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	<title>PlayStation Blog &#187; heavy rain</title>
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	<link>http://blog.us.playstation.com</link>
	<description>The official PlayStation Blog for news updates on PlayStation Network, PlayStation 3, PSP and PS Vita</description>
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		<title>Heavy Rain: Director’s Cut Ships November 8th</title>
		<link>http://blog.us.playstation.com/2011/11/03/heavy-rain-directors-cut-ships-november-8th/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=heavy-rain-directors-cut-ships-november-8th</link>
		<comments>http://blog.us.playstation.com/2011/11/03/heavy-rain-directors-cut-ships-november-8th/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 16:02:47 +0000</pubDate>
		<dc:creator>Jefferson Dong</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[quantic dream]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=63260</guid>
		<description><![CDATA[<a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain</a>, one of the most talked-about titles ever to be released exclusively for <a href="http://blog.us.playstation.com/category/ps3/">PS3</a>, will be re-released next week, but this time with lots of extras making it the perfect gift for the holidays. In addition to the original game, Heavy Rain: Director’s Cut will include DLC, the original soundtrack, bonus videos, and more.  One loaded release for the great price of $29.99!

<ul>
<li>Complete, original game, Heavy Rain</li>
	<li>Heavy Rain Chronicles: Episode 1 - The Taxidermist DLC</li>
	<li>Heavy Rain Original Videogame Score by award-winning film and television composer, Normand Corbeil (16 tracks)</li>
	<li>New front-end menu and interface with built-in Move support</li>
	<li>A series of 8 “Making of” Bonus Videos</li>
	<li>Three Dynamic Themes (Heavy Rain, Heavy Rain ARI Forest, Heavy Rain ARI Mars)</li>
	<li>15 additional pieces of new concept art</li>
	<li>2 bonus Trailers (Thank You Trailer, Love Trailer)</li></ul>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain</a>, one of the most talked-about titles ever to be released exclusively for <a href="http://blog.us.playstation.com/category/ps3/">PS3</a>, will be re-released next week, but this time with lots of extras making it the perfect gift for the holidays. In addition to the original game, Heavy Rain: Director’s Cut will include DLC, the original soundtrack, bonus videos, and more.  One loaded release for the great price of $29.99! </p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/6303801018/" title="Heavy Rain: Director's Cut by PlayStation.Blog, on Flickr"><img src="http://farm7.static.flickr.com/6036/6303801018_14f2e39ca3_z.jpg" width="350" height="446" alt="Heavy Rain: Director's Cut"></a></p>
<p>Heavy Rain: Director’s Cut starts shipping on November 8th in the US.  Here is a list of all the great content fans can look forward to:</p>
<ul>
<li>Complete, original game, Heavy Rain</li>
<li>Heavy Rain Chronicles: Episode 1 &#8211; The Taxidermist DLC</li>
<li>Heavy Rain Original Videogame Score by award-winning film and television composer, Normand Corbeil (16 tracks)</li>
<li>New front-end menu and interface with built-in Move support</li>
<li>A series of 8 “Making of” Bonus Videos</li>
<li>Three Dynamic Themes (Heavy Rain, Heavy Rain ARI Forest, Heavy Rain ARI Mars)</li>
<li>15 additional pieces of new concept art</li>
<li>2 bonus Trailers (Thank You Trailer, Love Trailer)</li>
</ul>
<p>As a thank you to all current (and future) <a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a> fans, SCEA is making the Heavy Rain Crime Scene Dynamic Theme available FREE through the <a href="http://blog.us.playstation.com/category/psn/">PlayStation Network</a> (PSN) to commemorate the release of the Heavy Rain: Director’s Cut.  Starting November 8th, PSN members can download this visually stunning dynamic theme, depicting one of the game’s most chilling crime scenes visited by FBI profiler, Norman Jayden, in his frantic search for the Origami Killer. </p>
<p>We hope you enjoy the new Director’s Cut!</p>
]]></content:encoded>
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		<slash:comments>67</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/files/2011/11/6303801018_14f2e39ca3_b.jpg</thumbnail_url>
<rating>4.43</rating><author_title>Product Marketing Manager, SCEA</author_title>
<comment_count>67</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>David Cage on Heavy Rain BAFTA Award Wins, Quantic Dream’s Next Project</title>
		<link>http://blog.us.playstation.com/2011/03/18/david-cage-reflects-on-heavy-rains-bafta-success-and-discusses-quantic-dreams-next-project/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=david-cage-reflects-on-heavy-rains-bafta-success-and-discusses-quantic-dreams-next-project</link>
		<comments>http://blog.us.playstation.com/2011/03/18/david-cage-reflects-on-heavy-rains-bafta-success-and-discusses-quantic-dreams-next-project/#comments</comments>
		<pubDate>Fri, 18 Mar 2011 16:32:12 +0000</pubDate>
		<dc:creator>James Gallagher</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[quantic dream]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=47753</guid>
		<description><![CDATA[To our American and Canadian cousins, the British Academy of Film and Television Arts (BAFTA) is kind of the British equivalent of Academy of Motion Picture Arts and Sciences (AMPAS), which organises the Academy Awards, otherwise known as The Oscars.

<a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a> won the awards for technical innovation, original music and best story, while <a href="http://us.playstation.com/games-and-media/games/god-of-war-iii-ps3.html">God of War III</a> collected the gong for artistic achievement. I had a chat with <a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain’s</a> writer and director David Cage about what these awards mean and what <a href="http://blog.us.playstation.com/tag/quantic-dream/">Quantic Dream</a> has planned for the future.

