So, we’re indie developers. By and large, indie folk don’t really do “story” the same way larger developers do… it’s usually more minimalistic, and for lack of a better word, “artsy”. Which is cool! There’s space in the gaming sphere for everything, even whatever Suda 51’s up to these days.
Hey, PlayStation fans! Quick backstory: we were making this game, and market research showed us that people who own PS4s like games. After extensive trend analysis and writing numbers down on paper in the hopes of making it look like we knew basic mathematics, we made the executive decision to bring our title, There Came an Echo, over to the Sony side of town. There’s a trailer above, which you should probably watch, but if you didn’t, it’s okay, we’re cool.
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