It’s a half-staffed show jam-packed with valuable #content for our dear listeners this week! Join us for lots of Mass Effect Andromeda talk, Justin’s early impressions of Persona 5, and interviews with the teams behind Hob, The Persistence and Farpoint. Phew!
When we started talking about ideas for Hob, the biggest aspect that kept coming up was that the world itself needed to be center stage for both gameplay and story. The main goal was for it to be something unique and engaging, allowing the player to interact with the world in interesting ways.
We’ve concluded the keynote of our second annual PlayStation Experience! Thousands of attendees have traveled from across the globe to join us in San Francisco – with even more watching online. Before I get into the amazing games, I want to extend a huge thank you to PlayStation fans everywhere. Without your passion and support, we would not be able to put on an event like PlayStation Experience, and we are grateful for each and every one of you. It has never been a better time to be a gamer and, as we demonstrated today, PlayStation is truly the best place to play.
The darkness rumbles to life. Massive gears turn their teeth, shifting ancient monoliths into place. Dappled forest light beckons you from your chamber, entering an unknown world buzzing with life above and whirring with mysterious machinery below. Welcome to the beautiful and dangerous world of Hob on PS4.
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