"I’m very proud to have collected three awards. We came here with no expectations and I’m proud for my team who all worked so hard during those three years of development."]]></description>
			<content:encoded><![CDATA[<p>To our American and Canadian cousins, the British Academy of Film and Television Arts (BAFTA) is kind of the British equivalent of Academy of Motion Picture Arts and Sciences (AMPAS), which organises the Academy Awards, otherwise known as The Oscars.</p>
<p>BAFTA recognises video games and has done since the late 90s, which not only means that we get to wear tuxedos once a year and attend an opulent awards ceremony, but also that the British games industry gets support and acknowledgment from a highly respected institution. </p>
<p>You can read my report from the 2011 ceremony over on <a href="http://blog.eu.playstation.com/2011/03/17/heavy-rain-and-god-of-war-iii-celebrated-by-bafta/">PlayStation.Blog.EU</a>, but the summary is that <a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a> won the awards for technical innovation, original music and best story, while <a href="http://us.playstation.com/games-and-media/games/god-of-war-iii-ps3.html">God of War III</a> collected the gong for artistic achievement. </p>
<p>Just as the after party threatened us folk working the next morning with full swing, I had a chat with <a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain’s</a> writer and director David Cage about what these awards mean and what <a href="http://blog.us.playstation.com/tag/quantic-dream/">Quantic Dream</a> has planned for the future.</p>
<p><a href="http://www.flickr.com/photos/playstationblogeurope/5534754901/" title="David Cage Reflects on Heavy Rain’s BAFTA Success by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5017/5534754901_97528ba7a7_z.jpg" width="640" height="361" alt="David Cage Reflects on Heavy Rain’s BAFTA Success" /></a></p>
<p><strong>What are your initial feelings after collecting three BAFTA awards this evening?</strong></p>
<p>I’m very proud to have collected three awards. We came here with no expectations and I’m proud for my team who all worked so hard during those three years of development. I’m also proud for Sony, because they took a big gamble on this game and showed faith and support throughout, which not all publishers would have done.</p>
<p><strong>Which is the most gratifying to you personally: winning awards, critical acclaim or lots of sales?</strong></p>
<p>Definitely sales, and not because of the money. When you create games, you don’t create them for journalists or awards panels; you create them for real people &#8211; for gamers. To have nearly two million people paying good money to play Heavy Rain is a really great feeling for me.</p>
<p><strong>Which of tonight’s awards is the most pleasing?</strong></p>
<p>I’m proud of all of them but, from a personal point of view, it has to be best story. I worked so hard on this aspect of the game, inventing rules for the world; trying to be creative and emotional while all the time thinking about the technical aspects like structure and the different variables that were necessary to make it all work. I spent a year writing for 12 to 15 hours a day and there have been many personal sacrifices. As I said on-stage, I want to dedicate this all to my family, especially my two sons, who I didn’t see much of during that time but they shared my passion.</p>
<p><strong>Can the auteur theory be applied to games, with development teams getting bigger all the time?</strong></p>
<p>It must be applied to games – there is no other way. If this industry wants to mature and evolve then we need to talk about emotions and work on stories that appeal to all people, not just hardcore gamers between the ages of 15 and 17. We have a much wider market out there just waiting to interact if we can go to them with the right ideas.</p>
<p>I know no good stories written by 50 people. A story is something emotional; something personal that you want to share and it is strongly linked to your own life and experiences. We need auteurs and the biggest problem in this industry is that we don’t trust them – we trust programmers instead. Auteurs are scary because they come back with ideas, but that is exactly what this industry should be about.</p>
<p><strong>Is this recognition of Heavy Rain the culmination of your work on Indigo Prophecy?</strong></p>
<p>We are working with a young medium and there is no pre-existing language with which to tell an interactive story. Everyone needs to learn and I’ve had 15 years of learning, starting with Omikron: The Nomad Soul. Nobody knew what the story was about in that game because it was so messy and poorly told, but then I had the chance to work on Indigo Prophecy and the story was kind of OK for two-thirds of the game, but got a bit messy at the end. So I progressed some more as a writer and, with Heavy Rain, I feel that there were many stories in there and they were all good from start to finish. </p>
<p>Heavy Rain is the result of those 15 years of fighting and struggling with this new language. Receiving this award is undoubtedly one of the highlights of my career but I don’t see it as an achievement, more like the first step – it’s like I’ve finally got something that works. Now, I can build on it and continue learning. I’m a student and I’m still at the beginning. </p>
<p>For our next project we’re going to build on what we have discovered with Heavy Rain. We own this genre of Interactive Drama and we want to show that Heavy Rain was not a coincidence; it is something that makes sense and we can build on it. </p>
<p>At the same time, we will not make a sequel and I made that very clear from the beginning, regardless of whether the game was a success or a failure, because I wanted to show that this is a new genre that you can use to tell any kind of story, in any style. </p>
<p>We’re going to be exploring a different direction, which will still be very dark and still for adults, but completely different to Heavy Rain. Our challenge is to satisfy our fans, and also surprise them.</p>
]]></content:encoded>
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		<slash:comments>51</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/files/2011/03/cage.jpg</thumbnail_url>
<rating>4.47</rating><author_title>Blog Manager, SCEE</author_title>
<comment_count>51</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Insomniac’s Favorite Games of 2010</title>
		<link>http://blog.us.playstation.com/2010/12/29/insomniacs-favorite-games-of-2010/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=insomniacs-favorite-games-of-2010</link>
		<comments>http://blog.us.playstation.com/2010/12/29/insomniacs-favorite-games-of-2010/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 15:01:40 +0000</pubDate>
		<dc:creator>James Stevenson</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[bayonetta]]></post_tag>
		<post_tag><![CDATA[dragon age: origins]]></post_tag>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[insomniac games]]></post_tag>
		<post_tag><![CDATA[modnation racers]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[red dead redemption]]></post_tag>
		<post_tag><![CDATA[rock band 3]]></post_tag>
		<post_tag><![CDATA[uncharted 2]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42341</guid>
