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	<title>PlayStation.Blog &#187; holidays10</title>
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		<title>Insomniac Games’ Full Moon Show: Behind-the-Scenes on Resistance 3</title>
		<link>http://blog.us.playstation.com/2010/12/29/insomniac-games-full-moon-show-behind-the-scenes-on-resistance-3/</link>
		<comments>http://blog.us.playstation.com/2010/12/29/insomniac-games-full-moon-show-behind-the-scenes-on-resistance-3/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 17:01:54 +0000</pubDate>
		<dc:creator>James Stevenson</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[insomniac games]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[resistance 3]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42347</guid>
		<description><![CDATA[Hey folks! The Full Moon Show has been relatively quiet this year, focusing on retrospective episodes and bringing you bigger insights into our previous games, and even a cancelled one. We will be trying to ramp back up next year, to bring you all the latest info on Ratchet &#038; Clank: All 4 One and [...]]]></description>
				<content:encoded><![CDATA[<p>Hey folks! The Full Moon Show has been relatively quiet this year, focusing on retrospective episodes and bringing you bigger insights into our <a href="http://www.insomniacgames.com/blogcast/podcasts/entry/1557600">previous games</a>, and even a <a href="http://www.insomniacgames.com/blogcast/podcasts/entry/1530255">cancelled one</a>. We will be trying to ramp back up next year, to bring you all the latest info on <a href="http://us.playstation.com/games-and-media/games/ratchet-and-clank-all-4-one-ps3.html">Ratchet &#038; Clank: All 4 One</a> and <a href="http://us.playstation.com/games-and-media/games/resistance-3-ps3.html">Resistance 3</a>.</p>
<p>During our PlayStation.Blog takeover, we wanted to bring you a behind-the-scenes look at <a href="http://blog.us.playstation.com/tag/resistance-3/">Resistance 3</a>, what we’ve been doing the last two years and what the last year of development will bring us. We also discuss our Resistance 3 “war room” at our office, as well as the making of the <a href="http://blog.us.playstation.com/tag/gamescom10">GamesCom</a> and <a href="http://blog.us.playstation.com/2010/12/16/resistance-3-watch-the-vga-trailer-directors-cut/">VGA</a> trailers. You can download the episode <a href="http://www.insomniacgames.com/assets/media/129246016513171.mp3">here</a> or stream it right here via this embedded flash player:</p>
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<p>If you want to make sure you never miss an episode of the Full Moon Show – subscribe to us via <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=317465047">iTunes</a> or subscribe to our RSS feed <a href="http://www.insomniacgames.com/rss/podcasts/">here</a>. You can always reach the podcast team with your questions or comments at <a href="mailto:podcast@insomniacgames.com">podcast@insomniacgames.com</a>.</p>
<p>That’s it for our takeover of the PlayStation Blog. We hope you enjoyed our <a href="http://blog.us.playstation.com/2010/12/20/insomniacs-favorite-games-of-2010">favorite games of the year</a>, the retrospective of our <a href="http://blog.us.playstation.com/2010/12/20/insomniac-holiday-cards/">Insomniac Holiday Cards</a> and this very special episode of the Full Moon Show. Make sure you Like us on <a href="www.facebook.com/insomniacgames">Facebook</a> and/or follow us on <a href="www.twitter.com/insomniacgames">Twitter</a> for all of the latest and greatest about Insomniac and our games!</p>
<p>From all of us at Insomniac Games, have a Happy New Year!</p>
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		<slash:comments>50</slash:comments>
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<rating>4.31</rating><author_title>Community Lead, Insomniac Games</author_title>
<comment_count>50</comment_count>
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		<title>Insomniac Holiday Cards</title>
		<link>http://blog.us.playstation.com/2010/12/29/insomniac-holiday-cards/</link>
		<comments>http://blog.us.playstation.com/2010/12/29/insomniac-holiday-cards/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 16:01:21 +0000</pubDate>
		<dc:creator>James Stevenson</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[insomniac games]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42345</guid>
		<description><![CDATA[Getting into the theme of this holiday takeover of the PlayStation.Blog, we wanted to share with you some of our cool holiday cards. We’ve continued our tradition to send special holiday cards to our partners – each card featuring special exclusive artwork from our artists. Here’s a quick look at the holiday cards from the [...]]]></description>
				<content:encoded><![CDATA[<p>Getting into the theme of this holiday takeover of the PlayStation.Blog, we wanted to share with you some of our cool holiday cards. We’ve continued our tradition to send special holiday cards to our partners – each card featuring special exclusive artwork from our artists. Here’s a quick look at the holiday cards from the <a href="http://us.playstation.com/ps3/">PS3</a> era:</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5277737623/" title="Insomniac Games 2006 Holiday card by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5281/5277737623_da5df8479a.jpg" width="500" height="350" alt="Insomniac Games 2006 Holiday card" /></a></p>
<p><strong>2006 – <a href="http://us.playstation.com/games-and-media/games/resistance-fall-of-man-ps3.html">Resistance: Fall of Man</a></strong><br />
The 2006 Holiday Card celebrated the release of Resistance: Fall of Man and the PlayStation 3, with the Chimera building a Hybrid snowman, right before noticing the Dragon Flamethrower (albeit a red one, instead of the game’s green flames) pointed at them. This card probably would have been banned in Germany.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5278347694/" title="Insomniac Games 2007 Holiday card by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5046/5278347694_139ea9f001.jpg" width="324" height="500" alt="Insomniac Games 2007 Holiday card" /></a></p>
<p> <span id="more-42345"></span><br />
