes out to Tyler Breon, character artist, who created Cronos Battle, the piece that was selected.  We are very proud of Tyler and the exceptional work he continues to do here at the studio.</em></p>
<blockquote><p>&#8220;The Cronos Battle is another one of those epic scenes that doesn&#8217;t exist anywhere but in God of War&#8217;s insanely over-the-top universe.  A monster larger than a mountain with a temple chained to his back attacking you while you try to kill him in the middle of a ravaged wasteland as enemies sprout from his skin&#8230;how could that not be awesome?  Plus he&#8217;s your grandfather so it&#8217;s really twisted.&#8221;</p>
<p>&#8220;God of War defines the word epic and working on this game moment, for me, defined our studio.  There is no quit in the Santa Monica Studio vocabulary and I have nothing but admiration for all of the hard work everyone on our team put into making this battle completely unforgettable.  Thank you!&#8221;</p>
<p>&#8220;Finally, like any artist, I appreciate having my work liked by others!  Receiving this award from Into the Pixel is a great honor, and I look forward to doing it again.&#8221; <strong>– Tyler Breon</strong></BLOCKQUOTE></p>
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		<slash:comments>82</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/files/2011/05/ratchet1.jpg</thumbnail_url>
<rating>4.22</rating><author_title>Senior Social Media Specialist</author_title>
<comment_count>82</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>God of War III: How to Make a Monster</title>
		<link>http://blog.us.playstation.com/2011/05/25/god-of-war-iii-how-to-make-a-monster/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=god-of-war-iii-how-to-make-a-monster</link>
		<comments>http://blog.us.playstation.com/2011/05/25/god-of-war-iii-how-to-make-a-monster/#comments</comments>
		<pubDate>Wed, 25 May 2011 15:00:22 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[god of war III]]></post_tag>
		<post_tag><![CDATA[playstation monsterpedia]]></post_tag>
		<post_tag><![CDATA[santa monica studio]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=50833</guid>
		<description><![CDATA[Call me late to the party, but I’ve been flipping through Ballistic Publishing's 272-page opus The Art of God of War III -- and <em>I like it.</em> It reads like a cookbook for wannabe creature creators, chronicling God of War III’s evolving monster designs throughout the game’s extensive development process. The luscious artwork is accompanied by insightful commentary and anecdotes from the game’s visual development artists and the phenoms at Sony Santa Monica Studios.

In addition to pages and pages of unseen concept art and reference sketches, The Art of God of War III showcases characters and creatures that didn’t make it into the final version of the game, including several monster designs that were (sadly) left on the cutting-room floor.

]]></description>
			<content:encoded><![CDATA[<p>Call me late to the party, but I’ve been flipping through <a href="http://www.ballisticpublishing.com/">Ballistic Publishing</a>&#8216;s 272-page opus <a href="http://www.ballisticpublishing.com/books/theartofthegame/godofwar3/showcase.php">The Art of God of War III</a> &#8212; and <em>I like it.</em> It reads like a cookbook for wannabe creature creators, chronicling God of War III’s evolving monster designs throughout the game’s extensive development process. The luscious artwork is accompanied by insightful commentary and anecdotes from the game’s visual development artists and the phenoms at Sony Santa Monica Studios.</p>
<p>In addition to pages and pages of unseen concept art and reference sketches, <a href="http://www.ballisticpublishing.com/books/theartofthegame/godofwar3/showcase.php">The Art of God of War III</a> showcases characters and creatures that didn’t make it into the final version of the game, including several monster designs that were (sadly) left on the cutting-room floor.</p>
<p>Which creature design is your favorite? Let us know in the comments!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5691252085/" title="Chimera by Andy Park by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5189/5691252085_8232cf6d12_z.jpg" width="640" height="508" alt="Chimera by Andy Park"></a></p>
<p class="center"><em>Art by <a href="http://andyparkart.deviantart.com/">Andy Park</a></em></p>
<blockquote>
<h3>Chimera</h3>
<p>“This is a creature I initially designed way back during the previous game, God of War II.… I designed the Chimera thinking of the three personalities of the creature: lion, goat, and snake. They are one being, but they have three different brains and therefore, three different personalities. This illustration showcases the creature in all its vicious glory; with three heads vying to be the one that gets to kill the infamous Kratos. It’s a battle against Kratos and its inner self.”  &#8212; <em>Andy Park, Visual Development Artist, God of War III</em></p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5691824874/" title="Argus by Izzy by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5065/5691824874_a230de828e_z.jpg" width="310" height="338" alt="Argus by Izzy"></a><a href="http://www.flickr.com/photos/playstationblog/5691825252/" title="Argus by Izzy by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5182/5691825252_6b42aba20c_z.jpg" width="310" height="338" alt="Argus by Izzy"></a></p>
<p><a href="http://www.flickr.com/photos/playstationblog/5691825548/" title="Argus sketches by Izzy by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5028/5691825548_97ac223b84_z.jpg" width="640" height="319" alt="Argus sketches by Izzy"></a></p>
<p class="center"><em>Art by <a href="http://ariokh.deviantart.com/">Izzy Medrano</a></em></p>
<blockquote>
<h3>Argus</h3>
<p>“Definitely the tragedy of the game for the character department&#8230;.After lots of sketches, including a pretty bad-ass multi-limbed elephant, the final design was a monstrosity covered with eyes meant to look like a very uncomfortable viral outbreak. It was this freakish frog-type thing with no mouth. I imagined that it would make an awful deep rumbling when out of camera, and all you would hear aside from that was the buzz of blood-bloated flies that follow it everywhere it went. I gave him the name Argus to tie in with the hundred-eyed shepherd from the old myths, and it stuck.</p>
<p>After he was modeled and built, he got scrapped because it was felt that he was too alien-looking. So I went back to the drawing board and came up with a hulking monster with one huge arm that also had tons of eyes all over his body in a herpes-like pattern. We even got the tech working so that all the eyes would follow Kratos, but he was scrapped again due to time constraints.” &#8212; <em>Izzy Medrano, Visual Development Artist</em></p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5691823734/" title="Hades by Andrew Kim by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5023/5691823734_8ca14753e2_z.jpg" width="291" height="640" alt="Hades by Andrew Kim"></a><a href="http://www.flickr.com/photos/playstationblog/5691824118/" title="Hades by Cecil Kim by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5267/5691824118_645bf7c8ec_z.jpg" width="291" height="640" alt="Hades by Cecil Kim"></a></p>
<p class="center"><em>Art by <a href="http://andrewkimart.blogspot.com/">Andrew Kim</a> and <a href="http://www.cecilkim.com/">Cecil Kim</a></em></p>
<blockquote>
<h3>Hades</h3>
<p>“The God of the Underworld needed to be a big imposing guy&#8230;.There were a lot of discussions regarding what would be revealed when Hades’ helmet was finally pulled off in the game&#8230;.Here, we experimented as if Hades took the souls into his own body and used them as some kind of weapon. The original concept called for these horrifying tentacles &#8212; each with their own head &#8212; almost as if Hades had all these demons within him trying to escape. In the end, this design felt out of place and we gave Hades a simpler, but still terrifying, skeletal burn-victim-like face.” &#8212; <em>Andrew Kim, Visual Development Artist, God of War III</em></p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5691824424/" title="Centaur by Andy Park by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5190/5691824424_1703d6fe64_z.jpg" width="310" height="338" alt="Centaur by Andy Park"></a><a href="http://www.flickr.com/photos/playstationblog/5691824672/" title="Centaur (female) by Andy Park by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5270/5691824672_1b86ae7ebc_z.jpg" width="310" height="338" alt="Centaur (female) by Andy Park"></a></p>