		<description><![CDATA[As part of our fantastic year-end takeover of the PlayStation.Blog, we wanted to share with you some of Insomniac’s favorite games from 2010. At first, we got a wide variety of responses… as you’ll see below. ModNation Racers My choice would have to be ModNation Racers. I played that game all night long, collected all [...]]]></description>
			<content:encoded><![CDATA[<p>As part of our fantastic year-end takeover of the <a href="http://blog.us.playstation.com/">PlayStation.Blog</a>, we wanted to share with you some of <a href="http://blog.us.playstation.com/tag/insomniac-games/">Insomniac’s</a> favorite games from 2010. At first, we got a wide variety of responses… as you’ll see below.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4558435784/" title="ModNation Racers (Sackboy) by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3507/4558435784_33bdf02af2.jpg" width="500" height="281" alt="ModNation Racers (Sackboy)" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/modnation-racers-ps3.html">ModNation Racers</a></strong><br />
My choice would have to be ModNation Racers. I played that game all night long, collected all the outfits, stickers, and whatnot, and made a ton of characters. I also posted a few tracks online &#8211; &#8220;A Night On Bald Mountain&#8221; and &#8220;Alice In Wonderland.&#8221;<br />
-<em>Giac Veltri, Engine Programmer</em></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/rock-band-3-ps3.html">Rock Band 3</a></strong><br />
I really enjoy the challenge of playing songs in pro mode. The new keyboard, cymbals, and pro guitar are great additions to a game that was already amazingly fun.<br />
-<em>Herman Miller, Senior Programmer</em></p>
<p><strong>MineCraft</strong><br />
The experience it gives you, you can&#8217;t get anywhere else.<br />
-<em>Joe Valenzuela, Engine Programmer</em></p>
<p><strong>Super Meat Boy</strong><br />
It is unforgiving, unrelenting and unapologetic. It’ll grind your nose to the ground and make you feel insignificant. It does all this while staying fair to the player, no cheap deaths, and the feedback system showing the player where they jumped, landed and were mutilated by massive-death-blades(TM) creates a comforting and addicting “no, I can do this” feeling in the player.</p>
<p>It not only revels in a past era of super hard games, it refines it to near perfection. Super Meat Boy is everything anyone could ask for from a pure run-and-jump platformer.<br />
-<em>Chaz Wilke, Scripter</em></p>
<p><strong>Starcraft II</strong><br />
I’m kind of embarrassed that it’s so mainstream, but Starcraft II. This was a surprise for me, since I’d always considered myself no good at RTS games, but apparently that’s all changed as I continue to charge through the Platinum 2v2 league 6 months after its release. It’s definitely an intense yet enjoyable challenge for me, and I love playing Zerg! (I chose to play Zerg for a highly strategic reason: they are adorable.)<br />
-<em>Lisa Brown, Designer</em></p>
<p><strong>Bejeweled Blitz</strong><br />
My favorite game of 2010 was Bejewelled Blitz on Facebook. Despite a weekly @$$ kicking by my wife I keep coming back for more. (Lead Designer Jake) Biegel bows before me.<br />
-<em>John Fiorito, Chief Operating Officer</em></p>
<p class="center"><a href="http://www.flickr.com/photos/platinumgames/3181866621/" title="bayo_famitsu_0909_004 by platinumgames, on Flickr"><img src="http://farm4.static.flickr.com/3442/3181866621_899755cf79.jpg" width="500" height="281" alt="bayo_famitsu_0909_004" /></a></p>
<p> <span id="more-42341"></span><br />
<strong><a href="http://us.playstation.com/games-and-media/games/bayonetta-ps3.html">Bayonetta</a></strong><br />
Bayonetta, easily. The game really surprised me with its amazingly fast combat and unique (and kickass) soundtrack. It also had some of the best boss battles I&#8217;ve seen this entire generation.<br />
-<em>Scott Michalek, Engine Support Technician</em></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4344533862/" title="Norman Jayden - Heavy Rain by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2698/4344533862_a0c092d9ed.jpg" width="500" height="281" alt="Norman Jayden - Heavy Rain" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a></strong><br />
Although other games like <a href="http://us.playstation.com/games-and-media/games/mass-effect-2-ps3.html">Mass Effect 2</a> and <a href="http://us.playstation.com/games-and-media/games/red-dead-redemption-ps3.html">Red Dead Redemption</a> captured me for longer periods of time this year, Heavy Rain is the game that most stands out in my mind. I really loved its depiction of fatherhood, a rarity in games. Heavy Rain gave me a new type of experience I hadn&#8217;t had before in any other game, and it made me really excited about the possibilities for interactive fiction in future games.<br />
-<em>Joel Bartley, Gameplay Programmer</em></p>
<p>If you guessed that our writer’s favorite game from 2010 would be the game where you played a writer… well, you’d be right:</p>
<p><strong>Alan Wake</strong><br />
My favorite game of 2010 was Alan Wake. It was dark, atmospheric, with a compelling narrative and a really unique combat mechanic. It also satisfied my insatiable hunger for lumber mill-centric gameplay. As an added bonus, Alan Wake brought to light the gritty truth about writers: that we are all badass action heroes you want to align yourself with should possessed beings ever invade your tranquil summer burg. Unless you’re married to one of us – then you should probably run.<br />
-<em>TJ Fixman, Senior Writer</em></p>
<p>Sometimes we don’t get to play new games during the holidays, and they slip to the next year. That’s the case with the next couple of selections:</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3654117707/" title="rooftop jump by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2476/3654117707_061035e642.jpg" width="500" height="281" alt="rooftop jump" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/uncharted-2-among-thieves-ps3.html">Uncharted 2</a></strong><br />
I liked the platform/parkour aspects of the level design. If Uncharted 3 has more of the platforming and jumping around I’ll be calling in sick until I complete it.<br />
-<em>Frank Lafuente, Lead Programmer</em></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/dragon-age-origins-ps3.html">Dragon Age: Origins</a></strong><br />
Primary reason is that on my list of favorite game titles it was one of the only new titles, the others being sequels/new installments of a previous franchise.</p>
<p>I think that Dragon Age is an excellent example of bringing old school DnD style RPGs into the current generation. It was refreshing to see them revamp many of the traditional RPG standards while maintaining many of the same themes. It’s also one of few games that really delivers on content and epic story telling.<br />
-<em>Josue Benavidez, Associate Designer</em></p>
<p class="center"><a href="http://www.flickr.com/photos/colonyofgamers/4515486966/" title="RSG_RDR_Screenshot_310_L by Colony of Gamers, on Flickr"><img src="http://farm3.static.flickr.com/2085/4515486966_b874cc193d.jpg" width="500" height="281" alt="RSG_RDR_Screenshot_310_L" /></a></p>
<p>Despite the wide variety of selections, as the response continued to flow in, it was clear that a vast number of Insomniac’s favored one game above all others during 2010: <a href="http://blog.us.playstation.com/tag/red-dead-redemption/">Red Dead Redemption</a>. As our own (in?)famous cos-playing Senior Animator Ben Van Dyken writes:</p>
<ul>
