"harmonix" Posts

Rock Band 4 Launches on PS4 Tomorrow

Posted by Criss Burki on Oct 05, 2015


With the release date of Rock Band 4 just a day away, we wanted to give you an all-in-one-stop place for everything you need to know about the upcoming release! We have had a blast making this game for you and we hope you have a blast playing with friends, family or even solo.

Read More

Rock Band 4: 10 Extra Songs for PS Plus Pre-orders

Posted by Criss Burki on Aug 11, 2015


We’re pleased to announce that Rock Band 4, winner of multiple E3 awards including “Best Music Game” from IGN and Game Informer, is now available for digital pre-order on PlayStation! [link to store page] And special for PlayStationPlus members, pre-order the digital Rock Band 4 game and receive 10 additional DLC songs for free, that are only available through this exclusive offer. You also get a PS4-exclusive theme that is immediately downloadable.

Read More

Harmonix Music VR Coming to Project Morpheus

Posted by Jon Carter on Jun 17, 2015


You know what’s weird? Music visualizers. You know what’s even weirder? Virtual Reality. So if there’s one thing you can say about Harmonix Music VR – my company’s first foray into the medium, and an attempt to define the category of “VR music visualization” – it’s that it’s one wonderfully weird project. It takes any song you give it and generates a unique, musically-driven event sequence. The resulting experiences range from subtly magical to outright psychedelic, depending on the world you select. Sometimes fireflies show up to compliment a relaxing melody, and sometimes stars descend to engulf you in synesthetic spirals of color. It’s definitely weird. And as the title’s creative lead, I couldn’t be happier about that.

Read More

Rock Band 4 Coming to PS4 This Year!

Posted by Eric Pope on Mar 05, 2015


This is Eric Pope from Harmonix. All of us at the studio are beyond thrilled to announce today that Rock Band will make its triumphant return to living rooms this year with Rock Band 4 for PlayStation 4!

Read More

Amplitude: First Gameplay Trailer, Team Multiplayer Revealed

Posted by Ryan Lesser on Mar 02, 2015

It’s been a while since I’ve had a chance to talk to you about Amplitude, but with PAX East right around the corner, and looking at the great progress we’ve been making in development, it seems like a great time to show you what we are up to.

Read More

Amplitude on PS4 and PS3: Help Make it Happen

Posted by Ryan Lesser on May 05, 2014


Ryan Lesser here, Art Director at Harmonix, and I have some awesome news that I wanted to share with PlayStation fans. We are launching a Kickstarter to fund a new version of our DualShock-controlled rhythm-action PlayStation 2 classic, Amplitude, for PlayStation 3 and PlayStation 4, and we need your support!

Read More

Rock Band Blitzes onto PSN Tomorrow

Posted by Matthew Nordhaus on Aug 27, 2012

There’s a moment during game development when you have to let go of your game and release it to the world. You’re sitting in your office, thinking about all of the choices you made, wondering whether people will find it fun, engaging, beautiful, scary, funny. Is your vision going to be realized? And then you take a deep breath and let it go.

How do I know? I’m the Project Director for Rock Band Blitz, and for me that moment came about two months ago. I guided the development of the game over the course of the last year. The creative, smart, talented team that made Rock Band Blitz can’t wait for you to play the game on your console and see, at long last, the result of all of our hard work.

Rock Band Blitz is a downloadable PlayStation Network game.

Read More

Guitar Hero’s Tale Ends (for now) with a Massive Giveaway. Enter Here!

Posted by Dan Amrich on Apr 14, 2011

Guitar Hero

“We thought, there is no way this game is going to be successful.”

Prophetic words from Alex Rigopulos, CEO of Harmonix, recalling the early days of Guitar Hero. And when you look back far enough – past the millions of copies sold, past the weekend parties, before the game became a pop-culture milestone – his skepticism is actually very understandable.

At that point in history – 2005 — Harmonix had created several high-quality games, but none that were megahits. Frequency and Amplitude brought innovative music gameplay on PlayStation 2, following the trail blazed by Parappa the Rapper, Um Jammer Lammy, and Konami’s Japan-only Guitar Freaks. Harmonix had also worked with Konami on Karaoke Revolution with success, but even Rigopulos says “they weren’t blockbuster hits, they were base hits.”

Read More

PlayStation Blog