<p class="center"><em>Art by Andy Park</em></p>
<blockquote>
<h3>Centaur General and Female Centaur</h3>
<p>“I wanted to create a look that was a departure from the original Centaur in the first God of War. I designed a more intelligent, and more imposing, Centaur that would act as a general in the Olympian army&#8230;He ended up feeling raw, brutal, and very intimidating.</p>
<p>I also got to design a female version of the Centaur that was unfortunately not used in the game. This time I gave the horse part of the creature white fur and tried to have a more slender feel to it while still maintaining a bulk necessary to keep it intimidating. These were really fun to design.” &#8212; <em>Andy Park, Visual Development Artist, God of War III</em></p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5691254779/" title="Satyr by AndyPark by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5023/5691254779_2b2819a227_z.jpg" width="310" height="338" alt="Satyr by AndyPark"></a><a href="http://www.flickr.com/photos/playstationblog/5691254955/" title="Satyr by AndyPark by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5024/5691254955_2cffa96759_z.jpg" width="310" height="338" alt="Satyr by AndyPark"></a></p>
<p><a href="http://www.flickr.com/photos/playstationblog/5691255059/" title="Satyr sketches by AndyPark by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5222/5691255059_62e883008a_z.jpg" width="640" height="285" alt="Satyr sketches by AndyPark"></a></p>
<p class="center"><em>Art by Andy Park</em></p>
<blockquote>
<h3>Satyr</h3>
<p>“The Satyr is half-man and half-goat. I did a bunch of variations on what this character could look like, but I also kept in mind that this creature needed to be very agile, and even acrobatic&#8230;In the end, I gave the Satyr a more man-like, creature-esque face, and gave the armor a more goat-like feel. I saw it as the Satyr hiding his true visage with him denying his more human side.” &#8212; <em> Andy Park, Visual Development Artist, God of War III</em></p></blockquote>
<p><a href="http://www.flickr.com/photos/playstationblog/5691255309/" title="Cerberus by Izzy by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5222/5691255309_5e9b30978d_z.jpg" width="640" height="448" alt="Cerberus by Izzy"></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5691255559/" title="Cerberus sketch by Izzy by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5183/5691255559_56ff2369e8_z.jpg" width="310" height="217" alt="Cerberus sketch by Izzy"></a><a href="http://www.flickr.com/photos/playstationblog/5691255393/" title="Cerberus sketch by Izzy by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5183/5691255393_13785cf057_z.jpg" width="310" height="217" alt="Cerberus sketch by Izzy"></a></p>
<p class="center"><em>Art by Izzy Medrano</em></p>
<blockquote>
<h3>Cerberus</h3>
<p>“The Cerberus was a really exciting project. I eventually came up with this really awesome burnt and tortured beast that was pregnant with little magma fireballs that would launch out of the central blind head’s throat. I wanted them to feel like they were so violent and aggressive because of they constant pain they were in, hence the chains woven through and underneath their skin and the awful burn scarring. In the end, this version got scrapped in favor of a concept from the very first game. I was really sad to see her go.” &#8212; <em>Izzy Medrano, Visual Development Artist</em></p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5691827482/" title="Poseidon by AndyPark by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5029/5691827482_901f426d07_z.jpg" width="527" height="640" alt="Poseidon by AndyPark"></a></P></p>
<p class="center"><em>Art by Andy Park</em></p>
<blockquote>
<h3>Poseidon Tentacles</h3>
<p>“This is the design of the tentacles that protrude out of the main body of the Poseidon creature. It’s an amalgamation of the Hippocampus, crustacean parts, and water. In its open state, I designed the crab-like legs protruding from its back to mimic the shape of Poseidon’s Trident. In its closed state, it acts simply as a crazy claw-like creature that then opens up to reveal the sea horse within.” &#8212; <em>Andy Park, Visual Development Artist</em>
</p></blockquote>
<p>Want to see more monsters, character concept art, environment paintings and weapons that didn’t make the cut? Check out <a href="http://www.ballisticpublishing.com/books/theartofthegame/godofwar3/showcase.php">The Art of God of War III</a> from <a href="http://www.ballisticpublishing.com/">Ballistic Publishing</a> and let us know what you think!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4952848290/" title="The Art of God of War III cover by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4086/4952848290_bf2309bd71.jpg" width="250" height="338" alt="The Art of God of War III cover"></a></p>
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<rating>4.42</rating><author_title>Senior Social Media Specialist</author_title>
<comment_count>133</comment_count>
<comment_replies_count>17</comment_replies_count>	</item>
		<item>
		<title>New God of War: Ghost of Sparta Skins Exposed, Deimos for God of War III Unveiled</title>
		<link>http://blog.us.playstation.com/2010/10/28/new-god-of-war-ghost-of-sparta-skins-exposed-deimos-for-god-of-war-iii-unveiled/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=new-god-of-war-ghost-of-sparta-skins-exposed-deimos-for-god-of-war-iii-unveiled</link>
		<comments>http://blog.us.playstation.com/2010/10/28/new-god-of-war-ghost-of-sparta-skins-exposed-deimos-for-god-of-war-iii-unveiled/#comments</comments>
		<pubDate>Thu, 28 Oct 2010 19:01:43 +0000</pubDate>
		<dc:creator>Ken Chan</dc:creator>
				<category><![CDATA[PSP]]></category>
		<post_tag><![CDATA[god of war ghost of sparta]]></post_tag>
		<post_tag><![CDATA[god of war III]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[ready at dawn studios]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=39111</guid>
		<description><![CDATA[Spartan Army! November 2nd is only a few short days away, and we thought it was only fair that we give our Spartan Army a sneak peek at all the various skins you get to experience within Ghost of Sparta, and also a first gameplay glimpse of Deimos within God of War III. Here to [...]]]></description>
			<content:encoded><![CDATA[<p>Spartan Army! November 2nd is only a few short days away, and we thought it was only fair that we give our Spartan Army a sneak peek at all the various skins you get to experience within <a href="http://us.playstation.com/games-and-media/games/god-of-war-ghost-of-sparta-psp.html">Ghost of Sparta</a>, and also a first gameplay glimpse of Deimos within God of War III.</p>
<p>Here to walk you through each of the skins is the Game Director of God of War: Ghost of Sparta, <a href="http://blog.us.playstation.com/2010/06/21/ready-at-dawn-on-god-of-war-ghost-of-sparta/">Dana Jan</a>.</p>
<p class="center"><a title="God of War: Ghost of Sparta - Kratos skin by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5123355893/"><img src="http://farm2.static.flickr.com/1069/5123355893_2ba553876f.jpg" alt="God of War: Ghost of Sparta - Kratos skin" width="480" height="272" /></a></p>
<h2>Kratos</h2>
<blockquote><p>Just for comparison, I thought I would throw in Kratos in his standard gear for a direct comparison. Some interesting notes about the default model: We reworked it and improved a lot of things including better textures, specular shine on the metal (belt, shin guard, weapons), his goatee was fixed (Chains of Olympus didn’t have an alpha channel on it), his face I more expressive due to new facial rig, and subtle improvements like the red tattoo having a softened edge so it looks better up close. The blades were all remodeled to match the Blades of Athena as seen in God of War II as well.</p></blockquote>
<p class="center"><a title="God of War: Ghost of Sparta - Ghost of Sparta skin by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5123958370/"><img src="http://farm2.static.flickr.com/1434/5123958370_853d80fbc7.jpg" alt="God of War: Ghost of Sparta - Ghost of Sparta skin" width="480" height="272" /></a></p>
<h2>Ghost of Sparta</h2>