<li>It was an emotional experience. You had real empathy for the character over the course of the game…. And not just in the main storyline, but I also got very attached to my horse, and when he died, I felt real loss…had to go through almost a mourning period before getting another. And these were never ‘canned’ experiences either…they usually happened so dynamically, that it never felt like an event ‘forced’ upon me by the designer….which gave it that much more impact.</li>
<li>I also remember back when the game came out, each morning people would gather in the kitchen and tell their “RDR stories” from the night before. “…and right after that, I was wrestling this bear with only my bare hands…when all of a sudden, a cougar jumped out and mauled my horse…” It was great.</li>
</ul>
<p class="center"><a href="http://www.flickr.com/photos/benvandyken/5146476334/" title="John_Marston_2 by ScrapMetal03, on Flickr"><img src="http://farm5.static.flickr.com/4108/5146476334_1e5da20228.jpg" width="500" height="281" alt="John_Marston_2" /></a></p>
<p>-<em>Ben Van Dyken, Senior Animator</em></p>
<p><strong>Other praise for Red Dead Redemption:</strong><br />
As repetitive as many of the quests could be, they created a world I enjoyed being in. They nailed the visuals and sound design of the west, from the time crickets swap with grasshoppers as the primary insect noisemakers to the way dawn casts nearly white light over deserts. The Morricone-esque soundtrack made me feel like I was in a western movie; It just felt good to ride around and experience that world.</p>
<p>Add to that the sheer number of things to do (skill rankings, outfits, primary story missions, mini games, bounty quests, etc) and amazingly entertaining ambient behavior (watching people get mauled from their horses by mountain lions, hearing the prostitutes around town say things like, “I hate to see a dry pecker” and trying to line-up the perfect sniper shot when suddenly being attacked by a Grizzly…) and you had a game that truly defines an era. Would anyone even want to try to make another western game?</p>
<p>Oh, and their “Undead Nightmare” DLC kind of ruined DLC for the rest of us. Best $9.99 I’ve ever spent!<br />
-<em>Marcus Smith, Creative Director on <a href="http://us.playstation.com/games-and-media/games/resistance-3-ps3.html">Resistance 3</a></em></p>
<p>My love of Spaghetti Westerns was beautifully recreated in this game. I loved the story lines and the fire fights felt like a cross between the Magnificent Seven and The Good, the Bad and the Ugly. John Marston, the main character is well defined and carries all the emotion needed to connect with him. Rockstar did an amazing job and they continue to set the bar for sandbox games.<br />
-<em>Carlos De La Torre Jr, Tester</em></p>
<p>From cattle rustling to coyote wrestling to bandit killing, this game really drew me into its world. Playing co-op with some fellow Insomniacs is also a blast.<br />
-<em>Chris Edwards, Engine Programmer</em></p>
<p>The level of difficulty in making a Western game of the year is epic – yet they managed to nail it. The level of immersion and gorgeous environments leaves me awestruck – it’s a world that I love just being in.<br />
-<em>Joel Goodsell, Senior Designer</em></p>
<p>My favorite game of 2010 would have to be Red Dead Redemption. I expected it to be <a href="http://us.playstation.com/games-and-media/games/grand-theft-auto-iv-ps3.html">GTA4</a> with horses, but it turned out to be a sprawling, profound, emotionally moving experience centered around one of the absolute best characters in video games (John Marston). Easily the greatest Western video game ever made, and possibly the greatest Western ever made, period.<br />
-<em>Josh Leman, Tester</em></p>
<p>Sounds trite, but I loved, loved, loved Red Dead Redemption. I love the desert. I love hiking in the desert, camping, and driving through it. I think the Red Dead team nailed the feeling of the lighting, the topography, and the natural plants and cacti. I’m also a huge fan of westerns, and to me, this was nothing less than the definitive western video game&#8211;besides Boot Hill, of course. :)</p>
<p>I’m not sure I’ve seen better looking horses in a game either. It’s the kind of game I like playing just so I can ride around watch the sunset… before I smoke some outlaw gang from their shack. It’s truly a world I feel like I can escape into.<br />
-<em>Steve Ratter, Environment Artist</em></p>
<p>I loved the openness and the fact that you could finally be a bad-ass gunslinger. First western game to really capture that and it was awesome. And let’s face it, who didn’t always want to skin a bunch of bears.<br />
-<em>Tim Salvitti, Web Developer</em></p>
<p>So Red Dead Redemption is definitely the favorite pick of Insomniac Games for 2010. Congrats to everyone at <a href="http://blog.us.playstation.com/tag/rockstar-games/">Rockstar: San Diego</a> for making such a fantastic game, that sucked up so much of everyone’s time here at Insomniac Games. If you haven’t played it yet, we can’t highly recommend it enough.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/12/29/insomniacs-favorite-games-of-2010/feed/</wfw:commentRss>
		<slash:comments>61</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.28</rating><author_title>Senior Community Manager, Insomniac Games</author_title>
<comment_count>61</comment_count>
<comment_replies_count>5</comment_replies_count>	</item>
		<item>
		<title>PlayStation Home Update: Dead Rising 2, Heavy Rain, Lake House &amp; More!</title>
		<link>http://blog.us.playstation.com/2010/09/22/playstation-home-update-dead-rising-2-heavy-rain-lake-house-more/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=playstation-home-update-dead-rising-2-heavy-rain-lake-house-more</link>
		<comments>http://blog.us.playstation.com/2010/09/22/playstation-home-update-dead-rising-2-heavy-rain-lake-house-more/#comments</comments>
		<pubDate>Wed, 22 Sep 2010 22:01:59 +0000</pubDate>
		<dc:creator>Locust_Star</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[dead rising 2]]></post_tag>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[playstation home]]></post_tag>
		<post_tag><![CDATA[sodium]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36903</guid>
		<description><![CDATA[Millions of gamers around the globe are counting down the days until Capcom’s zombie apocalypse action title known as Dead Rising 2 releases for the PlayStation 3. And if you count yourself amongst the legions of players that simply can’t wait another moment to gear up as Chuck Greene and begin hacking and slashing their [...]]]></description>
			<content:encoded><![CDATA[<p>Millions of gamers around the globe are counting down the days until <a href="http://www.capcom-unity.com/">Capcom</a>’s zombie apocalypse action title known as <a href="http://us.playstation.com/games-and-media/games/dead-rising-2-ps3.html">Dead Rising 2</a> releases for the <a href="http://us.playstation.com/ps3/">PlayStation 3</a>. And if you count yourself amongst the legions of players that simply can’t wait another moment to gear up as Chuck Greene and begin hacking and slashing their way through waves of undead adversaries, you can log into <a href="http://us.playstation.com/psn/playstation-home/">PlayStation Home</a> this Thursday, September 23rd and get a taste of the Dead Rising 2 experience. Head to the <a href="http://blog.us.playstation.com/2009/07/16/playstation-home-updates-mall-with-new-stores-and-items/">PlayStation Home Mall</a> to pick up the hilarious Dead Rising 2 costumes (for both the guys and the gals) and load up on iconic weapons from this highly-anticipated game (Knife Boxing Gloves? Check! Paddlesaw? Check!).</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5015080915/" title="PlayStation Home: Dead Rising 2 costumes by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4113/5015080915_490c4d2edc.jpg" width="500" height="382" alt="PlayStation Home: Dead Rising 2 costumes" /></a></p>
