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‘happy holidays’ Posts

Happy New Year from the Puppeteer Team

Gavin Moore's Avatar + Posted by Gavin Moore on Dec 31, 2013

puppeteernewyear

Season’s greetings from Japan.

2013 has been a very busy year for Japan Studio. We launched four titles this year, including my own Puppeteer. So we’re all looking forward to a few well-deserved days off. Although you might be surprised to hear that, here in Japan, we don’t get Christmas off. The 25th of December is just a normal working day.

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The Year in Review: PlayStation Devs Look Back at 2013

Fred Dutton's Avatar + Posted by Fred Dutton on Dec 30, 2013

PlayStation Bug - Flow

As perhaps you can imagine, it’s been an incredibly busy year here at PlayStation. Duly, just before everyone signed off for a few days of well-earned festive respite, I spoke to a number of key figures from SCEE, Sony Worldwide Studios and our partners in the indie world, to find out what their highlights of the past 12 months were, and what they have planned for 2014.

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Season’s Greetings from Aksys Games

Russell Iriye's Avatar + Posted by Russell Iriye on Dec 25, 2013

aksysholiday

With 2014 fast approaching and the holidays in full swing, we, the humble dudes and dudettes that make up Aksys Games, would like to wish everyone a happy holidays and safe new year. 2013 has been a great year for us, and we have our ardent fans to thank. It’s because of you, who are willing to go the extra mile and experience new styles of gaming, that we continue to thrive. As we head into 2014, let’s take a look at what’s been going on, as well as what’s to come.

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Happy Holidays from the Final Fantasy XIII Team

Yoshinori Kitase's Avatar + Posted by Yoshinori Kitase on Dec 24, 2013

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Hello to all the PlayStation.Blog readers! This is Yoshinori Kitase, the producer of Lightning Returns: Final Fantasy XIII.

It’s been very busy this year, as Lightning Returns: Final Fantasy XIII has already launched last month in Japan. But the team here is currently working hard to make sure the game is available in the United States without a hitch on February 11th, 2014.

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Season’s Greetings from the Driveclub Team

Jamie Brayshaw's Avatar + Posted by Jamie Brayshaw on Dec 24, 2013

driveclubholiday

While the Driveclub team continues to work hard to create an outstanding racing game for you and your friends to enjoy in 2014, we’re taking a moment to thank you all. We wish you well for the holidays, because your support and enthusiasm have kept us fired up all year.

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Happy Holidays from Zen Studios

Bobby Loertscher's Avatar + Posted by Bobby Loertscher on Dec 23, 2013

zenholiday

This year has been insanely awesome. I can’t put it any other way. It started with the release of Star Wars Pinball, and hasn’t slowed down since. Sometimes I still can’t believe how fortunate we are that we’re able to work with so many super talented people and brands, as well as create our own unique titles — it’s beyond amazing!

We just wanted to take the time to thank you, our fans, for such an incredible year. Looking back now, Zen Studios has been publishing on PSN for almost five years. Your support has helped us come so far, and we really want to say THANK YOU.

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Season’s Greetings from the Killzone Team at Guerrilla Games!

Poria Torkan's Avatar + Posted by Poria Torkan on Dec 23, 2013

guerillaholiday

2013 has been an absolutely phenomenal year for all of us here at Guerrilla Games, from launching Killzone Mercenary – the go-to shooter on the PS Vita – to the honor of launching Killzone Shadow Fall alongside PS4 this November with unprecedented love and affection from fans old and new.

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Happy Holidays from Housemarque

Tommaso De Benetti's Avatar + Posted by Tommaso De Benetti on Dec 23, 2013

housemarqueholiday

It’s that jolly time of the year, when the whole family gathers around the fireplace, fibrillating in anticipation of the long-awaited unwrapping ceremony, with the secret hope of finding a majestic PS4 (or better yet, a majestic PS4 AND a Playstation Plus subscription) instead of a boring wool sweater. Why, you ask? Because Resogun, that’s why!

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