<strong>2007 – <a href="http://us.playstation.com/games-and-media/games/ratchet-clank-174-future-tools-of-destruction-ps3.html">Ratchet &#038; Clank Future: Tools of Destruction</a></strong><br />
The 2007 card celebrated the Drophyd enemy in Tools of Destruction, small goldfish like creatures that controlled death robots. One of my favorite features in that game to this day was the ability to squish the drophyds by stepping on them. Notice the Insomniac moon at the base, and the Lombax doll in its arm.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5277737411/" title="Insomniac Games 2008 Holiday card by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5046/5277737411_d374c136a7.jpg" width="401" height="248" alt="Insomniac Games 2008 Holiday card" /></a></p>
<p><strong>2008 – <a href="http://us.playstation.com/games-and-media/games/resistance-2-ps3.html">Resistance 2</a></strong><br />
The Splicer was one of our favorite and goriest weapons in Resistance 2, and doing a 1950s style holiday ad for one of the best weapons in the game seemed like a no brainer.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5277737869/" title="Insomniac Games 2009 Holiday card by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5205/5277737869_1bbfcf8119.jpg" width="500" height="324" alt="Insomniac Games 2009 Holiday card" /></a></p>
<p><strong>2009 – <a href="http://us.playstation.com/games-and-media/games/ratchet-clank-174-future-a-crack-in-time-ps3.html">Ratchet &#038; Clank Future: A Crack in Time</a></strong><br />
This card came out at the end of 2009 to celebrate the release of A Crack in Time.  It was drawn by Insomniac North Carolina’s Dave Guertinand was the very first tease image we ever released of some of the updated art style being used for <a href="http://us.playstation.com/games-and-media/games/ratchet-and-clank-all-4-one-ps3.html">Ratchet &#038; Clank: All 4 One</a>, as well as showing the four characters together in a way we hadn’t yet. Now you know!</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5278347598/" title="Insomniac Games 2010 Holiday card by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5007/5278347598_c1174819c5.jpg" width="401" height="248" alt="Insomniac Games 2010 Holiday card" /></a></p>
<p><strong>2010 – <a href="http://us.playstation.com/games-and-media/games/resistance-3-ps3.html">Resistance 3</a> / Ratchet &#038; Clank: All 4 One reveals</strong><br />
While we didn’t release a game in 2010, we did show the fully-grown Widowmaker on the cover of Game Informer. Keeping with the 1950s setting of the Resistance franchise, the Widowmaker sits on the Insomniac moon while 1950s-style spaceships attack it.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/12/29/insomniac-holiday-cards/feed/</wfw:commentRss>
		<slash:comments>23</slash:comments>
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<rating>4.43</rating><author_title>Community Lead, Insomniac Games</author_title>
<comment_count>23</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Insomniac’s Favorite Games of 2010</title>
		<link>http://blog.us.playstation.com/2010/12/29/insomniacs-favorite-games-of-2010/</link>
		<comments>http://blog.us.playstation.com/2010/12/29/insomniacs-favorite-games-of-2010/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 15:01:40 +0000</pubDate>
		<dc:creator>James Stevenson</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[bayonetta]]></post_tag>
		<post_tag><![CDATA[dragon age: origins]]></post_tag>
		<post_tag><![CDATA[heavy rain]]></post_tag>
		<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[insomniac games]]></post_tag>
		<post_tag><![CDATA[modnation racers]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[red dead redemption]]></post_tag>
		<post_tag><![CDATA[rock band 3]]></post_tag>
		<post_tag><![CDATA[uncharted 2]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42341</guid>
		<description><![CDATA[As part of our fantastic year-end takeover of the PlayStation.Blog, we wanted to share with you some of Insomniac’s favorite games from 2010. At first, we got a wide variety of responses… as you’ll see below. ModNation Racers My choice would have to be ModNation Racers. I played that game all night long, collected all [...]]]></description>
				<content:encoded><![CDATA[<p>As part of our fantastic year-end takeover of the <a href="http://blog.us.playstation.com/">PlayStation.Blog</a>, we wanted to share with you some of <a href="http://blog.us.playstation.com/tag/insomniac-games/">Insomniac’s</a> favorite games from 2010. At first, we got a wide variety of responses… as you’ll see below.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4558435784/" title="ModNation Racers (Sackboy) by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3507/4558435784_33bdf02af2.jpg" width="500" height="281" alt="ModNation Racers (Sackboy)" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/modnation-racers-ps3.html">ModNation Racers</a></strong><br />
My choice would have to be ModNation Racers. I played that game all night long, collected all the outfits, stickers, and whatnot, and made a ton of characters. I also posted a few tracks online &#8211; &#8220;A Night On Bald Mountain&#8221; and &#8220;Alice In Wonderland.&#8221;<br />
-<em>Giac Veltri, Engine Programmer</em></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/rock-band-3-ps3.html">Rock Band 3</a></strong><br />
I really enjoy the challenge of playing songs in pro mode. The new keyboard, cymbals, and pro guitar are great additions to a game that was already amazingly fun.<br />
-<em>Herman Miller, Senior Programmer</em></p>
<p><strong>MineCraft</strong><br />
The experience it gives you, you can&#8217;t get anywhere else.<br />
-<em>Joe Valenzuela, Engine Programmer</em></p>
<p><strong>Super Meat Boy</strong><br />
It is unforgiving, unrelenting and unapologetic. It’ll grind your nose to the ground and make you feel insignificant. It does all this while staying fair to the player, no cheap deaths, and the feedback system showing the player where they jumped, landed and were mutilated by massive-death-blades(TM) creates a comforting and addicting “no, I can do this” feeling in the player.</p>
<p>It not only revels in a past era of super hard games, it refines it to near perfection. Super Meat Boy is everything anyone could ask for from a pure run-and-jump platformer.<br />
