"housemarque" Posts

Furmins Rolls to PS Vita December 17th

Posted by on Dec 11, 2013

Hi there, Tommaso De Benetti from Housemarque and Alexey Menshikov from Beatshapers speaking. After a minor Q&A setbacks caused by a prank our little furry friends conjured up, we are finally able to confirm the North American release of Furmins on PS Vita!

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Resogun Out Now on PS4

Posted by on Nov 15, 2013

To celebrate the official release of RESOGUN and PS4 in North America, I am delighted to to share yet more details about the game, from the team at Housemarque, and of course, some more great explosions!

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Resogun Co-op Detailed, More Ships Revealed

Posted by on Nov 13, 2013

I’m here today on behalf of Housemarque and XDEV Studio Europe to squeeze in one more update before the official Resogun and PS4 launch on Friday. How time flies!

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Inside the Explosions of Resogun on PS4

Posted by on Nov 08, 2013

As final platform testing comes to an end, I’m here on behalf of Housemarque to share some new footage and a few development insights for Resogun, our incredible new shoot-em-up launching alongside PS4 on November 15th.

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Hands-on with Resogun: Old-school Shooting, New-school Tech

Posted by on Oct 18, 2013

resogun

Resogun, which launches alongside PS4 next month and will be included as the first Instant Game Collection title for PlayStation Plus members in North America, marries the joy of chasing high scores with cutting-edge graphics tech. Like developer Housemarque’s other downloadable games (Super Stardust HD, Dead Nation), picking up the controls only takes a few minutes.

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Introducing RESOGUN, the New PS4 Exclusive from the Super Stardust Team

Posted by on Aug 20, 2013

Resogun

Hiya PlayStation.Blog. We are a team of game developers from a company called Housemarque, based in Helsinki, Finland. You might have heard of us before, especially if you’re a PlayStation enthusiast: do Dead Nation, Super Stardust HD or Super Stardust Delta ring any bells?

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Super Stardust HD Turns Five, Celebrate with a Stellar Sale

Posted by on Aug 08, 2012

Super Stardust HD

UPDATE: Due to a technical error, the Impact Mode DLC was not included in this Super Stardust HD DLC sale bundle. Any users who purchased the sale bundle will be receiving a message within the next week or so with a voucher code for the Impact Mode DLC. We will also correct the error for next Tuesday’s Store publish. We apologize for the inconvenience!

It’s amazing that we’ve come this far since Super Stardust HD first came on the scene. Five years ago, the top-selling and award-winning PS3 game blasted you on a breathtaking tour through the galaxy full of epic sights and scenes. Everyone here at Housemarque has been honored to be a part of the journey in creating five years of action-packed entertainment on PSN.

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Dead Nation: Road of Devastation Gets “Arcade” Expansion Pack Today

Posted by on Jun 26, 2012

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Attention Dead Nation recruits worldwide! We’re excited to announce a brand new game mode for Road of Devastation (the expansion pack to Dead Nation) called “Arcade,” which is a brand new way to experience Road of Devastation! Everyone who’s taken “the Road” knows of the Egogate experiment – to find the perfect zombie killer who can survive longest against ever increasing odds (the fallen heroes’ DNA are allegedly used to clone and breed the perfect soldier…).

The new Arcade mode may actually see you survive the ordeal and get out alive! You can choose your difficulty level, and checkpoints will revive you (or is that “clone” you?)…

Completing Arcade mode on different difficulty levels will also unlock new Road of Devastation concept art. If you’ve never experienced Road of Devastation before, now’s the perfect time!

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