<blockquote><p>Throughout the game, Kratos sees visions of his past. We came up with a ‘look’ or visual style for these sequences that helped clearly set them apart from what was happening in present time. Everything and everyone in these visions/flashbacks has a vapor-like effect emitting from them. We took almost all of the color out of the imagery making it fairly monochromatic with the exception of the color red which is associated with Deimos’ birthmark, the fires that burned Sparta the day his brother was taken, and also the blood that stains his memories. Choose the Ghost of Sparta costume and you will take twice the damage from enemies, but your rewarded by inflicting quadruple fire damage with Thera’s Bane. The Ghost costume is also able to regenerate the fire meter four times as fast as the default Kratos costume.</p></blockquote>
<p class="center"><a title="God of War: Ghost of Sparta - God Armor by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5123355519/"><img src="http://farm2.static.flickr.com/1396/5123355519_fe373a98d6.jpg" alt="God of War: Ghost of Sparta - God Armor" width="480" height="272" /></a></p>
<h2>God Armor</h2>
<blockquote><p>One of the first bonus costumes we decided to include with the game was the God Armor. Fans will recognize the armor from the beginning of God of War II where Kratos is wearing it in Rhodes as he battles the Colossus. I don’t want to spoil anything, but I will say that somewhere in Ghost of Sparta you will see Kratos in this armor. Another interesting bit of information about this armor is that Deimos’ armor features some striking similarities. Compare them and see for yourself. This costume decreases the amount of damage Kratos receives from enemies, doubles the damage he deals with Thera’s Bane, and increases the fire meter regen time. Finally, it also causes enemies to drop Red Orbs as Kratos hits them with attacks</p></blockquote>
<p class="center"><a title="God of War: Ghost of Sparta - Robotus skin by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5123957870/"><img src="http://farm5.static.flickr.com/4131/5123957870_a263fb6f99.jpg" alt="God of War: Ghost of Sparta - Robotus skin" width="480" height="272" /></a></p>
<p><span id="more-39111"></span></p>
<h2>Robotos</h2>
<blockquote><p>There has to be a funny costume in every God of War game. We had several on the comic-relief side in Chains of Olympus, but I don’t think any were as good as this. This has to be my favorite of all time. We went back and forth on what kind of robot we wanted to make for this costume. Finally, it seemed like the funniest looking version was robot costume made out of cardboard boxes, metal ventilation hose, and duct tape. Polish it off with some permanent markers to draw the details on the cardboard, and you get Robotos. I’m sure someone is making this costume to wear at a con as we speak. Robotos has the ability to generate massive combos by increasing the amount of time allowed between hits to increment the combo meter. His damage dealt with the Blades of Athena and Arms of Sparta have been decreased along with magic costing him twice as many Blue Orbs to use. He’s still my favorite costume in the game.</p></blockquote>
<p class="center"><a title="God of War: Ghost of Sparta - Deimos skin by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5123958308/"><img src="http://farm5.static.flickr.com/4022/5123958308_458f0a539e.jpg" alt="God of War: Ghost of Sparta - Deimos skin" width="480" height="272" /></a></p>
<h2>Deimos</h2>
<blockquote><p>When we designed Deimos, one of the biggest tasks was trying to create a character that looked like he could stand next to Kratos and be equally as strong and interesting. While they share the similar iconic “mark” as a story point, they needed to be very different people. The years of captivity in the Domain of Death drove Deimos to a very dark place. His birth mark now glows as the flesh sears with rage. When picking the attributes for this costume, we thought it would be cool to make him more proficient with the Arms of Sparta (spear and shield) since he trained with Kratos and is a Spartan after all. Additional adjustments include more damage taken by enemy attacks, and less damage done when using the Blades of Athena.</p></blockquote>
<p class="center"><a title="God of War: Ghost of Sparta - Legionnaire skin by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5123355877/"><img src="http://farm5.static.flickr.com/4107/5123355877_9a01d39af4.jpg" alt="God of War: Ghost of Sparta - Legionnaire skin" width="480" height="272" /></a></p>
<h2>Legionnaire</h2>
<p><strong>(<a href="http://blog.us.playstation.com/2010/10/08/reason-4-to-pre-order-god-of-war-ghost-of-sparta-legionnaire-kratos/">Pre-Order Bundle Exclusive</a>)</strong></p>
<blockquote><p>This is one over-the-top set of armor, even for Kratos. The idea for this costume started after we learned about the God of War fans known as the Spartan Army. We thought it would be cool to do a costume that would go with the Arms of Sparta (spear and shield) and form a cohesive set of gear. The helmet design is loosely based on that of a Spartan soldier and the chest plate has elements like the Cerberus silhouettes found on Kratos armor from the God of War flashbacks. We also wanted to carry the crimson elements of Kratos’ tattoo and cloth skirt into this costume to keep his palette familiar. This costume gives you the ability to collect double Orbs of all types, and using magic will cost half the amount of Blue Orbs. If that weren’t good enough, the Legionnaire resists enemy damage four times as much as normal and deals double damage with the Arms of Sparta.</p></blockquote>
<p class="center"><a title="God of War: Ghost of Sparta - Deimos in God of War III by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5123958188/"><img src="http://farm5.static.flickr.com/4025/5123958188_715e2bc242.jpg" alt="God of War: Ghost of Sparta - Deimos in God of War III" width="500" height="281" /></a></p>
<h2>Deimos for God of War III</h2>
<p><strong>(<a href="http://blog.us.playstation.com/2010/10/07/god-of-war-ghost-of-sparta-%E2%80%9Corigins%E2%80%9D-trailer-bonus/">Available only through purchase of God of War: Ghost of Sparta</a>)</strong></p>
<blockquote><p>During the production of Ghost of Sparta, we discussed the idea of making Deimos an unlockable costume to be used in <a href="http://us.playstation.com/games-and-media/games/god-of-war-iii-ps3.html">God of War 3</a> on the PS3. We wanted to give players who had both games (and systems) some content that crossed platforms. We provided the team at Sony <a href="http://www.worldwidestudios.net/santamonica">Santa Monica Studio</a> our assets used on the PSP, and we are really pleased with how Deimos looks in God of War 3. I’m particularly happy with the way his glowing “mark” looks on his body. I’m looking forward to playing through the game again and seeing Deimos tear through some of my favorite moments.</p></blockquote>
<p class="center"><a title="God of War: Ghost of Sparta - Deimos in God of War III by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5123355617/"><img src="http://farm2.static.flickr.com/1059/5123355617_fe640aa1cb_m.jpg" alt="God of War: Ghost of Sparta - Deimos in God of War III" width="240" height="135" /></a> <a title="God of War: Ghost of Sparta - Deimos in God of War III by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/5123958070/"><img src="http://farm5.static.flickr.com/4133/5123958070_a784762397_m.jpg" alt="God of War: Ghost of Sparta - Deimos in God of War III" width="240" height="135" /></a></p>
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			<wfw:commentRss>http://blog.us.playstation.com/2010/10/28/new-god-of-war-ghost-of-sparta-skins-exposed-deimos-for-god-of-war-iii-unveiled/feed/</wfw:commentRss>
		<slash:comments>71</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.41</rating><author_title>Associate Product Manager, SCEA</author_title>
<comment_count>71</comment_count>
<comment_replies_count>18</comment_replies_count>	</item>
		<item>
		<title>Coming to April’s Qore: ModNation PSP Demo</title>
		<link>http://blog.us.playstation.com/2010/04/21/coming-to-april%e2%80%99s-qore-modnation-psp-demo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=coming-to-april%25e2%2580%2599s-qore-modnation-psp-demo</link>
		<comments>http://blog.us.playstation.com/2010/04/21/coming-to-april%e2%80%99s-qore-modnation-psp-demo/#comments</comments>