-<em>Chaz Wilke, Scripter</em></p>
<p><strong>Starcraft II</strong><br />
I’m kind of embarrassed that it’s so mainstream, but Starcraft II. This was a surprise for me, since I’d always considered myself no good at RTS games, but apparently that’s all changed as I continue to charge through the Platinum 2v2 league 6 months after its release. It’s definitely an intense yet enjoyable challenge for me, and I love playing Zerg! (I chose to play Zerg for a highly strategic reason: they are adorable.)<br />
-<em>Lisa Brown, Designer</em></p>
<p><strong>Bejeweled Blitz</strong><br />
My favorite game of 2010 was Bejewelled Blitz on Facebook. Despite a weekly @$$ kicking by my wife I keep coming back for more. (Lead Designer Jake) Biegel bows before me.<br />
-<em>John Fiorito, Chief Operating Officer</em></p>
<p class="center"><a href="http://www.flickr.com/photos/platinumgames/3181866621/" title="bayo_famitsu_0909_004 by platinumgames, on Flickr"><img src="http://farm4.static.flickr.com/3442/3181866621_899755cf79.jpg" width="500" height="281" alt="bayo_famitsu_0909_004" /></a></p>
<p> <span id="more-42341"></span><br />
<strong><a href="http://us.playstation.com/games-and-media/games/bayonetta-ps3.html">Bayonetta</a></strong><br />
Bayonetta, easily. The game really surprised me with its amazingly fast combat and unique (and kickass) soundtrack. It also had some of the best boss battles I&#8217;ve seen this entire generation.<br />
-<em>Scott Michalek, Engine Support Technician</em></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/4344533862/" title="Norman Jayden - Heavy Rain by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2698/4344533862_a0c092d9ed.jpg" width="500" height="281" alt="Norman Jayden - Heavy Rain" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a></strong><br />
Although other games like <a href="http://us.playstation.com/games-and-media/games/mass-effect-2-ps3.html">Mass Effect 2</a> and <a href="http://us.playstation.com/games-and-media/games/red-dead-redemption-ps3.html">Red Dead Redemption</a> captured me for longer periods of time this year, Heavy Rain is the game that most stands out in my mind. I really loved its depiction of fatherhood, a rarity in games. Heavy Rain gave me a new type of experience I hadn&#8217;t had before in any other game, and it made me really excited about the possibilities for interactive fiction in future games.<br />
-<em>Joel Bartley, Gameplay Programmer</em></p>
<p>If you guessed that our writer’s favorite game from 2010 would be the game where you played a writer… well, you’d be right:</p>
<p><strong>Alan Wake</strong><br />
My favorite game of 2010 was Alan Wake. It was dark, atmospheric, with a compelling narrative and a really unique combat mechanic. It also satisfied my insatiable hunger for lumber mill-centric gameplay. As an added bonus, Alan Wake brought to light the gritty truth about writers: that we are all badass action heroes you want to align yourself with should possessed beings ever invade your tranquil summer burg. Unless you’re married to one of us – then you should probably run.<br />
-<em>TJ Fixman, Senior Writer</em></p>
<p>Sometimes we don’t get to play new games during the holidays, and they slip to the next year. That’s the case with the next couple of selections:</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3654117707/" title="rooftop jump by PlayStation.Blog, on Flickr"><img src="http://farm3.static.flickr.com/2476/3654117707_061035e642.jpg" width="500" height="281" alt="rooftop jump" /></a></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/uncharted-2-among-thieves-ps3.html">Uncharted 2</a></strong><br />
I liked the platform/parkour aspects of the level design. If Uncharted 3 has more of the platforming and jumping around I’ll be calling in sick until I complete it.<br />
-<em>Frank Lafuente, Lead Programmer</em></p>
<p><strong><a href="http://us.playstation.com/games-and-media/games/dragon-age-origins-ps3.html">Dragon Age: Origins</a></strong><br />
Primary reason is that on my list of favorite game titles it was one of the only new titles, the others being sequels/new installments of a previous franchise.</p>
<p>I think that Dragon Age is an excellent example of bringing old school DnD style RPGs into the current generation. It was refreshing to see them revamp many of the traditional RPG standards while maintaining many of the same themes. It’s also one of few games that really delivers on content and epic story telling.<br />
-<em>Josue Benavidez, Associate Designer</em></p>
<p class="center"><a href="http://www.flickr.com/photos/colonyofgamers/4515486966/" title="RSG_RDR_Screenshot_310_L by Colony of Gamers, on Flickr"><img src="http://farm3.static.flickr.com/2085/4515486966_b874cc193d.jpg" width="500" height="281" alt="RSG_RDR_Screenshot_310_L" /></a></p>
<p>Despite the wide variety of selections, as the response continued to flow in, it was clear that a vast number of Insomniac’s favored one game above all others during 2010: <a href="http://blog.us.playstation.com/tag/red-dead-redemption/">Red Dead Redemption</a>. As our own (in?)famous cos-playing Senior Animator Ben Van Dyken writes:</p>
<ul>
<li>It was an emotional experience. You had real empathy for the character over the course of the game…. And not just in the main storyline, but I also got very attached to my horse, and when he died, I felt real loss…had to go through almost a mourning period before getting another. And these were never ‘canned’ experiences either…they usually happened so dynamically, that it never felt like an event ‘forced’ upon me by the designer….which gave it that much more impact.</li>
<li>I also remember back when the game came out, each morning people would gather in the kitchen and tell their “RDR stories” from the night before. “…and right after that, I was wrestling this bear with only my bare hands…when all of a sudden, a cougar jumped out and mauled my horse…” It was great.</li>
</ul>
<p class="center"><a href="http://www.flickr.com/photos/benvandyken/5146476334/" title="John_Marston_2 by ScrapMetal03, on Flickr"><img src="http://farm5.static.flickr.com/4108/5146476334_1e5da20228.jpg" width="500" height="281" alt="John_Marston_2" /></a></p>