<p>After you’ve added the <a href="http://blog.us.playstation.com/tag/dead-rising-2/">Dead Rising 2</a> items to your collection, be sure to shoot on over the Estates store to pick up the newest addition in our line of luxury personal spaces – the Lake House. This spacious, extravagant, and modern waterfront estate comes complete with awe-inspiring views and is arguably the hottest space on the proverbial block for hosting your next party. Check it out for yourself in this quick fly-through video we made for you.</p>
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If you want to take your personal space into the 22nd century, our friends over at Lockwood are offering you a full-on teleportation device that you can place at will in the personal space(s) of your choice. With the Sodium Telepad, you can zap yourself hither and thither with ease. Pick up this next generation relocation device come this Thursday from the <a href="http://blog.us.playstation.com/2009/12/17/introducing-sodium-one-the-next-evolution-of-playstation-home/">Sodium</a> store.<br />
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<a href="http://blog.us.playstation.com/2010/08/25/alphabetees-coming-this-thursday-to-playstation-home-the-best-of-the-playstation-home-community/">AlphabeTees</a> fans will be stoked to learn that new additions to this wildly-popular social trivia game will be released later this week. The CalculaTees expansion pack includes numbers from 0-9 (plus a decimal point) and will add more options for the ongoing AlphabeTees/CalculaTees contests where <a href="http://blog.us.playstation.com/category/playstation-home/">PlayStation Home</a> users and their friends answer daily trivia by spelling out the answer with their clothing, taking a group photo, and then uploading directly to the AlphabeTees competition entry portal (located under the Central Plaza Jumbotron). The winning entry is then shown on the Central Plaza Jumbotron screen the following day. You can grab the CalculaTees expansion pack this Thursday, September 23rd from the Threads store (just look under the VeeMee tile).</p>
<p>In other news, the <a href="http://blog.us.playstation.com/2010/06/08/community-theater-launches-this-week-in-playstation-home-2-disgaea-spaces-packed-with-games/">PlayStation Home Theater</a> will be hosting a behind-the-scenes/making-of <a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a> video starting this Thursday. Visit this screen to watch this awesome video and unlock a special <a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain</a> reward. When you’re done, head to the Costumes store in the PlayStation Home Mall and load up on our new, all-original costumes (the male and female 8-bit costumes are personal favourites).</p>
<p>See you in Home!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/09/22/playstation-home-update-dead-rising-2-heavy-rain-lake-house-more/feed/</wfw:commentRss>
		<slash:comments>82</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>3.48</rating><author_title>PlayStation Home Community Manager</author_title>
<comment_count>82</comment_count>
<comment_replies_count>8</comment_replies_count>	</item>
		<item>
		<title>Heavy Rain on PlayStation Move Comes 9/22</title>
		<link>http://blog.us.playstation.com/2010/09/13/heavy-rain-on-playstation-move-comes-922/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=heavy-rain-on-playstation-move-comes-922</link>
		<comments>http://blog.us.playstation.com/2010/09/13/heavy-rain-on-playstation-move-comes-922/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 16:00:03 +0000</pubDate>
		<dc:creator>Jefferson Dong</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[demo]]></post_tag>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[playstation eye]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[playstation move]]></post_tag>
		<post_tag><![CDATA[quantic dream]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=36210</guid>
		<description><![CDATA[Greetings psychological thriller fans! We are extremely excited to announce that Heavy Rain will be available to play on PlayStation Move motion peripherals starting on September 22nd. Utilizing the extreme precision of the PlayStation Move motion controller (as well as the PlayStation Move navigation controller and the PlayStation Eye camera), players can become completely immersed [...]]]></description>
			<content:encoded><![CDATA[<p>Greetings psychological thriller fans! We are extremely excited to announce that <a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a> will be available to play on <a href="http://us.playstation.com/ps3/playstation-move/">PlayStation Move</a> motion peripherals starting on September 22nd.</p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblog/4977663809/" title="Heavy Rain for PlayStation Move by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4151/4977663809_427294aca0.jpg" width="500" height="281" alt="Heavy Rain for PlayStation Move" /></a></p>
<p>Utilizing the extreme precision of the <a href="http://blog.us.playstation.com/tag/playstation-move/">PlayStation Move</a> motion controller (as well as the PlayStation Move navigation controller and the <a href="http://us.playstation.com/ps3/accessories/scph-98047.html">PlayStation Eye</a> camera), players can become completely immersed in the search for the Origami Killer through controls that mimic real-world motions.</p>
<p>For those of you who already have a copy of <a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain</a>, we will be releasing the Heavy Rain Move patch on Wednesday, September 22, 2010.  Just boot up Heavy Rain (assuming you also have an internet connection) and it will automatically download to your <a href="http://us.playstation.com/ps3/">PS3</a>.  This FREE patch will allow current owners of Heavy Rain to play the game with the new PlayStation Move controls and experience a whole new way of playing Heavy Rain.</p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblog/4978272520/" title="Heavy Rain for PlayStation Move by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4111/4978272520_76a5e4124b.jpg" width="500" height="281" alt="Heavy Rain for PlayStation Move" /></a></p>
<p>In addition, we will be releasing the Heavy Rain Move demo on the <a href="http://us.playstation.com/psn/playstation-store/index.htm">PlayStation Store</a> during the following week on Tuesday, September 28, 2010.  This is a completely FREE standalone demo that features two of the early levels from the game, Sleazy Place and Crime Scene, and is fully playable with the PlayStation Move (note: you will need the motion controller, the navigation controller, and the <a href="http://blog.us.playstation.com/tag/playstation-eye/">PlayStation Eye</a> camera).</p>
<p class="aligncenter"><a href="http://www.flickr.com/photos/playstationblog/4978274572/" title="Heavy Rain for PlayStation Move by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4125/4978274572_f02e0a720f.jpg" width="500" height="281" alt="Heavy Rain for PlayStation Move" /></a></p>
