Posted by Asad Qizilbash // Marketing Manager, SCEA
UPDATE: Get your inFAMOUS questions ready because we just locked down this Wednesday afternoon for a live chat with Sucker Punch! Head back early Wed afternoon for more details.
So with only 8 days left until inFAMOUS hits the stores, I wanted to share with you some quick updates.
Sucker Punch have created a 4-part comic that [...]
Tagged //infamous, ps3
Filed: PS3, PlayStation Games
Posted by Jeff Rubenstein // Social Media Manager
Clearly, you’re excited about inFAMOUS. The reaction to yesterday’s Sucker Punch Q&A has been quite good, and there’s more where that came from. In today’s interview, Sucker Punch co-founder and Development Director Chris Zimmerman talks game length, amount of missions, and why you should bother to explore the living city they’ve created.
If, even after two [...]
Tagged //infamous, ps3, sucker punch
Filed: Developer Corner, PS3, PlayStation Games
Posted by Jeff Rubenstein // Social Media Manager
With the release of inFAMOUS just a couple weeks away, it’s high time that we get your questions answered. In this first segment (you had a *lot* of questions), Sucker Punch co-Founder/Lead Programmer Bruce Oberg takes on reader queries about the Karma system, melee attacks, and the unusual spelling of “inFAMOUS.”
Stay tuned for part two [...]
Tagged //infamous, ps3, sucker punch
Filed: Developer Corner, PS3, PlayStation Games
Posted by Jeff Rubenstein // Social Media Manager
Starting today, you’re going to start seeing a lot of stories on many of the games we showed off in LA and Seattle last week (such as MAG, Uncharted 2, White Knight Chronicles, the new PixelJunk, and of course, inFAMOUS). Over the course of the next week, we’ll be sharing news and videos of these [...]
Tagged //infamous, video
Filed: PS3, PlayStation Games
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