<p>-<em>Ben Van Dyken, Senior Animator</em></p>
<p><strong>Other praise for Red Dead Redemption:</strong><br />
As repetitive as many of the quests could be, they created a world I enjoyed being in. They nailed the visuals and sound design of the west, from the time crickets swap with grasshoppers as the primary insect noisemakers to the way dawn casts nearly white light over deserts. The Morricone-esque soundtrack made me feel like I was in a western movie; It just felt good to ride around and experience that world.</p>
<p>Add to that the sheer number of things to do (skill rankings, outfits, primary story missions, mini games, bounty quests, etc) and amazingly entertaining ambient behavior (watching people get mauled from their horses by mountain lions, hearing the prostitutes around town say things like, “I hate to see a dry pecker” and trying to line-up the perfect sniper shot when suddenly being attacked by a Grizzly…) and you had a game that truly defines an era. Would anyone even want to try to make another western game?</p>
<p>Oh, and their “Undead Nightmare” DLC kind of ruined DLC for the rest of us. Best $9.99 I’ve ever spent!<br />
-<em>Marcus Smith, Creative Director on <a href="http://us.playstation.com/games-and-media/games/resistance-3-ps3.html">Resistance 3</a></em></p>
<p>My love of Spaghetti Westerns was beautifully recreated in this game. I loved the story lines and the fire fights felt like a cross between the Magnificent Seven and The Good, the Bad and the Ugly. John Marston, the main character is well defined and carries all the emotion needed to connect with him. Rockstar did an amazing job and they continue to set the bar for sandbox games.<br />
-<em>Carlos De La Torre Jr, Tester</em></p>
<p>From cattle rustling to coyote wrestling to bandit killing, this game really drew me into its world. Playing co-op with some fellow Insomniacs is also a blast.<br />
-<em>Chris Edwards, Engine Programmer</em></p>
<p>The level of difficulty in making a Western game of the year is epic – yet they managed to nail it. The level of immersion and gorgeous environments leaves me awestruck – it’s a world that I love just being in.<br />
-<em>Joel Goodsell, Senior Designer</em></p>
<p>My favorite game of 2010 would have to be Red Dead Redemption. I expected it to be <a href="http://us.playstation.com/games-and-media/games/grand-theft-auto-iv-ps3.html">GTA4</a> with horses, but it turned out to be a sprawling, profound, emotionally moving experience centered around one of the absolute best characters in video games (John Marston). Easily the greatest Western video game ever made, and possibly the greatest Western ever made, period.<br />
-<em>Josh Leman, Tester</em></p>
<p>Sounds trite, but I loved, loved, loved Red Dead Redemption. I love the desert. I love hiking in the desert, camping, and driving through it. I think the Red Dead team nailed the feeling of the lighting, the topography, and the natural plants and cacti. I’m also a huge fan of westerns, and to me, this was nothing less than the definitive western video game&#8211;besides Boot Hill, of course. :)</p>
<p>I’m not sure I’ve seen better looking horses in a game either. It’s the kind of game I like playing just so I can ride around watch the sunset… before I smoke some outlaw gang from their shack. It’s truly a world I feel like I can escape into.<br />
-<em>Steve Ratter, Environment Artist</em></p>
<p>I loved the openness and the fact that you could finally be a bad-ass gunslinger. First western game to really capture that and it was awesome. And let’s face it, who didn’t always want to skin a bunch of bears.<br />
-<em>Tim Salvitti, Web Developer</em></p>
<p>So Red Dead Redemption is definitely the favorite pick of Insomniac Games for 2010. Congrats to everyone at <a href="http://blog.us.playstation.com/tag/rockstar-games/">Rockstar: San Diego</a> for making such a fantastic game, that sucked up so much of everyone’s time here at Insomniac Games. If you haven’t played it yet, we can’t highly recommend it enough.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.us.playstation.com/2010/12/29/insomniacs-favorite-games-of-2010/feed/</wfw:commentRss>
		<slash:comments>61</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.29</rating><author_title>Community Lead, Insomniac Games</author_title>
<comment_count>61</comment_count>
<comment_replies_count>5</comment_replies_count>	</item>
		<item>
		<title>New UNCHARTED 3 Interview and Info</title>
		<link>http://blog.us.playstation.com/2010/12/28/new-uncharted-3-interview-and-info/</link>
		<comments>http://blog.us.playstation.com/2010/12/28/new-uncharted-3-interview-and-info/#comments</comments>
		<pubDate>Tue, 28 Dec 2010 15:01:40 +0000</pubDate>
		<dc:creator>Arne Meyer</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[naughty dog]]></post_tag>
		<post_tag><![CDATA[playstation games]]></post_tag>
		<post_tag><![CDATA[uncharted 3]]></post_tag>
		<post_tag><![CDATA[UNCHARTED 3: Drake’s Deception]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42709</guid>
		<description><![CDATA[We’re not closing out 2010 quietly! I’m sure it’s been hard to miss that another wave of information, interviews, screenshots and gameplay video for UNCHARTED 3: Drake’s Deception hit the internets today. You’re just seeing the fruits of the nefarious plan we’ve had in the works for a couple of months now. Okay, that’s not [...]]]></description>
				<content:encoded><![CDATA[<p>We’re not closing out 2010 quietly! I’m sure it’s been hard to miss that another wave of information, interviews, screenshots and gameplay video for <a href="http://us.playstation.com/games-and-media/games/uncharted-3-drakes-deception-ps3.html">UNCHARTED 3: Drake’s Deception</a> hit the internets today. You’re just seeing the fruits of the nefarious plan we’ve had in the works for a couple of months now. Okay, that’s not quite true, but it sure sounds way better if it’s all dramatic, right?</p>
