Last week we released two behind-the-scenes videos that provided an intimate look at the Guerrilla Games studio and Killzone Shadow Fall’s PS4-powered technology. This week we continue where we left off with two brand new behind-the-scenes videos that focus on Killzone Shadow Fall’s story and characters.
This generation, your epic moments are meant to be shared, and the Share Button makes it easier than ever to show the world your greatness.
Killzone Shadow Fall has evolved for the new generation, and will be exploding with stunning graphics and intense heroic moments that you can capture and share with your friends and the gaming community.
In order to properly demonstrate the framerate and resolution we achieve in Killzone Shadow Fall‘s multiplayer, we’ve captured and lightly compressed new footage that we’re not offering through a video sharing service. Instead, we ask that you download and locally view the high-resolution, uncompressed footage directly from from us.
On planet Vekta, where rival Helghast and Vektan factions are living side by side under an uneasy truce, the answer depends entirely on who you ask. To Chancellor Visari, leader of the displaced Helghast people, the Vektans are aggressors that must be kept in check by whatever means necessary. To Vektan Security Agency Director Sinclair, the biggest threat to peace is the very presence of the Helghast people.
As Killzone Shadow Fall gears up for PS4’s November 15th launch in North America, we caught up with Game Director Steven Ter Heide to get answers to your burning questions across single-player and multiplayer.
Yesterday, Killzone Shadow Fall Lead Designer Eric Boltjes held a presentation on the game’s multiplayer mode at the 2013 Eurogamer Expo in London. Afterwards he also fielded questions from the audience, going into greater detail about some of Killzone Shadow Fall’s features and design choices.
We’re pulling out all the stops for Killzone Shadow Fall’s multiplayer, and we already have several forms of downloadable content planned for extensive post-launch multiplayer support. In addition to new competitive multiplayer maps – which, as we mentioned before, will be released for free – we’re also working on paid expansion packs that will further enhance your online experience.