In my experience, the creation of a game is a labor of love. It’s central to your thoughts for a couple of years, and all that time you’re surrounded by similarly focused people who you spark off, or perhaps argue with. But together you begin to shape a game, an experience, maybe even a work of art, that you can all be proud of.
Greetings Mercenaries. Starting today we’re holding a contest for new bot names for our Botzone Soldier Training database. You can have your bot name etched in history as a bot for future soldiers to train from. If you believe you have what it takes to stealthily defeat your enemy or lead your squad to victory in online warfare, then we want to hear from you!
A few weeks ago we added two classic Killzone multiplayer maps to Killzone Mercenary. Since then we’ve been working on adding more to Killzone Mercenary, and finally it’s here on PS Vita. We’re very pleased to announce the release of our latest update for Killzone Mercenary, delivering an offline multiplayer experience to our 8 maps.
The main focus for the second patch has been in targeting some of the connectivity issues that have been experienced over the last month. We’re hoping that many of you who were previously unable to connect into the community will now be able to enjoy Killzone: Mercenary to its fullest.
Players who purchase Killzone Mercenary on PlayStation Store will receive the “Blackjack’s Briefcase” pre-order bonus, which includes an in-game cash bonus and 48 hours of Double XP. (Please note that you must be online for the Double XP bonus to count.) Next Tuesday, September 17th, the offer goes away and users who purchase on PSN will only get the game. If you’re keen to go digital, take advantage before it’s too late!
We’re just a few weeks away from the launch of Killzone: Mercenary, but gamers won’t have to wait that long to cut their teeth on Mercenary’s impressive multiplayer suite. The team here at Guerrilla Cambridge is expanding the multiplayer beta to give the servers a good test before Mercenary launches on September 10th in North America for PS Vita.
For a series that’s always been at the bleeding edge of modern FPS design – both in terms of technical performance and muscular gameplay – it’s fair to say that expectations are sky high for Killzone: Mercenary – the first PS Vita entry in Guerrilla’s acclaimed franchise.
Until last week’s reveal, all the studio has shown off was a brief teaser clip at Gamescom last September. But earlier this month, in a very snowy Amsterdam, it finally took the wraps off the game, showing off big chunks of both the single and multiplayer modes.
Killzone: Mercenary is scheduled for a September 17, 2013 release in North America. We also have a brand-new trailer for you to enjoy:
Killzone: Mercenary is a new first-person shooter in the Killzone series, developed specifically for the PlayStation Vita platform and powered by the stunning Killzone engine. Starting just after the ending of the original Killzone, and revisiting many of the events from the Killzone trilogy, the game puts players in the rugged combat boots of a mercenary named Arran Danner. Danner is a former UCA-soldier who has no qualms about taking on paid contracts from the ISA as well as the Helghast.
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