		<pubDate>Wed, 21 Apr 2010 14:48:36 +0000</pubDate>
		<dc:creator>Kevin Furuichi</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[3D Dot Game Heroes]]></post_tag>
		<post_tag><![CDATA[god of war III]]></post_tag>
		<post_tag><![CDATA[modnation racers]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[prince of persia]]></post_tag>
		<post_tag><![CDATA[qore]]></post_tag>
		<post_tag><![CDATA[split/second]]></post_tag>
		<post_tag><![CDATA[ufc undisputed 2010]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=27900</guid>
		<description><![CDATA[We hope you enjoyed the April episode of Qore, featuring in-depth coverage of God of War III, Split/Second and 3D Dot Game Heroes. If you are a Qore annual subscriber or purchaser of the April episode, we want to let you know about a late addition to Episode 23’s Download Center: ModNation Racers PSP Demo. [...]]]></description>
			<content:encoded><![CDATA[<p>We hope you enjoyed the <a href="http://blog.us.playstation.com/2010/03/31/qore-episode-23-featuring-god-of-war-iii-splitsecond-3d-dot-game-heroes/">April episode </a> of <a href="http://us.playstation.com/psn/qore">Qore</a>, featuring in-depth coverage of <a href="http://us.playstation.com/games-and-media/games/god-of-war-iii-ps3.html">God of War III</a>, <a href="http://us.playstation.com/games-and-media/games/split-second-ps3.html">Split/Second</a> and <a href="http://us.playstation.com/games-and-media/games/3d-dot-game-heroes-ps3.html">3D Dot Game Heroes</a>.  If you are a <a href="http://blog.us.playstation.com/category/playstation-network/qore-playstation-network/">Qore</a> annual subscriber or purchaser of the April episode, we want to let you know about a late addition to Episode 23’s Download Center: <a href="http://us.playstation.com/games-and-media/games/modnation-racers-psp.html">ModNation Racers PSP</a> Demo.</p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblog/4539976242/" title="ModNation Racers Qore DLC by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2716/4539976242_b6e2dce7a8.jpg" width="500" height="284" alt="ModNation Racers Qore DLC" /></a></p>
<p>Qore subscribers were invited to the <a href="http://us.playstation.com/games-and-media/games/modnation-racers-ps3.html">PS3</a> game Beta last year, and starting on April 22, you’ll also get a chance to play the upcoming <a href="http://us.playstation.com/psp/index.htm">PSP</a> demo version.  Visit the Download Center in the April episode of Qore after this week&#8217;s <a href="http://us.playstation.com/psn/playstation-store/index.htm">PlayStation Store</a> Update for early access to the <a href="http://blog.us.playstation.com/tag/modnation-racers/">ModNation Racers</a> <a href="http://blog.us.playstation.com/category/psp-playstation-games/">PSP</a> demo, which lets you test drive two full tracks from the game and give the track creator a spin. </p>
<p>And, look for more exclusive downloads in next month’s May episode of Qore, featuring Prince of Persia: Forgotten Sands, UFC Undisputed 2010 with Jens Pulver, and an insider’s look at upcoming additions to <a href="http://us.playstation.com/psn/playstation-home/index.htm">PlayStation Home</a>.</p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblog/4539976146/" title="ModNation Racers Qore Demo by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4017/4539976146_76c3cd32e2.jpg" width="500" height="283" alt="ModNation Racers Qore Demo" /></a></p>
<p>Look for Episode 24 to hit the <a href="http://blog.us.playstation.com/category/playstation-network/playstation-store-playstation-network/">PlayStation Store</a> on May 11.</p>
]]></content:encoded>
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		<slash:comments>65</slash:comments>
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<rating>3.73</rating><author_title>Executive Producer, PlayStation Network</author_title>
<comment_count>65</comment_count>
<comment_replies_count>3</comment_replies_count>	</item>
		<item>
		<title>God of War III Exclusive: &#8220;Even Gods Cry&#8221; Music Video and Interview!</title>
		<link>http://blog.us.playstation.com/2010/04/06/god-of-war-iii-exclusive-even-gods-cry-music-video-and-interview/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=god-of-war-iii-exclusive-even-gods-cry-music-video-and-interview</link>
		<comments>http://blog.us.playstation.com/2010/04/06/god-of-war-iii-exclusive-even-gods-cry-music-video-and-interview/#comments</comments>
		<pubDate>Tue, 06 Apr 2010 16:01:20 +0000</pubDate>
		<dc:creator>William Weissbaum</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[god of war III]]></post_tag>
		<post_tag><![CDATA[music]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[santa monica studio]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=27161</guid>
		<description><![CDATA[With the recent release of the God of War III Ultimate Edition, many of you, when not busy swinging those double deadly Blades of Chaos, have been rocking nonstop to the sounds of the God of War: Blood &#038; Metal album. One of the tracks in particular has been gaining rapidly in popularity, &#8220;Even Gods [...]]]></description>
			<content:encoded><![CDATA[<p>With the recent release of the <a href="http://blog.us.playstation.com/2009/10/30/god-of-war-iii-ultimate-edition-and-pre-order-items-announced/">God of War III Ultimate Edition</a>, many of you, when not busy swinging those double deadly Blades of Chaos, have been rocking nonstop to the sounds of the <a href="http://blog.us.playstation.com/2010/03/02/god-of-war-iii-blood-and-metal-ep-out-now/">God of War: Blood &#038; Metal album</a>. One of the tracks in particular has been gaining rapidly in popularity, &#8220;Even Gods Cry&#8221; by <a href="http://www.facebook.com/pages/The-Turtlenecks/101417874496?v=info">The Turtlenecks</a>. With its haunting melody and thoughtful lyrics, it&#8217;s no wonder that it has many fans tapping their feet and scratching their heads. After much pleading and begging Matthew Cappiello and Noah Belson, the illusive Turtlenecks themselves, agreed to allow the <a href="http://blog.us.playstation.com/">PS.Blog</a> to have the world exclusive premiere of the &#8220;Even Gods Cry&#8221; music video. Better yet they were kind enough to sit down with me and answer a few questions providing some true insight to the men behind the music.</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_81f625c8"><param name="movie" value="http://www.viddler.com/simple/81f625c8/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/81f625c8/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_81f625c8"></embed></object></p>
<p><strong>What Inspired you to write &#8220;Even Gods Cry&#8221;?</strong></p>
<blockquote><p><strong>Noah Belson:</strong> What inspired DaVinci to paint The Last Supper? Or Mike Angelo to take brush to the Sistine Chapel? No one knows where inspiration comes from, but in the case of “Even Gods Cry,” it’s as though some divine force placed the seed of an idea in my head, then poured thought juice on that seed and then that seed grew into a mighty oak, inside my head.</p>
<p><strong>Matthew Cappiello:</strong> Also, someone said we could make $100 off this and that’s pretty decent walkin’ around money. If you think about it, that’s probably why DaVinci painted. I mean the guy had to eat, right?</p></blockquote>
<p><strong>How do you think you are most like Kratos?</strong></p>
<blockquote><p><strong>NB:</strong> Kratos and I both have slight anger management problems. Ask anyone on the highway that fateful day when I smashed 11 windshields with a 9 iron if they think I have anger issues and they’ll probably go “and how!” So there is a little Kratos in me, yes. But you know, another trait the K man and I share is vulnerability. The big guy may be tough as nails but inside he’s hurting and I know what it is it to hurt. But I also know that ripping the heads off monsters (literally or figuratively) isn’t the way to deal with that hurt, so that’s where Kratos and I part ways.  Frankly I think if Kratos were around today, he’d benefit from calming influences such as yoga, pilates and maybe even a course of hug therapy. You don’t need a prescription, you just need arms, and heck you can even hug someone if they don&#8217;t have arms.</p>