<p><!--[if IE]><object width="545" height="327" id="viddlerOuter-79156381" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="http://www.viddler.com/simple/79156381/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&#038;autoplay=f&#038;disablebranding=f"><object id="viddlerInner-79156381"><video id="viddlerVideo-79156381" src="http://www.viddler.com/file/79156381/html5mobile/" type="video/mp4" width="545" height="307" poster="http://www.viddler.com/thumbnail/79156381/" controls="controls"></video></object></object><![endif]--> <!--[if !IE]> <!--> <object width="545" height="327" id="viddlerOuter-79156381" type="application/x-shockwave-flash" data="http://www.viddler.com/simple/79156381/"><param name="movie" value="http://www.viddler.com/simple/79156381/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&#038;autoplay=f&#038;disablebranding=f"><object id="viddlerInner-79156381"> <video id="viddlerVideo-79156381" src="http://www.viddler.com/file/79156381/html5mobile/" type="video/mp4" width="545" height="307" poster="http://www.viddler.com/thumbnail/79156381/" controls="controls"></video> </object></object> <!--<![endif]--></p>
<p>A good part this wave comes from the event we held for the media just after the <a href="http://www.spike.com/event/vga">Spike VGA 2010</a> – you read about that here on the PlayStation.Blog a couple of weeks ago when the first batch of <a href="http://blog.us.playstation.com/2010/12/17/uncharted-3-drakes-deception-gameplay-reveal/">info on UNCHARTED 3 gameplay</a> was released.</p>
<p>PlayStation.Blog was there not only to check out <a href="http://blog.us.playstation.com/tag/uncharted-3-drakes-deception">UNCHARTED 3</a> with their very own eyes, but they got managed to snag Creative Director <a href="http://blog.us.playstation.com/author/ahennig/">Amy Hennig</a> and Game Director <a href="http://blog.us.playstation.com/author/jrichmond/">Justin Richmond</a> to answer some questions in the video above.</p>
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			<wfw:commentRss>http://blog.us.playstation.com/2010/12/28/new-uncharted-3-interview-and-info/feed/</wfw:commentRss>
		<slash:comments>140</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.75</rating><author_title>Community Strategist, Naughty Dog</author_title>
<comment_count>140</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Farewell, Canal House</title>
		<link>http://blog.us.playstation.com/2010/12/23/farewell-canal-house/</link>
		<comments>http://blog.us.playstation.com/2010/12/23/farewell-canal-house/#comments</comments>
		<pubDate>Thu, 23 Dec 2010 17:01:04 +0000</pubDate>
		<dc:creator>Aryeh Loeb</dc:creator>
				<post_tag><![CDATA[guerrilla games]]></post_tag>
		<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[inside playstation]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=41968</guid>
		<description><![CDATA[Early next year, Guerrilla will relocate to a new building. It&#8217;s been a long time coming, but we&#8217;ve finally outgrown the Canal House on the Herengracht. When we moved in here we had more space than we knew what to do with &#8211; two adjoined buildings, a monumental garden house, six stories of seventeenth century [...]]]></description>
				<content:encoded><![CDATA[<p>Early next year, <a href="http://blog.us.playstation.com/tag/guerilla-games/">Guerrilla</a> will relocate to a new building. It&#8217;s been a long time coming, but we&#8217;ve finally outgrown the Canal House on the Herengracht. When we moved in here we had more space than we knew what to do with &#8211; two adjoined buildings, a monumental garden house, six stories of seventeenth century architecture and a reinforced basement which had doubled as a bank vault at one point. Now, every nook and cranny of the Canal House is filled with high-tech gadgetry, network cables, dev kits, monitors and action figures.</p>
<p>We knew the writing was on the wall when our power needs became so demanding that our neighbors started to experience brownouts. Adding an electrical transformer allowed us to at least finish <a href="http://us.playstation.com/games-and-media/games/killzone-3-ps3.html">Killzone 3</a> without bringing down the whole block, but the rising number of employees and the start of a new IP meant it was only going to be a temporary reprieve. (And we&#8217;re <em>still</em> hiring, by the way. You can check out <a href="http://www.guerrilla-games.com/jobs">guerrilla-games.com/jobs</a> for a full overview of available positions.)</p>
<p>Anyway, we&#8217;ll miss the old Canal House &#8211; not just for its quaint atmosphere, but for its unique construction as well. Between the parallel-but-uneven stairwell columns and the mixed-height floors, it took new employees months to get a grasp of the layout. Many were the times an intern would get hopelessly lost, ending up in the wrong room or even on the wrong floor after returning from a meeting. The Canal House would&#8217;ve made a pretty good multiplayer level, but somehow we never got around to including it in a game.</p>
<p>As for the studio itself, Guerrilla isn&#8217;t going far: 700 meters to the east to be precise, to a lovely location overlooking Rembrandt Square. By sheer coincidence, the new building also used to be a bank &#8211; but unlike the Canal House, this one was constructed in the twentieth century. That means there will be plenty of space for high-tech gadgetry, network cables, dev kits, monitors, action figures and anything else we might choose to bring along.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblogeurope/5264518092/" title="canalhouse01 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5049/5264518092_45fb057dd0.jpg" width="500" height="370" alt="canalhouse01" /></a></p>
<p>See you in the New Year, everyone!</p>
]]></content:encoded>
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		<slash:comments>46</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.61</rating><author_title>Producer, Guerrilla Games</author_title>
<comment_count>46</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Christmas in Amsterdam</title>
		<link>http://blog.us.playstation.com/2010/12/23/christmas-in-amsterdam/</link>
		<comments>http://blog.us.playstation.com/2010/12/23/christmas-in-amsterdam/#comments</comments>
		<pubDate>Thu, 23 Dec 2010 16:01:12 +0000</pubDate>
		<dc:creator>Aryeh Loeb</dc:creator>
				<post_tag><![CDATA[guerrilla games]]></post_tag>
		<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[inside playstation]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=41971</guid>