<p>Heavy Rain has been given a PlayStation Move makeover so expect to be drawn into the action more than ever. Now, your every move will make a difference!</p>
<p>Enjoy playing Heavy Rain again with the PlayStation Move, or for the first time!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/09/13/heavy-rain-on-playstation-move-comes-922/feed/</wfw:commentRss>
		<slash:comments>81</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.51</rating><author_title>Product Marketing Manager, SCEA</author_title>
<comment_count>81</comment_count>
<comment_replies_count>4</comment_replies_count>	</item>
		<item>
		<title>Flood Warning: Heavy Rain Surpasses the Million Mark</title>
		<link>http://blog.us.playstation.com/2010/04/13/flood-warning-heavy-rain-surpasses-the-million-mark/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=flood-warning-heavy-rain-surpasses-the-million-mark</link>
		<comments>http://blog.us.playstation.com/2010/04/13/flood-warning-heavy-rain-surpasses-the-million-mark/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 11:01:46 +0000</pubDate>
		<dc:creator>Jefferson Dong</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[quantic dream]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=27383</guid>
		<description><![CDATA[Hi everyone, I’m pleased to announce that since its launch in February, Heavy Rain has hit is millionth mark in sales worldwide! Congratulations Quantic Dream! Praised by media for its gripping storyline, thought-provoking themes, innovation and engaging example of non-linear storytelling, it’s no surprise that more than a million gamers agree. Don’t believe us? If [...]]]></description>
			<content:encoded><![CDATA[<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4268197268/" title="Heavy Rain PS3 Packfront by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2701/4268197268_f0cc2f4316.jpg" width="435" height="500" alt="Heavy Rain PS3 Packfront" /></a></p>
<p>Hi everyone, I’m pleased to announce that since its launch in February, <a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a> has hit is millionth mark in sales worldwide! Congratulations <a href="http://www.quanticdream.com/">Quantic Dream</a>!</p>
<p>Praised by <a href="http://www.gamepro.com/article/reviews/213908/heavy-rain/">media</a> for its gripping storyline, thought-provoking themes, innovation and engaging example of non-linear storytelling, it’s no surprise that more than a million gamers agree.</p>
<p>Don’t believe us?  If you haven&#8217;t played <a href="http://blog.us.playstation.com/tag/heavy-rain">Heavy Rain</a> yet, then take a look at the following trailer highlighting the award-winning, critically-acclaimed, and one million unit-selling Heavy Rain!</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_8a88c33a"><param name="movie" value="http://www.viddler.com/simple/8a88c33a/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/8a88c33a/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_8a88c33a"></embed></object></p>
<p>In addition, the only true way to experience what makes Heavy Rain so unique is to download and play the <a href="http://blog.us.playstation.com/2010/02/09/heavy-rain-demo-forecasted-for-thursday/">PSN demo</a> for Heavy Rain straight from the <a href="http://us.playstation.com/psn/playstation-store/index.htm">PlayStation Store</a>. </p>
<p>We hope you&#8217;re enjoying Heavy Rain, and the newly released <a href="http://blog.us.playstation.com/2010/03/19/no-april-fools-joke-heavy-rain-taxidermist-dlc-available-april-1/">Taxidermist Level</a> (available on <a href="http://us.playstation.com/psn/index.htm">PSN</a> for $4.99).  But, if you’re looking for more, continue to check back here on the <a href="http://blog.us.playstation.com">PlayStation.Blog</a> for the latest updates!</p>
]]></content:encoded>
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		<slash:comments>84</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.77</rating><author_title>Product Marketing Manager, SCEA</author_title>
<comment_count>84</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>No April Fool&#8217;s Joke &#8211; Heavy Rain Taxidermist DLC Available April 1</title>
		<link>http://blog.us.playstation.com/2010/03/19/no-april-fools-joke-heavy-rain-taxidermist-dlc-available-april-1/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=no-april-fools-joke-heavy-rain-taxidermist-dlc-available-april-1</link>
		<comments>http://blog.us.playstation.com/2010/03/19/no-april-fools-joke-heavy-rain-taxidermist-dlc-available-april-1/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 14:01:41 +0000</pubDate>
		<dc:creator>Jefferson Dong</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[dlc]]></post_tag>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[quantic dream]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=26317</guid>
		<description><![CDATA[Those of you who pre-ordered the highly-acclaimed interactive psychological thriller, Heavy Rain, have already gotten a chance to play Chapter 1 of the Heavy Rain Chronicles, The Taxidermist (props to those who pre-ordered). But, for those who didn&#8217;t pre-order, we are officially announcing that The Taxidermist chapter will be available to download for $4.99 through [...]]]></description>
			<content:encoded><![CDATA[<p>Those of you who <a href="http://blog.us.playstation.com/2009/12/18/pre-order-heavy-rain-and-get-the-heavy-rain-chronicles/">pre-ordered</a> the highly-acclaimed interactive psychological thriller, <a href="http://www.heavyrainps3.com/">Heavy Rain</a>, have already gotten a chance to play Chapter 1 of the Heavy Rain Chronicles, The Taxidermist (props to those who pre-ordered).  But, for those who didn&#8217;t pre-order, we are officially announcing that The Taxidermist chapter will be available to download for $4.99 through the <a href="http://us.playstation.com/psn/playstation-store/index.htm">PlayStation Store</a> on Thursday, April 1. Mark it down!  Please note, however, you must have a copy of Heavy Rain to play the chapters of the Heavy Rain Chronicles.</p>
<p>Another great offering from the <a href="http://www.quanticdream.com/">Quantic Dream</a> crew, The Taxidermist chapter provides an additional backstory to <a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain</a> and features one of the main characters from Heavy Rain, journalist Madison Paige, on one of her early leads from her investigation into the Origami Killer. In a similar manner to the unique, cinematic gameplay style of Heavy Rain, you will play Madison, and be presented with a number of tense situations and decisions, as she digs further into the case, which of course, will determine one of many different outcomes.</p>
<p>To give you an idea of what we&#8217;re talking about, check out the trailer here:</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_25512c72"><param name="movie" value="http://www.viddler.com/simple/25512c72/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/25512c72/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_25512c72"></embed></object></p>
<p>Also, check out what IGN had to say about The Taxidermist <a href="http://ps3.ign.com/articles/107/1078266p1.html">right here</a>.</p>
<p>There is definitely more to come on <a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a> here on the <a href="http://blog.us.playstation.com/">PS.Blog</a>, so continue to check back in with us!</p>
