Following our recent killzone.com Guerrilla Dossier on the Black Hand, we’ve asked Art Director Roy Postma and Assistant Art Director Dan Calvert to tell us more about the creation and design of the radical Helghast subfaction from Killzone Shadow Fall.
A week after Killzone Mercenary’s launch, one of the great things to see is how so many different people play the game in so many different ways. Looking at the stats I can see that the M82 and the silenced STA-52SE are the weapons of choice for a lot of people, each racking up 5M+ kills already, but digging deeper it’s great to see that some of the other weapons are being wielded very effectively.
Going hands-on with Killzone: Shadow Fall’s multiplayer mode for the first time at Gamescom, I couldn’t help but feel that Shadow Fall represents a sea change for the veteran shooter series. The gameplay retains the series’ signature weight and heft, so you never feel like you’re ice-skating through the the meticulously detailed environments. But thanks to a host of refinements from Guerrilla Games, Shadow Fall is undeniably a faster, more fluid, and more satisfying Killzone. Call it Killzone reborn.
We’re excited to announce that the Killzone: Mercenary closed multiplayer beta (for which signups were held a short while ago and already concluded, if you’re just tuning in now) is now LIVE. To those who got in, you should already have the necessary information to jump in and get going.
As we announced earlier this month, we’ve secured the amazing talents of David Harewood and Jamie Gray Hyder to portray two key characters from Killzone: Shadow Fall – VSA director Sinclair and Helghast intelligence operative Echo. But who exactly are Sinclair and Echo, and how did their character designs come about? We asked Assistant Art Director Dan Calvert to shed some light on these enigmatic characters.
At a recent event in New York, I got my hands on Guerrilla Games’ upcoming PS4 launch title, Killzone: Shadow Fall. The game will feel instantly familiar to anyone who’s followed the long-running series, but there are enough new features and additions that even the most battle-worn Helghan veterans will want a primer before heading into battle.
In Killzone: Shadow Fall, being a Shadow Marshal is all about dominating the flow of combat and fighting on your own terms. Your OWL combat drone gives you enormous freedom in choosing how each fight plays out.