		<description><![CDATA[Without a doubt, one of the biggest perks of working at Guerrilla is the fact that it&#8217;s located in Amsterdam. Unlike the Helghast, the people here are very welcoming to newcomers; &#8220;Amsterdammers&#8221; are world-famous for their open-mindedness and acceptance of different cultures and lifestyles. Most of them are fluent in English, and they relish any [...]]]></description>
				<content:encoded><![CDATA[<p>Without a doubt, one of the biggest perks of working at <a href="http://blog.us.playstation.com/tag/guerilla-games/">Guerrilla</a> is the fact that it&#8217;s located in Amsterdam. Unlike the Helghast, the people here are very welcoming to newcomers; &#8220;Amsterdammers&#8221; are world-famous for their open-mindedness and acceptance of different cultures and lifestyles. Most of them are fluent in English, and they relish any opportunity to speak it.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblogeurope/5263909309/" title="amsterdam01 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5286/5263909309_4d61f043b7.jpg" width="500" height="339" alt="amsterdam01" /></a></p>
<p>At the same time, Amsterdammers place a lot of value on traditions. They have their own version of Santa Claus called &#8220;Sinterklaas,&#8221; whose holiday in early December rivals Christmas in terms of importance. And they insist on using bicycles as their primary form of transportation, regardless of temperature or precipitation. At this time of year, it&#8217;s not uncommon to see someone chugging through 2 inches of snow on a bike, with one hand on the handlebars and the other clutching a bag Christmas shopping.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblogeurope/5264518178/" title="amsterdam02 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5127/5264518178_6b9b3dc85b.jpg" width="500" height="375" alt="amsterdam02" /></a></p>
<p>Above all else, the people of Amsterdam appreciate atmosphere &#8211; or, as they call it, &#8220;gezelligheid&#8221; &#8211; and nothing brings this out more than the holiday season. When the days grow short and the weather grows cold, the city takes on the nostalgic charms of a Dickens-inspired Christmas village display. The sight of so many cozily lit canal houses and decorated high streets is enough to warm the heart of even the coldest Helghast polar trooper.</p>
<p>If you&#8217;d like to experience Christmas in Amsterdam someday, you may be in luck &#8211; Guerrilla is hiring! Check out our website at <a href="http://www.guerrilla-games.com/jobs">http://www.guerrilla-games.com/jobs</a> for the full list of job vacancies. Who knows, by this time next year you could be walking &#8211; or, if you&#8217;re brave enough, biking &#8211; around Amsterdam yourself.</p>
<p>Merry Christmas everyone!</p>
]]></content:encoded>
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		<slash:comments>33</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.68</rating><author_title>Producer, Guerrilla Games</author_title>
<comment_count>33</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Happy Holidays from Guerrilla!</title>
		<link>http://blog.us.playstation.com/2010/12/23/happy-holidays-from-guerrilla-2/</link>
		<comments>http://blog.us.playstation.com/2010/12/23/happy-holidays-from-guerrilla-2/#comments</comments>
		<pubDate>Thu, 23 Dec 2010 15:01:42 +0000</pubDate>
		<dc:creator>Aryeh Loeb</dc:creator>
				<post_tag><![CDATA[guerrilla games]]></post_tag>
		<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[inside playstation]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=41957</guid>
		<description><![CDATA[The holidays are here! After a busy but productive crunch period on Killzone 3, we&#8217;re finally able to catch up on our Z&#8217;s and spend some quality time with the family. For quite a few of us, there&#8217;s an additional family member waiting at home this year. In fact, since we began working on Killzone [...]]]></description>
				<content:encoded><![CDATA[<p class="center"><a href="http://www.flickr.com/photos/playstationblogeurope/5264518018/" title="happyholidays01 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5249/5264518018_16b2fd597e.jpg" width="500" height="387" alt="happyholidays01" /></a></p>
<p>The holidays are here! After a busy but productive crunch period on <a href="http://us.playstation.com/games-and-media/games/killzone-3-ps3.html">Killzone 3</a>, we&#8217;re finally able to catch up on our Z&#8217;s and spend some quality time with the family. For quite a few of us, there&#8217;s an additional family member waiting at home this year. In fact, since we began working on <a href="http://blog.us.playstation.com/tag/killzone-3/">Killzone 3</a> over a dozen of our developers have become parents!</p>
<p>Here at <a href="http://blog.us.playstation.com/tag/guerilla-games/">Guerrilla</a>, we observe a peculiar Dutch tradition to celebrate the birth of a baby: we eat &#8220;beschuit met muisjes,&#8221; which literally translates as &#8220;biscuits with little mice.&#8221; It&#8217;s a Dutch delicacy consisting of biscuits coated in butter and sprinkled with sugared anise seeds. We also give the parents these adorable little one-pieces to put on their newborns:</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblogeurope/5263908513/" title="happyholidays02 by PlayStation.Blog.Europe, on Flickr"><img src="http://farm6.static.flickr.com/5245/5263908513_2463db72ef.jpg" width="438" height="500" alt="happyholidays02" /></a></p>
<p>As to why there have been so many Guerrilla babies lately &#8211; perhaps it&#8217;s the constant exposure to militaristic Helghast propaganda, which has increased the virility of our developers. Or perhaps it&#8217;s simply a sign that Guerrilla has matured. After all, the young turks who stood at the studio&#8217;s metaphorical cradle ten years ago are professionals in their thirties today. They&#8217;re old and wise enough to stand at real cradles.</p>
<p>Being able to provide for your family by doing what you love is a rare fortune, and it&#8217;s during these days of celebration and reflection that we truly realize how blessed we are. We want to take this opportunity to thank you, the fans, for supporting us all these years; for showering us with your infectious enthusiasm and honest criticism, and for playing our games with endless dedication. We hope you&#8217;ll share a wonderful holiday with your loved ones, and we&#8217;ll see you in 2011.</p>
