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‘johann sebastian joust’ Posts

Sportsfriends Vaults to PS4

Doug Wilson's Avatar + Posted by Doug Wilson on Oct 14, 2013

Sportsfriends

We’re bringing Sportsfriends to the PlayStation 4!

Better yet, those who backed our PS3 version on Kickstarter will be entitled to download the PS4 version for free. (For everyone else, we’re still determining whether we’ll be doing cross-buy.)

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Sportsfriends: Johann Sebastian Joust as a 21st Century Martial Art

Doug Wilson's Avatar + Posted by Doug Wilson on Dec 05, 2012

Johann Sebastian Joust

Hello again PlayStation fans!

Last month, I posted about our Kickstarter campaign for Sportsfriends – a compendium of four multiplayer indie games, packaged together. The other three Sportsfriends developers already posted about their games – BaraBariBall, Super Pole Riders, and Hokra.

We need your support to help bring it to PS3, so I want to tell you about the fourth and final Sportsfriends game – my PlayStation Move game, Johann Sebastian Joust.

J.S. Joust is a motion control game for 2 to 7 players. The game isn’t even played with a screen! It’s playing using sound, rumble, and the LED light on the Move controllers.

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Help Fund PSN’s Sportsfriends (featuring Johann Sebastian Joust)

Doug Wilson's Avatar + Posted by Doug Wilson on Nov 08, 2012

Johann Sebastian Joust

Greetings PlayStation peoples! I’m Doug Wilson, producer of Sportsfriends, a compendium of indie multiplayer games that we’re bringing to PSN in 2013.

And you can pre-order it on Kickstarter right now!

Sportsfriends is more than just a game – it’s four games! The games have already been prototyped, and we’ve exhibited them at parties, arcades, and special events around the world. A lot of people have been clamoring for us to bring these games to market, and now we can finally announce our lineup:

First up is my own no-graphics physical game, Johann Sebastian Joust. The game is basically a face-to-face sword fight, set to music. It uses the PlayStation Move controller, and supports up to seven players!

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