<p><strong>MC:</strong> Let me tell you a secret. We’re ALL Kratos. Every single one of us. Some of us are Kratos because we’re fighting internal demons like alcohol, chocolate or heroin. While others of us are the REAL Kratos, fighting demons and shooting lasers (he shoots lasers, right?) at evil demons and demigods and what not. I never actually played the game because I’m still using a Playstation 1 and I just can’t swing the upgrade right now. In any case, to answer your question- yes, I had a lot of fun writing “Even Gods Cry.”</p></blockquote>
<p><strong>Why do you think this song has such universal appeal?</strong></p>
<blockquote><p><strong>MC:</strong> We write songs for the common man. When we ride in the Turtlecopter and point down at the tiny people below us, we point to them and say, &#8220;That guy. That&#8217;s who we&#8217;re writing this song for.&#8221; and I think it shows in our music.</p>
<p><strong>NB:</strong> But in this song we did something different. This song was written for the gods. We wanted this to be the kind of song that when people heard it for the first time they would finally understand what ears are for. We wanted lovers to kiss harder after hearing it. We wanted mothers to weep for the joys their children will know. Flowers to bloom brighter. Cotton to feel softer.  This song has universal appeal because the universe needed this song, just like the universe needs the Turtlenecks.</p></blockquote>
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		<slash:comments>79</slash:comments>
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<rating>3.14</rating><author_title>Production Coordinator</author_title>
<comment_count>79</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>UPDATED: Qore Episode 23 – Featuring God of War III, Split/Second, 3D Dot Game Heroes</title>
		<link>http://blog.us.playstation.com/2010/03/31/qore-episode-23-featuring-god-of-war-iii-splitsecond-3d-dot-game-heroes/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=qore-episode-23-featuring-god-of-war-iii-splitsecond-3d-dot-game-heroes</link>
		<comments>http://blog.us.playstation.com/2010/03/31/qore-episode-23-featuring-god-of-war-iii-splitsecond-3d-dot-game-heroes/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 21:57:44 +0000</pubDate>
		<dc:creator>Kevin Furuichi</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[3D]]></post_tag>
		<post_tag><![CDATA[3D Dot Game Heroes]]></post_tag>
		<post_tag><![CDATA[god of war III]]></post_tag>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[qore]]></post_tag>
		<post_tag><![CDATA[santa monica studio]]></post_tag>
		<post_tag><![CDATA[split second]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=26896</guid>
		<description><![CDATA[A clarification: We’re glad to see that you are enjoying the April Episode of Qore, released yesterday, with in-depth coverage of God of War III, previews of Split/Second and 3D Dot Game Heroes, and a feature on the technology behind 3D gaming. That last feature included interviews, footage from CES 2010, and a brief montage [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>A clarification: We’re glad to see that you are enjoying the April Episode of Qore, released yesterday, with in-depth coverage of God of War III, previews of Split/Second and 3D Dot Game Heroes, and a feature on the technology behind 3D gaming.</p>
<p>That last feature included interviews, footage from CES 2010, and a brief montage of SCEA titles intended as examples of what 3D gaming might encompass.  It is hard to do justice to just how amazing 3D gaming looks in a 2D presentation—even in an HD product such as Qore.  However, as we wanted to give our viewers an idea of the possibilities that 3D gaming has to offer, we decided to use stock footage of several first-party games that were on display at the show, including Killzone 2 (a 3D version of the television commercial was shown at CES).</p>
<p>Unfortunately, our feature did not make it clear that the 2D game footage was included for demonstration purposes only.  We apologize for the erroneous inference that 3D versions of LBP, Wipeout HD, Killzone 2, Gran Turismo 5 or Super Stardust HD are in production.</p>
<p>Thanks for watching Qore.</p></blockquote>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_dfe907ed"><param name="movie" value="http://www.viddler.com/simple/dfe907ed/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/dfe907ed/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_dfe907ed"></embed></object></p>
<p>By now, many of you have unleashed chaos on all of Olympus in <a href="http://us.playstation.com/games-and-media/games/god-of-war-iii-ps3.html">God of War III</a>. As you look back upon your adventure of carnage and glory, you’re probably wondering: how did Sony’s <a href="http://blog.us.playstation.com/tag/santa-monica-studio/">Santa Monica Studio</a> create this experience? <a href="http://www.veronicabelmont.com/">Veronica Belmont</a> interviews game director <a href="http://blog.us.playstation.com/author/sasmussen">Stig Asmussen</a> and lead combat designer Adam Poole about the entire process, from developing Kratos’ character model and enlivening the Gods to creating the scale of the epic Titan battles. This is a fascinating look back from their perspective now that many of us have enjoyed the game. And, if you haven’t played it yet, don’t worry! The feature is spoiler-free—just gorgeous video and insights from <a href="http://blog.us.playstation.com/2010/03/12/god-of-war-iii-stig-asmussen-your-questions-answered/">Stig</a> and Adam. After delving into the making of the game, you can also test your reflexes in our God of War III interactive quick-time event challenge.</p>
<p>Driving has been incorporated in so many non-racing titles—from <a href="http://us.playstation.com/games-and-media/games/red-faction-guerrilla-ps3.html">Red Faction: Guerrilla</a> to <a href="http://us.playstation.com/games-and-media/games/the-saboteur-ps3.html">The Saboteur</a>—that some gamers have questioned if the racing genre has any life of its own left in it. According to Disney’s <a href="http://www2.disney.co.uk/disneyinteractivestudios/blackrockstudio/">Black Rock Studios</a>, the answer is a resounding yes! Set in the world of reality TV high-stakes racing, their upcoming game, <a href="http://us.playstation.com/games-and-media/games/split-second-ps3.html">Split/Second</a>, aims to bring the thrill back to the genre with insanely over-the-top environmental events that can alter the track with each lap.</p>
<p>Remember the ‘80’s? Leg warmers. Ray-Bans. Parachute pants. Ferris Bueller. And 8-bit games! Jump back to the future with the totally rad <a href="http://us.playstation.com/games-and-media/games/3d-dot-game-heroes-ps3.html">3D Dot Game Heroes</a> which returns ordinary people to their classic gaming roots. Enhanced by the <a href="http://us.playstation.com/ps3/index.htm">PlayStation 3’s</a> ability to provide all the right moves, this gem is sure to make a sudden impact especially when you see the character creator that is sure to remind many of us that it’s hip to be square There’s also a <a href="http://blog.us.playstation.com/tag/3d-dot-game-heroes">3D Dot Game Heroes</a> “old school” quiz to measure if you’ve still got the hunger for the 80’s.</p>
<p>With so much news this year about new 3D TV technology coming to your PS3, the <a href="http://blog.us.playstation.com/category/playstation-network/qore-playstation-network/">Qore</a> team talked to the experts at SCEA and <a href="http://www.blitzgamesstudios.com/">Blitz Games</a> about how the technology actually works and how best to develop for this dimension. This is one feature that’s got the complete picture.</p>
<p>All purchasers also receive a free 3D Dot Game Heroes theme, and as usual, don’t miss <a href="http://audreycleo.com/">Audrey Cleo</a>’s preview of the newest Blu-ray releases for April 2010.</p>
<p>Look for Episode 23 tomorrow.</p>
]]></content:encoded>
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		<slash:comments>58</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>3.36</rating><author_title>Executive Producer, PlayStation Network</author_title>
<comment_count>58</comment_count>
<comment_replies_count>1</comment_replies_count>	</item>
		<item>
		<title>God of War III Out Today!</title>
		<link>http://blog.us.playstation.com/2010/03/16/god-of-war-iii-out-today/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=god-of-war-iii-out-today</link>