]]></content:encoded>
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		<slash:comments>63</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.4</rating><author_title>Product Marketing Manager, SCEA</author_title>
<comment_count>63</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Qore Episode 22 – Featuring Final Fantasy XIII, Dead to Rights: Retribution, Lost Planet 2 and the God of War Graphic Novel</title>
		<link>http://blog.us.playstation.com/2010/03/10/qore-episode-22-featuring-final-fantasy-xiii-dead-to-rights-retribution-lost-planet-2-and-the-god-of-war-graphic-novel/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=qore-episode-22-featuring-final-fantasy-xiii-dead-to-rights-retribution-lost-planet-2-and-the-god-of-war-graphic-novel</link>
		<comments>http://blog.us.playstation.com/2010/03/10/qore-episode-22-featuring-final-fantasy-xiii-dead-to-rights-retribution-lost-planet-2-and-the-god-of-war-graphic-novel/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 15:01:01 +0000</pubDate>
		<dc:creator>Kevin Furuichi</dc:creator>
				<category><![CDATA[PSN]]></category>
		<post_tag><![CDATA[dead to rights retribution]]></post_tag>
		<post_tag><![CDATA[final fantasy]]></post_tag>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[lost planet 2]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[qore]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=25699</guid>
		<description><![CDATA[With Final Fantasy XIII just released, Qore’s got an in-depth walk-through of this stunning title. Get the real story on the story, characters, and fascinating insights provided by exclusive interviews with creators Motumu Toriyama, Yoshinori Kitase and Yuji Abe. There’s also an interactive gallery of gameplay tips, and a look back at the launch day [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_f8ef1f7c"><param name="movie" value="http://www.viddler.com/simple/f8ef1f7c/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/f8ef1f7c/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_f8ef1f7c"></embed></object></p>
<p>With <a href="http://blog.us.playstation.com/2010/03/09/final-fantasy-xiii-on-store-shelves-today-includes-ps3-exclusive-bonus-offer-for-final-fantasy-xiv/">Final Fantasy XIII</a> just released, <a href="http://us.playstation.com/psn/qore">Qore</a>’s got an in-depth walk-through of this stunning title. Get the real story on the story, characters, and fascinating insights provided by exclusive interviews with creators Motumu Toriyama, Yoshinori Kitase and Yuji Abe. There’s also an interactive gallery of gameplay tips, and a look back at the launch day in Japan.</p>
<p>For you <a href="http://www.godofwar.com/Index/">God of War</a> fans eagerly awating next week’s release, we’ve got an exclusive digital preview of the upcoming graphic novel from legendary comic scribe Marv Wolfman. Audrey Cleo meets the man to discuss his approach to taking Kratos to print and using <a href="http://blog.us.playstation.com/category/playstation-network/qore-playstation-network/">Qore</a>’s interactive digital gallery, preview of the comic book narrated by Marv himself.</p>
<p>Qore also visits Volatile games in the UK for a preview of the noir action/shooter—<a href="http://www.deadtorights.com/">Dead to Rights Retribution</a>. Grant City is a dark and dangerous place, even when playing as a cop on the edge, so it’s a good thing you’ve got a trusty (and deadly) canine companion by your side to help you sink your teeth into the action.</p>
<p>As a follow up to an earlier look at <a href="http://blog.us.playstation.com/tag/lost-planet/">Lost Planet 2</a>, the Qore team’s produced a detailed preview with never-before-scene gameplay. The creatures are massive, the vital suits totally cool and Lost Planet 2’s lush, newly-defrosted environments are very enticing.</p>
<p>And finally, many of you have been asking for dynamic themes, and this month, all Qore subscribers can access a new <a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain</a> dynamic theme. For those of you familiar with the game, this dynamic theme takes place at the crime scene, complete with patrolling officers, police cars, and plenty of rain, of course. Even if you haven’t gotten into <a href="http://www.heavyrainps3.com/">Heavy Rain</a> yet, this dynamic theme is still pretty cool on its own.</p>
<p>Look for Episode 22 <a href="http://blog.us.playstation.com/category/playstation-network/playstation-store-playstation-network/">tomorrow</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/03/10/qore-episode-22-featuring-final-fantasy-xiii-dead-to-rights-retribution-lost-planet-2-and-the-god-of-war-graphic-novel/feed/</wfw:commentRss>
		<slash:comments>45</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.08</rating><author_title>Executive Producer, PlayStation Network</author_title>
<comment_count>45</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Heavy Rain Out Today!</title>
		<link>http://blog.us.playstation.com/2010/02/23/heavy-rain-out-today/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=heavy-rain-out-today</link>
		<comments>http://blog.us.playstation.com/2010/02/23/heavy-rain-out-today/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 20:59:54 +0000</pubDate>
		<dc:creator>Cristian Cardona</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[quantic dream]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=24751</guid>
		<description><![CDATA[In case you didn&#8217;t know, Heavy Rain is out today! For those of your who haven&#8217;t picked up your copy yet, we definitely recommend rushing to your favorite retailer (or mailbox) to get your hands on one of the most anticipated titles of 2010. If you&#8217;re still on the fence, be sure to download one [...]]]></description>
			<content:encoded><![CDATA[<p>In case you didn&#8217;t know, <a href="http://www.heavyrainps3.com/">Heavy Rain</a> is out today!</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="327" id="viddler_c8c31da7"><param name="movie" value="http://www.viddler.com/simple/c8c31da7/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/c8c31da7/" width="545" height="327" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_c8c31da7"></embed></object></p>
<p>For those of your who haven&#8217;t picked up your copy yet, we definitely recommend rushing to your <a href="http://blog.us.playstation.com/2009/12/pre-order-heavy-rain-and-get-the-heavy-rain-chronicles/">favorite retailer</a> (or mailbox) to get your hands on one of the most anticipated titles of 2010. If you&#8217;re still on the fence, be sure to download one of the hottest <a href="http://blog.us.playstation.com/2010/01/heavy-rain-goes-gold-demo-coming-february-11/">demos</a> available on the <a href="http://www.us.playstation.com/PSN/Store/40294">PlayStation Store</a> and see what everyone&#8217;s been talking about. Still not sure? Check out <a href="http://www.gamerankings.com/ps3/933123-heavy-rain/index.html">the reviews</a> and you&#8217;ll see that it&#8217;s well worth it!</p>
<p>If you find yourself playing the game and tapping your toes to the <a href="http://blog.us.playstation.com/tag/music/">music</a>, you can <a href="http://itunes.apple.com/us/album/heavy-rain-original-soundtrack/id356650633">head over to iTunes</a> today to download your copy of the soundtrack, which will also become available for download from the PlayStation Store on March 18.</p>
