"jonathan blow" Posts

The Witness: 6 Spoiler-Free Tips

Posted by on Jan 26, 2016

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The Witness is out now. I’ve played and finished Jonathan Blow’s eight-year opus (twice!), but I still haven’t discovered all of its deepest secrets. I’d advise anyone playing The Witness to go in as blind as possible, but having become relatively knowledgeable about the game I’ve come up with six pieces of advice I’d like to share with you.

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The Witness is Out Now on PS4

Posted by on Jan 26, 2016

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You can download The Witness on PlayStation Store right now. It’s been a long road to get here and we have worked very hard to make the best game we can. It is the best thing I have ever worked on, and being able to put it out in the world, it’s a good feeling.

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Meet the Voice Actors of The Witness

Posted by on Jan 14, 2016

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The Witness deliberately riffs on several traditional elements of game design, and one of those elements is the classic audio log, where you are wandering along and you find a recording that was placed there by someone before.

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The Witness: Inside One of 2016’s Most Important Games

Posted by on Sep 21, 2015

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I met with Jonathan Blow on a misty Monday evening in an unassuming San Francisco cafe. He was in exceptionally high spirits, but why wouldn’t he be? The rest of the world didn’t know it yet, but he was about to reveal a new trailer and a release date for The Witness: a passion project in which he has invested not only the last five years, but the entirety of the small fortune he earned via the success of his 2010 breakthrough Braid.

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The Witness Launches on PS4 January 26, 2016

Posted by on Sep 17, 2015

The Witness

We finally know the release date for The Witness: it’s January 26, 2016. That’s about four months from now, and it will be a very busy four months as we work hard to make the game the absolute best we can.

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Hands-on with The Witness on PS4

Posted by on Oct 25, 2013

The Witness

My excitement for The Witness may, admittedly, be amplified by my sentimental nature (it is the first PS4 game I ever laid eyes on, after all). After getting a chance to play it at an event last week, however, I’m relieved to know that my excitement is justified.

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