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‘inFAMOUS: Second Son’ Posts

The Superhuman Sound of inFAMOUS Second Son

Brad Meyer's Avatar + Posted by Brad Meyer on Mar 18, 2014

Hey everyone! I’m the audio director at Sucker Punch, and I’m excited to show off some of the fun and painstaking attention to detail we took with the sound design of inFAMOUS Second Son.

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inFAMOUS Second Son: Ruthless vs. Heroic Gameplay

Sid Shuman's Avatar + Posted by Sid Shuman on Mar 17, 2014

In inFAMOUS Second Son, your gameplay style and moral choices influence your superhuman powers in profound ways. If you’re a goodie two-shoes when using your Neon powers, you’ll be able to briefly slow time while zooming in for precise shots — crucial for pegging foes in their legs and immobilizing them.

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The Drop: New PlayStation Releases for March 18th, 2014

Ryan Clements's Avatar + Posted by Ryan Clements on Mar 16, 2014

metal-gear-promo

Singe the rainy streets of Seattle with neon footprints, or sneak through a military compound as a legendary hero; it’s a colossal week for gaming, as both inFAMOUS Second Son and Metal Gear Solid V: Ground Zeroes arrive on PlayStation.

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inFAMOUS Second Son: Delsin’s Ruthless Powers in Action

Darren Bridges's Avatar + Posted by Darren Bridges on Mar 13, 2014

There’s a hushed excitement at Sucker Punch as we approach our March 21st launch date. We’ve been working on inFAMOUS Second Son for almost three years, and in just a few days we’ll finally be able to put it into your hands. Several of our team members are traveling around the world sharing our latest gameplay demo with press and fans, and today we get to show you a mission playthrough from that build.

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inFAMOUS Second Son: Your Questions Answered

Fred Dutton's Avatar + Posted by Fred Dutton on Mar 11, 2014

With the the March 21st launch of inFAMOUS Second Son on PS4 just a few weeks away, we recently reached out to you all via Twitter, Facebook, and regional forums with a call for any questions you might have about the latest entry in Sucker Punch’s open-world, superhero series.

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inFAMOUS Second Son: See the Live Action TV Spot

Cristian Cardona's Avatar + Posted by Cristian Cardona on Mar 07, 2014

As you may have seen just a few weeks ago, SCEA’s SVP of Marketing, Guy Longworth, revealed the first campaign spot for the upcoming PS4 exclusive, inFAMOUS Second Son. Featuring the tunes of Seattle-based, Mudhoney’s “Touch Me I’m Sick,” that gameplay spot is an awesome example of the sorts of experiences you’ll be having later this month when the game launches.

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inFAMOUS Second Son on PS4: Enjoy Your Power

Guy Longworth's Avatar + Posted by Guy Longworth on Feb 24, 2014

In just under a month from now we’ll launch one of the most anticipated games of the year — inFAMOUS Second Son on PS4. To fuel the growing excitement for the March 21st launch date, we worked closely with Sucker Punch Productions to create an adrenaline-fueled gameplay spot that dives into the defiant attitude of the game, combining both music and industrial superpowers.

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inFAMOUS Second Son Hands-on: Great Power, Great Responsibility

Ryan Clements's Avatar + Posted by Ryan Clements on Feb 12, 2014

Delsin Rowe strolls down a shadowy length of docks with ample confidence. Caches of illegal drugs have been hidden among the houseboats moored there, which is a disagreeable notion to our super-powered, rough-around-the-edges hero. But with eye-searing neon and seething smoke at his disposal, Delsin has little to fear from the drug peddlers peppering him with gunfire. Bullets ricochet off the flashing neon light around his head as he flinches — they’re more an annoyance than a danger.

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