<p>And we haven&#8217;t forgotten <a href="http://blog.us.playstation.com/2010/01/introducing-the-official-heavy-rain-box-art/#comment-312376">our promise to you</a>, the fans. For those of you who prefer it, just follow the link below to download the <a href="http://blog.eu.playstation.com/2009/12/18/introducing-heavy-rain-chronicles-the-special-edition-box/">European packfront image</a> that you can print out and slide into your game case. I&#8217;d recommend printing it on an 11 x 17 and cutting along the lines so it fits just right.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4382829518/" title="Heavy Rain Alternate Cover by PlayStation.Blog, on Flickr"><img src="http://farm5.static.flickr.com/4003/4382829518_510fa46b8f.jpg" width="500" height="333" alt="Heavy Rain Alternate Cover" /></a></p>
<p>Keep an eye out in the coming weeks as well as we unveil additional content through the <a href="http://blog.us.playstation.com/category/playstation-network/playstation-store-playstation-network/">PlayStation Store</a> for <a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain</a> fans.</p>
<p>Happy gaming!</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/02/23/heavy-rain-out-today/feed/</wfw:commentRss>
		<slash:comments>196</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.7</rating><author_title>Associate Product Marketing Manager, Software Marketing</author_title>
<comment_count>196</comment_count>
<comment_replies_count>28</comment_replies_count>	</item>
		<item>
		<title>Heavy Rain Paris Launch Party Recap</title>
		<link>http://blog.us.playstation.com/2010/02/19/heavy-rain-paris-launch-party-recap/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=heavy-rain-paris-launch-party-recap</link>
		<comments>http://blog.us.playstation.com/2010/02/19/heavy-rain-paris-launch-party-recap/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 16:18:03 +0000</pubDate>
		<dc:creator>Chris Morell</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[quantic dream]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=24489</guid>
		<description><![CDATA[As you already know, Heavy Rain drops this Tuesday, and that means this weekend&#8217;s wait will most likely seem undoubtedly long. To help ease the pain, PlayStation.Blog.Europe&#8216;s Jem Alexander comes bearing gifts: videos, pictures and a first-hand account of this week&#8217;s Parisian activities. Take it away, Jem! I hope you&#8217;re ready for lots of Heavy [...]]]></description>
			<content:encoded><![CDATA[<p>As you already know, <a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain</a> drops this Tuesday, and that means this weekend&#8217;s wait will most likely seem undoubtedly long. To help ease the pain, <a href="http://blog.eu.playstation.com/">PlayStation.Blog.Europe</a>&#8216;s <a href="http://blog.eu.playstation.com/author/jalexander/">Jem Alexander</a> comes bearing gifts: videos, pictures and a first-hand account of this week&#8217;s Parisian activities. Take it away, Jem!</p>
<blockquote><p>I hope you&#8217;re ready for lots of Heavy Rain content, because while we were at the big Launch Party in Paris this week we managed to secure a nice amount of interview and video content which should tide you over until well after the game comes out next week. To kick things off we&#8217;ve got a short teaser video and some photos which should give you an idea of what the launch event was like. I would&#8217;ve loved for you all to have been there with us, but hopefully this is the next best thing.</p>
<p>The event took place at the Gaumont Cinema on the Champs Elysees in Paris, where <a href="http://blog.us.playstation.com/2009/08/gamescom-virtual-booth-tour-heavy-rain/">David Cage</a> (Writer/Director), <a href="http://blog.us.playstation.com/2008/12/inside-the-heavy-rain-press-event/">Guillaume de Fondaumiere</a> (Executive Producer), Pascal Langdale (Actor &#8211; Ethan Mars), Sam Douglas (Actor &#8211; Scott Shelby), Leon Ockenden (Actor &#8211; Norman Jayden) and Jacqui Ainsley (Actor &#8211; Madison Paige) met members of the film and game media and members of the public. After having played through the game last week, it was <em>very</em> surreal to see them walking around in the real world. The event involved much red carpet walking, hors d’oeuvre nibbling and industry mingling. Plus an ice sculpture in the shape of an origami. No, really.</p></blockquote>
<p class="center"><a href="http://www.flickr.com/photos/playstationblogeurope/4369167330/" title="Heavy Rain Launch Event by PlayStation.Blog.Europe, on Flickr"><img src="http://farm5.static.flickr.com/4028/4369167330_f8783a719d.jpg" width="500" height="334" alt="Heavy Rain Launch Event" /></a></p>
<blockquote><p>A cut down video edit of the first section of the game was shown to media on one of the Gaumont&#8217;s many cinema screens. There aren&#8217;t many games which can be confidently displayed on the silver screen in front of dozens of members of the press but, if the applause was anything to go by, they seemed to love it. After this, director <a href="http://www.imdb.com/name/nm0001438/">Neil LaBute</a> stepped in to present a short film, which he had directed specially for the event, based on <a href="http://www.us.playstation.com/PS3/Games/Heavy_Rain">Heavy Rain</a>&#8216;s central premise: how far would you go to save someone you love? It&#8217;s a short seven minute talking heads piece involving a wide range of film industry members, such as Samuel L. Jackson, Hanif Kureishi, Nicolas Roeg, Stephen Frears, Ben Chaplin, Nicholas Hoult, Peter Bogdanovich and Jean Marc Barr. Check it out for yourself below.</p></blockquote>
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<blockquote><p>This was followed by a Q&#038;A panel involving Mr. LaBute alongside David Cage, <a href="http://www.imdb.com/name/nm0000416/">Terry Gilliam</a>, <a href="http://www.imdb.com/name/nm0276397/">Martha Fiennes</a> and <a href="http://www.imdb.com/name/nm0440913/">Mathieu Kassovitz</a>, during which they discussed how the film and game industries were merging. It was a pretty lively debate and we&#8217;re hoping to get you a video of that in the next week or so. It was great to see the enthusiastic responses from these respected industry veterans towards Heavy Rain.</p>
<p>The second day of the event was only slightly less glamorous, but no less interesting. Media had interviews with the actors, David Cage and Guillaume de Fondaumiere and you can see <em>our</em> interviews with them begin to appear next week. Thanks again for answering my <a href="http://blog.eu.playstation.com/2010/02/16/submit-your-heavy-rain-interview-questions/">request for interview questions</a>. I&#8217;ll leave you with the teaser video taken at the red carpet event and you can look forward to plenty more Heavy Rain content on <a href="http://blog.us.playstation.com/">PlayStation.Blog</a> in the coming weeks. Plus, you&#8217;ll be able to pick up the game and play it for yourself on Wednesday in mainland Europe and Friday in the UK (and Tuesday in North America).</p></blockquote>
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]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/02/19/heavy-rain-paris-launch-party-recap/feed/</wfw:commentRss>
		<slash:comments>44</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.53</rating><author_title>Senior Social Media Specialist</author_title>
<comment_count>44</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
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