As you may remember, at E3 earlier this month we debuted brand new footage from Detroit: Become Human — the incredible new adventure from Heavy Rain and Beyond: Two Souls developer Quantic Dream.
There was plenty to take in across the clip — not only did it offer your first glimpse of one of the game’s main playable characters, Connor, but it also offered a taste of Detroit’s branching gameplay, where your every action can alter the path the story takes.
The creators of Heavy Rain didn’t come empty handed to this year’s Game Developers Conference. The celebrated studio debuted a powerful new video called “Kara” to show off their new animation and performance-capture technology. If you’ve seen Kara, then you know that the results speak for themselves. Rendered in real time on PS3 hardware, Kara chronicled the activation of a self-aware synthetic organism, but this making-of feature is impressive in its own right as it shows how Quantic Dream assembled several different performances to create a seamless, believable virtual character. The future is now, you guys.
Once you’ve watched the video feature, let us know what you think in the comments! And as a reminder: Kara is absolutely, positively not Quantic Dream’s next game.
Head-turning videogame tech demos are a dime a dozen at Game Developers’ Conference, but developer Quantic Dream might have this year’s crop beat. Watch the full tech demo video for “Kara” below to see how the creators of Heavy Rain are looking to expand virtual performances in video games.
And just to be extra clear: No, “Kara” is not Quantic Dream’s next game.
Director David Cage was on-hand at GDC to debut the new video to the press, and his presentation touched on the origins of “Kara” — we’ve selected a few choice quotes below. Check back tomorrow to hear our full interview with Cage on the Official PlayStation Blogcast. It’s one interview you won’t want to miss!
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