		<comments>http://blog.us.playstation.com/2010/03/16/god-of-war-iii-out-today/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 13:01:29 +0000</pubDate>
		<dc:creator>Anthony Caiazzo</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[god of war III]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[santa monica studio]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=26115</guid>
		<description><![CDATA[Fellow Spartans! The wait is finally over! CHAOS has been unleashed nationwide as the highly anticipated God of War III releases on store shelves today. If you didn&#8217;t make it to the midnight launch events last night, make sure to call your store and get your copy fast. God of War III is set to [...]]]></description>
			<content:encoded><![CDATA[<p>Fellow Spartans!</p>
<p>The wait is finally over! CHAOS has been unleashed nationwide as the highly anticipated <a href="http://www.godofwar.com/">God of War III</a> releases on store shelves today. If you didn&#8217;t make it to the <a href="http://blog.us.playstation.com/2010/03/15/god-of-war-iii-launch-special-tonight-on-spike-tv-midnight-launch-events-at-game-stop/">midnight launch events</a> last night, make sure to call your store and get your copy fast. God of War III is set to take to the stage as the biggest entertainment launch event in <a href="http://us.playstation.com/ps3/index.htm">PlayStation 3</a> history and will be remembered as one of the <a href="http://www.metacritic.com/games/platforms/ps3/godofwar3">best action adventure titles</a> of 2010. Now is your chance to take down the Gods of Olympus by wreaking havoc and spreading chaos through all of civilization. I&#8217;d like to especially thank our <a href="http://blog.us.playstation.com/tag/santa-monica-studio/">Santa Monica Studios</a> for all their time, hard work, and energy in delivering this award winning video game. I&#8217;d also like to give a big thank you to all the fans who have stayed loyal throughout Kratos&#8217; journey and continued to support all things God of War.</p>
<p>In celebration of today&#8217;s launch, I&#8217;d like to share with you our new trailer called &#8220;Chaos,&#8221; featuring kick-ass footage from the game.</p>
<p>In the End, There Will Be Only Chaos&#8230;.</p>
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]]></content:encoded>
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		<slash:comments>182</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.8</rating><author_title>Product Marketing Manager, SCEA</author_title>
<comment_count>182</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>PlayStation.Blog God of War III GDC 2010 Meetup Recap</title>
		<link>http://blog.us.playstation.com/2010/03/15/playstation-blog-god-of-war-iii-gdc-2010-meetup-recap/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=playstation-blog-god-of-war-iii-gdc-2010-meetup-recap</link>
		<comments>http://blog.us.playstation.com/2010/03/15/playstation-blog-god-of-war-iii-gdc-2010-meetup-recap/#comments</comments>
		<pubDate>Tue, 16 Mar 2010 01:01:14 +0000</pubDate>
		<dc:creator>Chris Morell</dc:creator>
				<post_tag><![CDATA[gdc10]]></post_tag>
		<post_tag><![CDATA[god of war III]]></post_tag>
		<post_tag><![CDATA[meetup]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[santa monica studio]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=26104</guid>
		<description><![CDATA[Can you say, &#8220;Biggest meetup ever?&#8221; Because if you made it out to San Francisco on Wednesday, you experienced it first-hand. Not that we didn&#8217;t expect an early God of War III hands-on event to draw a mega-crowd. But still, hats off to you guys for making it out in spades. A HUGE thank you [...]]]></description>
			<content:encoded><![CDATA[<p>Can you say, &#8220;Biggest meetup ever?&#8221; Because if you made it out to San Francisco on Wednesday, you experienced it first-hand. Not that we didn&#8217;t expect an early <a href="http://blog.us.playstation.com/2010/03/04/want-to-play-god-of-war-iii-early-come-to-our-gdc-san-francisco-meetup/">God of War III hands-on event</a> to draw a mega-crowd. But still, hats off to you guys for making it out in spades. A HUGE thank you to everyone who came out for an entire day&#8217;s worth of festivities, culminating in a chance to play <a href="http://www.godofwar.com/">God of War III</a> before it hits stores <a href="http://blog.us.playstation.com/2010/03/15/god-of-war-iii-launch-special-tonight-on-spike-tv-midnight-launch-events-at-game-stop/">tonight/tomorrow</a>! Thanks also to those who followed along at home &#8212; hopefully it will make picking up the game even more exciting!</p>
<p>And you East-coasters that have been asking and asking for us to come to you&#8230;well, it&#8217;s official. The <a href="http://blog.us.playstation.com/">PlayStation.Blog</a> is coming to New York City and Boston (<a href="http://www.paxsite.com/paxeast/index.php">PAX East</a>) next week! Specific details coming soon.</p>
<p>As for San Francisco, it was a day-long celebration of God of War III. Several of you lined up as early as 5am to secure a spot in our massive tent. (Check out ALL the pictures of our God of War III GDC 2010 Meetup on <a href="http://www.flickr.com/photos/playstationblog/sets/72157623471226557/">Flickr</a>!)</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4436782686/" title="DSCF2257 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2790/4436782686_f4b617a952.jpg" width="500" height="375" alt="DSCF2257" /></a></p>
<p>At around noon, we unleashed the burrito truck upon the line! Now that spells CHAOS!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4436783386/" title="DSCF2267 by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4009/4436783386_6f730841c8.jpg" width="500" height="375" alt="DSCF2267" /></a></p>
<p>Shortly after, we opened the tent &#8220;doors&#8221; to the masses. Everyone was greeted inside by <a href="http://us.playstation.com/ps3/index.htm">PlayStation 3</a>s loaded up with <a href="http://us.playstation.com/games-and-media/games/god-of-war-collection-ps3.html">God of War Collection</a>, and a special challenged awaited. The test? Complete the God of War II Challenge of the Titans &#8220;Blind Fury&#8221; the fastest&#8230;in one try. You die, you&#8217;re out. And the winner would lock down a <a href="http://blog.us.playstation.com/2009/10/30/god-of-war-iii-ultimate-edition-and-pre-order-items-announced/">God of War III Ultimate Edition</a>!</p>
<p><a href="http://www.flickr.com/photos/playstationblog/4422942461/" title="God of War III GDC 2010 Meetup by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4053/4422942461_a2eee56be5.jpg" width="500" height="333" alt="God of War III GDC 2010 Meetup" /></a><br />
<span id="more-26104"></span><br />
We thought we&#8217;d see plenty of quick deaths, but in fact, many of you utterly blitzed this challenge. But only one came through with a time that could arguably last through the ages. 16 seconds! 16 freakin&#8217; seconds! Here&#8217;s your winner:</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4423054627/" title="God of War III GDC 2010 Meetup by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4044/4423054627_54440f924a.jpg" width="333" height="500" alt="God of War III GDC 2010 Meetup" /></a></p>
<p>Throughout the day, we raffled off TONS of games, posters and other unique PlayStation goodies. Anyone who brought a PSP took home <a href="http://us.playstation.com/games-and-media/games/god-of-war-chains-of-olympus-psp.html">God of War: Chains of Olympus</a>, but we also gave away <a href="http://us.playstation.com/games-and-media/games/mlb-10-the-show-psp.html">MLB 10: The Show PSP</a>, <a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a>, <a href="http://us.playstation.com/games-and-media/games/socom-u-s-navy-seals-fireteam-bravo-3-psp.html">Fireteam Bravo 3</a>, <a href="http://us.playstation.com/games-and-media/games/killzone-2-ps3.html">Killzone 2</a> and much more.</p>
<p>The highlight of the meetup was definitely the presence of <a href="http://blog.us.playstation.com/2010/03/12/god-of-war-iii-stig-asmussen-your-questions-answered/">Stig</a> and the <a href="http://blog.us.playstation.com/tag/santa-monica-studio/">Sony Santa Monica Studio</a> team who stopped by to sign autographs for everyone who came! All attendees also scored a limited-edition God of War III art book!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4423994424/" title="God of War III GDC 2010 Meetup by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4041/4423994424_c3aff633c1.jpg" width="500" height="332" alt="God of War III GDC 2010 Meetup" /></a></p>
