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‘hideo kojima’ Posts

Video: Hideo Kojima Talks Metal Gear Solid V: Ground Zeroes

Fred Dutton's Avatar + Posted by Fred Dutton on Mar 14, 2014

It’s been nearly six years since Hideo Kojima and his team at Konami delivered the PS3 epic Metal Gear Solid 4: Guns of the Patriots. Finally, its sequel is nearly upon us. The first part of Kojima Productions’ ambitious Metal Gear Solid 5 project arrives next week on PS3 and PS4. Titled Ground Zeroes, it serves as a prologue for the main event – the still-in-development The Phantom Pain.

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PAX 2012: Metal Gear Solid: Ground Zeroes is Coming to PS3

Sid Shuman's Avatar + Posted by Sid Shuman on Sep 01, 2012

At PAX 2012, Metal Gear Solid creator Hideo Kojima showed off 15 11 minutes of gameplay footage from his upcoming PS3 game Metal Gear Solid: Ground Zeroes. The demo began with an in-engine cinematic set in a rain-drenched prison camp. The sprawling camp showed off FOX Engine’s advanced shader, lighting, and particle effects. Mud glistened and rain danced amidst the pervasive, bone-chilling gloom. As the cinema continued, we met a mysterious man with a mutilated face and wide-brimmed hat who later led troops away from the base, kicking the footage into a gameplay demo as Naked Snake (Big Boss) moved into position.

The prison camp – a huge open-world environment riddled with entry points – pointed to an evolution of MGS3 and MGS4’s sandboxes. As Snake made his way closer, Kojima pointed out nearby APCs and helicopters and confirmed that Snake could commandeer them.

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Hideo Kojima Reflects on 25 Years of Metal Gear

Lorenzo Grajales's Avatar + Posted by Lorenzo Grajales on Jul 23, 2012

Metal Gear?!

One of the worst ways to realize you’re getting old is when something you hold dear reaches a certain age. That being said, Metal Gear celebrates its 25th anniversary this month.

The Metal Gear series, although not originally created for PlayStation consoles, began to reach its current level of popularity in 1998 when Metal Gear Solid was released on the original PlayStation.

We met with Hideo Kojima to talk about his thoughts on the series’ landmark games, and to discuss what’s in store for the future’s franchise.

Metal Gear — 1987 (MSX2)

Hideo Kojima: This is the year I began working in the video game industry, as a game designer and planner. I was very young — among the first generation in the industry in Japan.

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Thanks, L.A.! The PlayStation E3 2010 Meetup Recap

Sid Shuman's Avatar + Posted by Sid Shuman on Jun 14, 2010

PlayStation-Default

One thing I’ve learned since joining the team: Never count out PlayStation fans. Before starting with the PlayStation.Blog, I was well aware of the legendary community events. And I’d gotten my first taste in March, when hundreds of crazed God of War players packed into a big red tent for the PlayStation.Blog God of War […]

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