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		<slash:comments>42</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.76</rating><author_title>Producer, Guerrilla Games</author_title>
<comment_count>42</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
		<item>
		<title>Happy Holidays from PlayStation.Blog, Game Developer Invasion Starts Tomorrow</title>
		<link>http://blog.us.playstation.com/2010/12/22/happy-holidays-from-playstation-blog-game-developer-invasion-starts-tomorrow/</link>
		<comments>http://blog.us.playstation.com/2010/12/22/happy-holidays-from-playstation-blog-game-developer-invasion-starts-tomorrow/#comments</comments>
		<pubDate>Wed, 22 Dec 2010 23:05:28 +0000</pubDate>
		<dc:creator>Sid Shuman</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[inside playstation]]></post_tag>
		<post_tag><![CDATA[playstation move]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42682</guid>
		<description><![CDATA[That’s a wrap! Together with James from the EU PlayStation.Blog, Jeff, Rey, and I will soon be winding down for the holiday break. But this is no Blog blackout: The PlayStation.Blog will be going strong with fresh new posts helmed by some of the greatest game developers in the world. It starts tomorrow with Guerrilla [...]]]></description>
				<content:encoded><![CDATA[<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5284163108/" title="PlayStation Blog Holiday by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5289/5284163108_c235d461ce.jpg" width="500" height="333" alt="PlayStation Blog Holiday" /></a></p>
<p>That’s a wrap! Together with <a href="http://blog.eu.playstation.com/author/jgallagher/">James</a> from the <a href="http://blog.eu.playstation.com/">EU PlayStation.Blog</a>, <a href="http://blog.us.playstation.com/author/jrubenstein/">Jeff</a>, <a href="http://blog.us.playstation.com/author/rgutierrez/">Rey</a>, and <a href="http://blog.us.playstation.com/author/sshuman/">I</a> will soon be winding down for the holiday break. But this is no Blog blackout: The PlayStation.Blog will be going strong with fresh new posts helmed by some of the greatest game developers in the world. It starts tomorrow with <a href="http://www.guerrilla-games.com/">Guerrilla Games</a> and a unique look Christmas in Amsterdam. <a href="http://www.insomniacgames.com/">Insomniac Games</a> and <a href="http://www.suckerpunch.com/">Sucker Punch Productions</a> will also be spreading a little holiday cheer of their own. And later&#8230;well, who knows who else will drop by?</p>
<p>Looking back, 2010 was one hell of a year for PlayStation fans. We got great games like <a href="http://us.playstation.com/games-and-media/games/heavy-rain-ps3.html">Heavy Rain</a>, <a href="http://us.playstation.com/games-and-media/games/god-of-war-iii-ps3.html">God of War III</a>, <a href="http://us.playstation.com/games-and-media/games/gran-turismo-5-ps3.html">Gran Turismo 5</a>, <a href="http://us.playstation.com/games-and-media/games/mag-ps3.html">MAG</a>, and <a href="http://us.playstation.com/games-and-media/games/modnation-racers-ps3.html">ModNation Racers</a>; we got sweet new PSN video services such as <a href="http://blog.us.playstation.com/2010/11/10/get-hulu-plus-on-your-ps3-today/">Hulu Plus</a>, (a disc-free) <a href="http://blog.us.playstation.com/2009/11/10/netflix-on-the-ps3-available-now/">Netflix</a>, <a href="http://blog.us.playstation.com/2010/11/16/vudu-comes-to-the-ps3-adding-another-choice-for-psn-members-to-experience-media-instantly/">VUDU</a>, <a href="http://blog.us.playstation.com/2010/04/22/watch-major-league-baseball-on-ps3-mlb-tv-app-live-today/">MLB.TV</a>, and <a href="http://blog.us.playstation.com/2010/11/10/nhl-lights-the-lamp-on-the-ps3/">NHL.TV</a>; we got <a href="http://us.playstation.com/ps3/playstation-move/">PlayStation Move</a> in all of its precise glory; we got stereoscopic 3D and <a href="http://www.facebook.com/PlayStation">Facebook</a> integration and <a href="http://share.blog.us.playstation.com/">Share</a> and HD PS2 classics and <a href="http://blog.us.playstation.com/2010/06/29/playstation-plus-available-today/">PlayStation Plus</a> and betas and a <a href="http://blog.us.playstation.com/tag/littlebigplanet-2/">LittleBigPlanet 2</a> demo and an <a href="http://blog.us.playstation.com/tag/uncharted-3-drakes-deception/">UNCHARTED 3</a> announcement and a <a href="http://blog.us.playstation.com/2010/06/15/surprise-twisted-metal-coming-to-ps3/">Twisted Metal E3</a> announcement and a bunch of other things I’m probably forgetting (feel free to remind us in the comments!)</p>
<p>Be happy, be healthy, and be good! And be sure to join us in 2011 for one of the wildest PlayStation software lineups of all time. I’m tingling already!</p>
<p>P.S. What was your favorite overall <a href="http://blog.us.playstation.com/category/ps3-playstation-games/">PS3</a> and <a href="http://blog.us.playstation.com/category/psp-playstation-games/">PSP</a> game this year?</p>
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		<slash:comments>138</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.49</rating><author_title>Social Media Manager</author_title>
<comment_count>138</comment_count>
<comment_replies_count>2</comment_replies_count>	</item>
		<item>
		<title>PlayStation Network Video Content Holiday Collection</title>
		<link>http://blog.us.playstation.com/2010/12/20/playstation-network-video-content-holiday-collection/</link>
		<comments>http://blog.us.playstation.com/2010/12/20/playstation-network-video-content-holiday-collection/#comments</comments>
		<pubDate>Mon, 20 Dec 2010 15:01:12 +0000</pubDate>
		<dc:creator>Grace Chen</dc:creator>
				<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[playstation store]]></post_tag>
		<post_tag><![CDATA[psn video]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=42271</guid>
		<description><![CDATA[Starting this week, the video store gives you more reason to celebrate the holiday season! Now through 12/31, cash in on incredible offers in the Holiday 2010 collection. First, enjoy FREE holiday rentals of Nativity! and Black Christmas from 12/24 through 12/26. Then, starting 12/20, save up to 50% on Hollywood blockbusters like Kick-Ass, The [...]]]></description>