<p>And finally, there was the chance to take your picture and create a personalized God of War III cover! There are some truly great shots in <a href="http://www.flickr.com/photos/playstationblog/sets/72157623471226557/">Flickr</a>, so flip through &#8216;em!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4435854553/" title="God of War III GDC 2010 Meetup by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2709/4435854553_fef02abedc.jpg" width="425" height="500" alt="God of War III GDC 2010 Meetup" /></a></p>
]]></content:encoded>
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		<slash:comments>43</slash:comments>
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<rating>4.47</rating><author_title>Senior Social Media Specialist</author_title>
<comment_count>43</comment_count>
<comment_replies_count>5</comment_replies_count>	</item>
		<item>
		<title>God of War III Launch Special Tonight on SPIKE TV + Midnight Launch Events!</title>
		<link>http://blog.us.playstation.com/2010/03/15/god-of-war-iii-launch-special-tonight-on-spike-tv-midnight-launch-events-at-game-stop/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=god-of-war-iii-launch-special-tonight-on-spike-tv-midnight-launch-events-at-game-stop</link>
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		<pubDate>Mon, 15 Mar 2010 22:04:57 +0000</pubDate>
		<dc:creator>Eric Levine</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[god of war III]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[santa monica studio]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=26061</guid>
		<description><![CDATA[God of War fans - The day you’ve all been waiting for has finally arrived. At 12:00 a.m. tonight, Kratos will be invading a retailer near you as the widely anticipated God of War III will be hitting store shelves! For those looking to channel your inner Spartan warrior, check out GTTV Presents God of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.us.playstation.com/tag/god-of-war-iii">God of War</a> fans -</p>
<p>The day you’ve all been waiting for has finally arrived.  At 12:00 a.m. tonight, Kratos will be invading a retailer near you as the widely anticipated <a href="http://www.godofwar.com/">God of War III</a> will be hitting store shelves!  For those looking to channel <a href="http://www.flickr.com/photos/playstationblog/4423237151/">your inner Spartan warrior</a>, check out <a href="http://www.gametrailers.com/show/gametrailers-tv">GTTV</a> Presents God of War III: Last Titan Standing on <a href="http://www.spike.com/">SPIKE TV</a> at 11:38 p.m.  In this 30 minute special, action adventure comes to life as 10 of the biggest God of War fans in America get pushed to the limits, both mentally and physically.</p>
<p>These die-hard disciples of Kratos must shave their heads on the spot to show their allegiance, climb out of the underworld, and know their God of War trivia, as asked by game director <a href="http://blog.us.playstation.com/author/sasmussen/">Stig Asmussen</a>.  And, above all else, prove their physical strength across epic challenges and gameplay ability in a battle against Hades from <a href="http://us.playstation.com/games-and-media/games/god-of-war-iii-ps3.html">God of War III</a>. In the end, only one titan will be left standing &#8211; the one who best embodies the characteristics of <a href="http://www.flickr.com/photos/playstationblog/4423704734/in/set-72157623471226557/">Kratos</a>, the God of War.</p>
<p>Here’s a look at the promo…</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_9dce2540"><param name="movie" value="http://www.viddler.com/simple/9dce2540/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/9dce2540/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_9dce2540"></embed></object></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4436480908/" title="GoWIII lasered PS3 by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2690/4436480908_2ae70d377d.jpg" width="325" height="325" alt="GoWIII lasered PS3" /></a></p>
<p class="center"><em>Here&#8217;s a look at the custom Kratos <a href="http://us.playstation.com/ps3/index.htm">PS3</a> that the winner will be receiving&#8230;not bad!</em></p>
<p>And for those of you looking to be the first to get your hands on a copy of God of War III, we’ve teamed up with <a href="http://www.gamestop.com/">GameStop</a> to host <a href="http://www.gamestop.com/gs/landing/godofwar3/events/gow3_stores.aspx">Midnight Launch Events</a> at locations all around the country. Tonight, more than 3,500 stores nationwide will be welcoming Kratos faithful with various contests, challenges, and giveaways. Most participating GameStop locations will open at 10:00 p.m. local time, however, consumers should contact their <a href="http://www.gamestop.com/StoreLocator.aspx">local store</a> to confirm the exact time of the event as they may vary by location.</p>
<p><a href="http://www.gamecrazy.com/other/gowIII/">GameCrazy</a> and <a href="http://www.bestbuy.com/site/olstemplatemapper.jsp?id=pcat17071&#038;type=page&#038;ks=960&#038;st=God+of+War+III&#038;sc=Global&#038;cp=1&#038;sp=&#038;qp=crootcategoryid%23%23-1%23%23-1~~q476f64206f662057617220494949~~ncabcat0700000%23%232%23%234&#038;list=y&#038;usc=All+Categories&#038;nrp=15&#038;p=[promotion,+synonymns]&#038;_D:p=+&#038;pu=defaultusr&#038;_D:pu=+&#038;pt=1267336801&#038;iht=n&#038;_DARGS=/site/en_US/search/fragments/includes/olssearchparameters.jsp.frmSearchResults">Best Buy</a> are also holding midnight launch events. Click the corresponding links to find the nearest location.</p>
<p>Below are store GameStop addresses in Los Angeles, San Francisco, and New York to get you started.  To learn more about events near you, visit a local GameStop store or go to <a href="http://www.gamestop.com/kratos">www.gamestop.com/kratos</a>.</p>
<p>In the End, There Will Be Only Chaos&#8230;.</p>
<p><a href="http://maps.google.com/maps?f=q&#038;source=s_q&#038;hl=en&#038;geocode=&#038;q=7100+SANTA+MONICA+BLVD,+WEST+HOLLYWOOD,+CA+90046&#038;sll=37.0625,-95.677068&#038;sspn=30.268266,56.513672&#038;ie=UTF8&#038;hq=&#038;hnear=7100+Santa+Monica+Blvd,+Los+Angeles,+California+90046&#038;ll=34.092029,-118.344254&#038;spn=0.007712,0.013797&#038;z=16&#038;iwloc=A">Los Angeles</a><br />
GameStop<br />
7100 SANTA MONICA BLVD<br />
WEST HOLLYWOOD, CA 90046<br />
(323) 845-9685</p>
<p><a href="http://maps.google.com/maps?f=q&#038;source=s_q&#038;hl=en&#038;geocode=&#038;q=151+POWELL+STREET+SAN+FRANCISCO,+CA+94102&#038;sll=37.0625,-95.677068&#038;sspn=28.39116,56.513672&#038;ie=UTF8&#038;hq=&#038;hnear=151+Powell+St,+San+Francisco,+California+94102&#038;z=16">San Francisco</a><br />
GameStop<br />
151 POWELL STREET<br />
SAN FRANCISCO, CA 94102<br />
(415) 362-7601</p>
<p><a href="http://maps.google.com/maps?f=q&#038;source=s_q&#038;hl=en&#038;geocode=&#038;q=1282+BROADWAY+NEW+YORK,+NY+10001&#038;sll=37.786162,-122.408326&#038;sspn=0.006902,0.013797&#038;ie=UTF8&#038;hq=&#038;hnear=1282+Broadway,+New+York,+10001&#038;z=16"><br />
New York City</a><br />
GameStop<br />
1282 BROADWAY<br />
NEW YORK, NY 10001<br />
(212) 967-9070</p>
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		<slash:comments>87</slash:comments>
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<rating>4.57</rating><author_title>SCEA PR Manager</author_title>
<comment_count>87</comment_count>
<comment_replies_count>6</comment_replies_count>	</item>
		<item>
		<title>The PlayStation Recap</title>
		<link>http://blog.us.playstation.com/2010/03/13/the-playstation-recap-33/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-playstation-recap-33</link>
		<comments>http://blog.us.playstation.com/2010/03/13/the-playstation-recap-33/#comments</comments>
		<pubDate>Sat, 13 Mar 2010 20:01:29 +0000</pubDate>
		<dc:creator>Chris Morell</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[god of war III]]></post_tag>
		<post_tag><![CDATA[MAG]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[recap]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=25948</guid>
		<description><![CDATA[Hey, Why is the PlayStation.Blog White? &#8212; By now, you probably know why it&#8217;s white. But if you&#8217;re reading this and STILL can&#8217;t figure it out, well, you might have to see an eye doctor. Hope you like the new look! LittleBigPlanet: This Week in DLC &#8212; Get your Sackboy digitally smashed with the St. [...]]]></description>