				<content:encoded><![CDATA[<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5276200323/" title="Holiday Collection 2010: PlayStation Video Store by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5282/5276200323_1be2128ee0.jpg" width="486" height="405" alt="Holiday Collection 2010: PlayStation Video Store" /></a></p>
<p>Starting this week, the <a href="http://us.playstation.com/psn/playstation-store/moviestv/index.htm">video store</a> gives you more reason to celebrate the holiday season! Now through 12/31, cash in on incredible offers in the <a href="http://us.playstation.com/psn/events/holiday2010.html">Holiday 2010 collection</a>. First, enjoy FREE holiday rentals of Nativity! and Black Christmas from 12/24 through 12/26. Then, starting 12/20, save up to 50% on Hollywood blockbusters like Kick-Ass, The Hulk, Zombieland, The International, and more in our Holiday Sale.</p>
<p>Next, cozy up for a festive movie marathon with a Holiday Movies collection featuring classics like Tim Burton’s The Nightmare Before Christmas, The Santa Clause, Adam Sandler’s Eight Crazy Nights, Home Alone, and more. And what is the holiday season without TV specials? Discover the best holiday episodes from all-time TV favorites like The Office, South Park, and Modern Family in our Holiday TV collection. Last but not least, enjoy Spotlight on 2010 featuring the most raved about movies of 2010 and the year’s box office winners!</p>
<p>Visit <a href="http://us.playstation.com/psn/events/holiday2010.html">Featured Collections > Holiday 2010</a> on <a href="http://us.playstation.com/psn/playstation-store/index.htm">PlayStation Store</a> and let the festivities begin!</p>
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		<slash:comments>21</slash:comments>
	<thumbnail_url>http://blog.us.playstation.com/wp-content/themes/twenty11/images/rss-default.jpg</thumbnail_url>
<rating>4.32</rating><author_title>Director, PlayStation Store</author_title>
<comment_count>21</comment_count>
<comment_replies_count>0</comment_replies_count>	</item>
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		<title>Best Gifts for Your PS3 This Holiday</title>
		<link>http://blog.us.playstation.com/2010/12/08/best-gifts-for-your-ps3-this-holiday/</link>
		<comments>http://blog.us.playstation.com/2010/12/08/best-gifts-for-your-ps3-this-holiday/#comments</comments>
		<pubDate>Wed, 08 Dec 2010 18:35:10 +0000</pubDate>
		<dc:creator>Abby Reyes</dc:creator>
				<category><![CDATA[PS3]]></category>
		<post_tag><![CDATA[holidays10]]></post_tag>
		<post_tag><![CDATA[playstation hardware]]></post_tag>

		<guid isPermaLink="false">http://blog.us.playstation.com/?p=41429</guid>
		<description><![CDATA[Hi PlayStation.Blog readers! Since this is my first post, allow me to take a minute to introduce myself. My name is Abby Reyes and I work on the hardware PR team here at SCEA. We’re already eight days into December and the holiday shopping is in full swing. With all of the hustle and bustle, [...]]]></description>
				<content:encoded><![CDATA[<p>Hi PlayStation.Blog readers! Since this is my first post, allow me to take a minute to introduce myself. My name is Abby Reyes and I work on the hardware PR team here at SCEA.  We’re already eight days into December and the holiday shopping is in full swing. With all of the hustle and bustle, I thought I’d take a few moments to walk you through some of the great new official PlayStation accessories available this holiday season.</p>
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<p>By now you&#8217;ve hopefully had the opportunity to test out the exciting and new <a href="http://us.playstation.com/ps3/playstation-move/">PlayStation Move</a> platform.  Adding Move to your gaming arsenal is not the only way to elevate your experience on PS3 system.  Designed to maximize your overall entertainment experience, finding a new <a href="http://us.playstation.com/ps3/accessories/bluetooth-headset-ps3.html">Bluetooth Headset</a>, a <a href="http://us.playstation.com/ps3/accessories/surround-sound-system-ps3.html">Surround Sound System</a>, or a <a href="http://us.playstation.com/ps3/accessories/dualshock-3-candy-pink-ps3.html">“Candy Pink” DualShock 3 wireless controller</a> under the tree is sure to make anyone’s holiday a little brighter this year – at prices starting as low as  $49.99(MSRP). As many of you know, PS3 is already the most complete home entertainment solution available this holiday season and tops many gamers’ wish lists. When combined with any of our newest titles, such as <a href="http://us.playstation.com/games-and-media/games/gran-turismo-5-ps3.html">Gran Turismo 5</a>, <a href="http://us.playstation.com/games-and-media/games/the-sly-collection-ps3.html">The Sly Cooper Collection</a>, or <a href="http://us.playstation.com/games-and-media/games/singstar-dance-ps3.html">SingStar Dance</a>, PS3 instantly becomes something everyone in your entire family can enjoy and play together.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/5244022165/" title="Surround Sound System Angled by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5250/5244022165_63526519e7_t.jpg" width="100" height="79" alt="Surround Sound System Angled" /></a> <a href="http://www.flickr.com/photos/playstationblog/5243980807/" title="Bluetooth Headset 2.0 by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5204/5243980807_5f2d8f031b_t.jpg" width="79" height="100" alt="Bluetooth Headset 2.0" /></a> <a href="http://www.flickr.com/photos/playstationblog/5244578244/" title="Pink Dualshock 3 by PlayStation.Blog, on Flickr"><img src="http://farm6.static.flickr.com/5283/5244578244_a53106fbae_s.jpg" width="75" height="75" alt="Pink Dualshock 3" /></a></p>
<p>These peripherals are available at local retailers around the U.S., so be sure to check them out. As always, let us know your thoughts and enjoy!</p>
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		<slash:comments>80</slash:comments>
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<rating>4.5</rating><author_title>Sr. PR Specialist, Hardware</author_title>
<comment_count>80</comment_count>
<comment_replies_count>8</comment_replies_count>	</item>
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