			<content:encoded><![CDATA[<p class="center"><img src="http://farm5.static.flickr.com/4016/4333453530_91e4f00b05_o.jpg" alt="" /></p>
<ul>
<li>	<a href="	http://blog.us.playstation.com/2010/03/08/hey-why-is-the-playstation-blog-white/	">	Hey, Why is the PlayStation.Blog White?	</a> &#8212; 		By now, you probably know why it&#8217;s white. But if you&#8217;re reading this and STILL can&#8217;t figure it out, well, you might have to see an eye doctor. Hope you like the new look!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/08/littlebigplanet-this-week-in-dlc-4/	">	LittleBigPlanet: This Week in DLC	</a> &#8212; 		Get your Sackboy digitally smashed with the St. Patty&#8217;s Day costume. Plus, check out the other happenings in the world of LBP.	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/08/god-of-war-iii-path-to-olympus-experience-launches-on-godofwar-com/	">	God of War III Path To Olympus Experience Launches on GodofWar.com	</a> &#8212; 		God of War III is three days away. But it might have been a while since you&#8217;ve played I and II. Worry not, warriors. Path To Olympus will get your memory back in order to prep you for Tuesday.	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/09/final-fantasy-xiii-on-store-shelves-today-includes-ps3-exclusive-bonus-offer-for-final-fantasy-xiv/	">	FINAL FANTASY XIII on Store Shelves Today, Includes PS3 Exclusive Bonus Offer for FINAL FANTASY XIV	</a> &#8212; 		Who picked up FFXIII on Tuesday? How far in are you?	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/09/hustle-kings-adding-video-chat-voice-chat-game-launching-and-more/	">	Hustle Kings Adding Video Chat, Voice Chat, Game Launching and More	</a> &#8212; 		Your comments never go wasted! Hustle Kings is adding video and voice chat, game launching and much more. See the full list inside the post.	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/09/playstation-network-first-to-deliver-hd-movies-from-all-six-major-movie-studios/	">	PlayStation Network First to Deliver HD Movies from All Six Major Movie Studios	</a> &#8212; 		That&#8217;s right. If you haven&#8217;t jumped on board the Video Store train, get on now. PSN is the first platform to host HD content from all six major studios.	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/09/yakuza-3-hits-western-shores/	">	Yakuza 3 Hits Western Shores!	</a> &#8212; 		It may have taken some time, but Yakuza 3 is officially available here in the west on PS3. Anyone get it yet?	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/09/it-only-does-epic-trilogies/	">	It Only Does Epic Trilogies	</a> &#8212; 		Peter Dille kicks off the brand new Kevin Butler TV commercial (awesome!), plus a new 15-second TV trailer!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/09/reminder-god-of-war-iii-gdc-san-francisco-meetup-is-tomorrow/	">	Reminder: God of War III GDC San Francisco Meetup is Tomorrow!	</a> &#8212; 		Our biggest meetup yet! Honestly, this was one of the most rewarding, successful gatherings we&#8217;ve had yet, and I want to personally thank each and every one of you that showed up. Hopefully you had a great time.	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/10/qore-episode-22-featuring-final-fantasy-xiii-dead-to-rights-retribution-lost-planet-2-and-the-god-of-war-graphic-novel/	">	Qore Episode 22 – Featuring Final Fantasy XIII, Dead to Rights: Retribution, Lost Planet 2 and the God of War Graphic Novel	</a> &#8212; 		Qore Ep 22 kicked off on Thursday featuring (of course) FFXIII, the GoW Graphic Novel and a lot more. Check out the post for the preview video.	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/10/playstation-home-1-35-launching-tomorrow/	">	PlayStation Home 1.35 Launching Tomorrow	</a> &#8212; 		Home Director Jack Buser explains exactly what&#8217;s in the newest version of Home.	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/10/final-fantasy-xiii-comes-to-playstation-home-sodium-updates-indiana-jones-items-a-huge-sale/	">	FINAL FANTASY XIII Comes to PlayStation Home + Sodium Updates, Indiana Jones Items &#038; a Huge Sale!	</a> &#8212; 		Lots of Final Fantasy this week, and where else would you expect additional FF content but in Home!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/10/live-from-gdc-2010-playstation-press-conference/	">	Live from GDC 2010! PlayStation Press Conference	</a> &#8212; 		&#8220;Live.&#8221; That&#8217;s a scary word. Hopefully you watched along with us, as me and Jeff tackled introducing the PlayStation Move at the PlayStation GDC Press Conference. If you missed it, watch the replay as we interview SCEA President and CEO Jack Tretton!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/11/the-eye-of-judgment-legends-hits-psn-today/	">	THE EYE OF JUDGMENT LEGENDS Hits PSN Today	</a> &#8212; 		You may have played it on PS3, but pick up THE EYE OF JUDGMENT for PSP on PSN now!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/11/eyepet-available-this-fall-with-playstation-move-support/	">	EyePet Available this Fall with PlayStation Move Support!	</a> &#8212; 		You may have seen EyePet before, but it just got a whole lot better. PlayStation Move brings a whole new element of control to the table, and we&#8217;ll have a great video soon that shows you exactly what to expect.	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/11/mlb-10-the-show-ps3-demo-available-today/	">	MLB 10: The Show PS3 Demo Available Today!	</a> &#8212; 		You&#8217;ve been asking for a demo. We&#8217;re heard you loud and clear! Log on to PSN and get it today, for free!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/11/the-tester-episode-4-available-today/	">	The Tester Episode 4 Available Today	</a> &#8212; 		Four episodes in, and now things are really heating up!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/11/playstation-comics-store-update-11/	">	PlayStation Comics Store Update	</a> &#8212; 		The amount of digital comics piling up in the PlayStation Store is impressive to say the least. Comic-heads, get in there!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/11/playstation-move-developer-diary-2/	">	PlayStation Move Developer Diary #2	</a> &#8212; 		You saw the press conference. Now see just how creative developers are getting with PlayStation Move!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/11/sam-and-max-the-devils-playhouse-coming-to-psn/	">	Sam &#038; Max: The Devil’s Playhouse Coming to PSN	</a> &#8212; 		Sam &#038; Max hit the PlayStation 3 for the first time. See how you can get a discount on all episodes inside.	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/11/playstation-store-update-127/	">	PlayStation Store Update	</a> &#8212; 		Mega Man 10! Plus, your MLB 10: The Show demo, Qore Ep 22, Feeding Frenzy 2, lots of sales and more.	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/12/playstation-network-video-content-update-69/	">	PlayStation Network Video Content Update	</a> &#8212; 		Get a deal on the Bro Code Six Pack, a selection of How I Met Your Mother episodes!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/12/new-gran-turismo-5-trailer-night-racing/	">	New Gran Turismo 5 Trailer: Night Racing	</a> &#8212; 		GT5 goes dark. See the newest trailer and a batch of new screenshots!	</li>
<li>	<a href="	http://blog.us.playstation.com/2010/03/12/god-of-war-iii-stig-asmussen-your-questions-answered/	">	God of War III’s Stig Asmussen: Your Questions Answered	</a> &#8212; 		We promised we&#8217;d get him. And we did! See Stig answer your questions 4 days before God of War III hits stores!	</li>
</ul>
<p class="center"><a title="MAG Logo by PlayStation.Blog, on Flickr" href="http://www.flickr.com/photos/playstationblog/4101882764/"><img src="http://farm3.static.flickr.com/2676/4101882764_3ae4027f15_m.jpg" alt="MAG Logo" width="232" height="150" /></a></p>
<p class="center"><em>Courtesy of Jeremy Dunham</em></p>
<ul>
<li><a href="http://blog.mag.com/blog/2010/03/patch-alert-mag-v1-04-and-free-bonus-armor/">Patch Alert: MAG v1.04 and Bonus Armor</a> &#8211; New fixes for your favorite 256-player shooter and a special surprise!</li>
</ul>
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<rating>4</rating><author_title>Senior Social Media Specialist</author_title>
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